//===- BugDriver.h - Top-Level BugPoint class -------------------*- C++ -*-===//
//
// This class contains all of the shared state and information that is used by
// the BugPoint tool to track down errors in optimizations.  This class is the
// main driver class that invokes all sub-functionality.
//
//===----------------------------------------------------------------------===//

#ifndef BUGDRIVER_H
#define BUGDRIVER_H

#include <vector>
#include <string>

class PassInfo;
class Module;
class Function;
class AbstractInterpreter;
class Instruction;

class DebugCrashes;
class ReduceMiscompilingPasses;
class ReduceMiscompilingFunctions;
class ReduceCrashingFunctions;
class ReduceCrashingBlocks;

class CBE;
class GCC;

extern bool DisableSimplifyCFG;

class BugDriver {
  const std::string ToolName;  // Name of bugpoint
  std::string ReferenceOutputFile; // Name of `good' output file
  Module *Program;             // The raw program, linked together
  std::vector<const PassInfo*> PassesToRun;
  AbstractInterpreter *Interpreter;   // How to run the program
  CBE *cbe;
  GCC *gcc;

  // FIXME: sort out public/private distinctions...
  friend class DebugCrashes;
  friend class ReduceMiscompilingPasses;
  friend class ReduceMiscompilingFunctions;
  friend class ReduceMisCodegenFunctions;
  friend class ReduceCrashingFunctions;
  friend class ReduceCrashingBlocks;

public:
  BugDriver(const char *toolname);

  const std::string &getToolName() const { return ToolName; }

  // Set up methods... these methods are used to copy information about the
  // command line arguments into instance variables of BugDriver.
  //
  bool addSources(const std::vector<std::string> &FileNames);
  template<class It>
  void addPasses(It I, It E) { PassesToRun.insert(PassesToRun.end(), I, E); }

  /// run - The top level method that is invoked after all of the instance
  /// variables are set up from command line arguments.
  ///
  bool run();

  /// debugCrash - This method is called when some pass crashes on input.  It
  /// attempts to prune down the testcase to something reasonable, and figure
  /// out exactly which pass is crashing.
  ///
  bool debugCrash();

  /// debugMiscompilation - This method is used when the passes selected are not
  /// crashing, but the generated output is semantically different from the
  /// input.
  bool debugMiscompilation();

  /// debugPassMiscompilation - This method is called when the specified pass
  /// miscompiles Program as input.  It tries to reduce the testcase to
  /// something that smaller that still miscompiles the program.
  /// ReferenceOutput contains the filename of the file containing the output we
  /// are to match.
  ///
  bool debugPassMiscompilation(const PassInfo *ThePass,
			       const std::string &ReferenceOutput);

  /// compileSharedObject - This method creates a SharedObject from a given
  /// BytecodeFile for debugging a code generator.
  int compileSharedObject(const std::string &BytecodeFile,
                          std::string &SharedObject);

  /// debugCodeGenerator - This method narrows down a module to a function or
  /// set of functions, using the CBE as a ``safe'' code generator for other
  /// functions that are not under consideration.
  bool debugCodeGenerator();

  /// isExecutingJIT - Returns true if bugpoint is currently testing the JIT
  ///
  bool isExecutingJIT();

private:
  /// ParseInputFile - Given a bytecode or assembly input filename, parse and
  /// return it, or return null if not possible.
  ///
  Module *ParseInputFile(const std::string &InputFilename) const;

  /// writeProgramToFile - This writes the current "Program" to the named
  /// bytecode file.  If an error occurs, true is returned.
  ///
  bool writeProgramToFile(const std::string &Filename, Module *M = 0) const;


  /// EmitProgressBytecode - This function is used to output the current Program
  /// to a file named "bugpoing-ID.bc".
  ///
  void EmitProgressBytecode(const std::string &ID, bool NoFlyer = false);
  
  /// runPasses - Run the specified passes on Program, outputting a bytecode
  /// file and writting the filename into OutputFile if successful.  If the
  /// optimizations fail for some reason (optimizer crashes), return true,
  /// otherwise return false.  If DeleteOutput is set to true, the bytecode is
  /// deleted on success, and the filename string is undefined.  This prints to
  /// cout a single line message indicating whether compilation was successful
  /// or failed, unless Quiet is set.
  ///
  bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
                 std::string &OutputFilename, bool DeleteOutput = false,
		 bool Quiet = false) const;

  /// runPasses - Just like the method above, but this just returns true or
  /// false indicating whether or not the optimizer crashed on the specified
  /// input (true = crashed).
  ///
  bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
                 bool DeleteOutput = true) const {
    std::string Filename;
    return runPasses(PassesToRun, Filename, DeleteOutput);
  }

  /// PrintFunctionList - prints out list of problematic functions
  ///
  static void PrintFunctionList(const std::vector<Function*> &Funcs);

  /// deleteInstructionFromProgram - This method clones the current Program and
  /// deletes the specified instruction from the cloned module.  It then runs a
  /// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code
  /// which depends on the value.  The modified module is then returned.
  ///
  Module *deleteInstructionFromProgram(Instruction *I, unsigned Simp) const;

  /// performFinalCleanups - This method clones the current Program and performs
  /// a series of cleanups intended to get rid of extra cruft on the module
  /// before handing it to the user... if the module parameter is specified, it
  /// operates directly on the specified Module, modifying it in place.
  ///
  Module *performFinalCleanups(Module *M = 0) const;

  /// initializeExecutionEnvironment - This method is used to set up the
  /// environment for executing LLVM programs.
  ///
  bool initializeExecutionEnvironment();

  /// executeProgram - This method runs "Program", capturing the output of the
  /// program to a file, returning the filename of the file.  A recommended
  /// filename may be optionally specified.
  ///
  std::string executeProgram(std::string RequestedOutputFilename = "",
                             std::string Bytecode = "",
                             std::string SharedObject = "",
                             AbstractInterpreter *AI = 0);

  /// executeProgramWithCBE - Used to create reference output with the C
  /// backend, if reference output is not provided.
  std::string executeProgramWithCBE(std::string RequestedOutputFilename = "",
                                    std::string Bytecode = "",
                                    std::string SharedObject = "");

  /// diffProgram - This method executes the specified module and diffs the
  /// output against the file specified by ReferenceOutputFile.  If the output
  /// is different, true is returned.
  ///
  bool diffProgram(const std::string &BytecodeFile = "",
                   const std::string &SharedObject = "",
                   bool RemoveBytecode = false);
};

/// getPassesString - Turn a list of passes into a string which indicates the
/// command line options that must be passed to add the passes.
///
std::string getPassesString(const std::vector<const PassInfo*> &Passes);

// DeleteFunctionBody - "Remove" the function by deleting all of it's basic
// blocks, making it external.
//
void DeleteFunctionBody(Function *F);

#endif
