//===- InstrScheduling.cpp - Generic Instruction Scheduling support -------===//
// 
//                     The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
// 
//===----------------------------------------------------------------------===//
//
// This file implements the llvm/CodeGen/InstrScheduling.h interface, along with
// generic support routines for instruction scheduling.
//
//===----------------------------------------------------------------------===//

#include "SchedPriorities.h"
#include "llvm/BasicBlock.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/Target/TargetMachine.h"
#include "../MachineCodeForInstruction.h"
#include "../LiveVar/FunctionLiveVarInfo.h"
#include "../SparcV9InstrInfo.h"
#include "llvm/Support/CommandLine.h"
#include <algorithm>
#include <iostream>

namespace llvm {

SchedDebugLevel_t SchedDebugLevel;

static cl::opt<bool> EnableFillingDelaySlots("sched-fill-delay-slots",
              cl::desc("Fill branch delay slots during local scheduling"));

static cl::opt<SchedDebugLevel_t, true>
SDL_opt("dsched", cl::Hidden, cl::location(SchedDebugLevel),
        cl::desc("enable instruction scheduling debugging information"),
        cl::values(
 clEnumValN(Sched_NoDebugInfo,      "n", "disable debug output"),
 clEnumValN(Sched_PrintMachineCode, "y", "print machine code after scheduling"),
 clEnumValN(Sched_PrintSchedTrace,  "t", "print trace of scheduling actions"),
 clEnumValN(Sched_PrintSchedGraphs, "g", "print scheduling graphs"),
                   clEnumValEnd));


//************************* Internal Data Types *****************************/

class InstrSchedule;
class SchedulingManager;


//----------------------------------------------------------------------
// class InstrGroup:
// 
// Represents a group of instructions scheduled to be issued
// in a single cycle.
//----------------------------------------------------------------------

class InstrGroup {
  InstrGroup(const InstrGroup&);       // DO NOT IMPLEMENT
  void operator=(const InstrGroup&);   // DO NOT IMPLEMENT
  
public:
  inline const SchedGraphNode* operator[](unsigned int slotNum) const {
    assert(slotNum  < group.size());
    return group[slotNum];
  }
  
private:
  friend class InstrSchedule;
  
  inline void	addInstr(const SchedGraphNode* node, unsigned int slotNum) {
    assert(slotNum < group.size());
    group[slotNum] = node;
  }
  
  /*ctor*/	InstrGroup(unsigned int nslots)
    : group(nslots, NULL) {}
  
  /*ctor*/	InstrGroup();		// disable: DO NOT IMPLEMENT
  
private:
  std::vector<const SchedGraphNode*> group;
};


//----------------------------------------------------------------------
// class ScheduleIterator:
// 
// Iterates over the machine instructions in the for a single basic block.
// The schedule is represented by an InstrSchedule object.
//----------------------------------------------------------------------

template<class _NodeType>
class ScheduleIterator : public forward_iterator<_NodeType, ptrdiff_t> {
private:
  unsigned cycleNum;
  unsigned slotNum;
  const InstrSchedule& S;
public:
  typedef ScheduleIterator<_NodeType> _Self;
  
  /*ctor*/ inline ScheduleIterator(const InstrSchedule& _schedule,
				   unsigned _cycleNum,
				   unsigned _slotNum)
    : cycleNum(_cycleNum), slotNum(_slotNum), S(_schedule) {
    skipToNextInstr(); 
  }
  
  /*ctor*/ inline ScheduleIterator(const _Self& x)
    : cycleNum(x.cycleNum), slotNum(x.slotNum), S(x.S) {}
  
  inline bool operator==(const _Self& x) const {
    return (slotNum == x.slotNum && cycleNum== x.cycleNum && &S==&x.S);
  }
  
  inline bool operator!=(const _Self& x) const { return !operator==(x); }
  
  inline _NodeType* operator*() const;
  inline _NodeType* operator->() const { return operator*(); }
  
         _Self& operator++();				// Preincrement
  inline _Self operator++(int) {			// Postincrement
    _Self tmp(*this); ++*this; return tmp; 
  }
  
  static _Self begin(const InstrSchedule& _schedule);
  static _Self end(  const InstrSchedule& _schedule);
  
private:
  inline _Self& operator=(const _Self& x); // DISABLE -- DO NOT IMPLEMENT
  void	skipToNextInstr();
};


//----------------------------------------------------------------------
// class InstrSchedule:
// 
// Represents the schedule of machine instructions for a single basic block.
//----------------------------------------------------------------------

class InstrSchedule {
  const unsigned int nslots;
  unsigned int numInstr;
  std::vector<InstrGroup*> groups;		// indexed by cycle number
  std::vector<CycleCount_t> startTime;		// indexed by node id

  InstrSchedule(InstrSchedule&);   // DO NOT IMPLEMENT
  void operator=(InstrSchedule&);  // DO NOT IMPLEMENT
  
public: // iterators
  typedef ScheduleIterator<SchedGraphNode> iterator;
  typedef ScheduleIterator<const SchedGraphNode> const_iterator;
  
        iterator begin()       { return iterator::begin(*this); }
  const_iterator begin() const { return const_iterator::begin(*this); }
        iterator end()         { return iterator::end(*this); }
  const_iterator end() const   { return const_iterator::end(*this); }
  
public: // constructors and destructor
  /*ctor*/		InstrSchedule	(unsigned int _nslots,
					 unsigned int _numNodes);
  /*dtor*/		~InstrSchedule	();
  
public: // accessor functions to query chosen schedule
  const SchedGraphNode* getInstr	(unsigned int slotNum,
					 CycleCount_t c) {
    const InstrGroup* igroup = this->getIGroup(c);
    return (igroup == NULL)? NULL : (*igroup)[slotNum];
  }
  
  inline InstrGroup*	getIGroup	(CycleCount_t c) {
    if ((unsigned)c >= groups.size())
      groups.resize(c+1);
    if (groups[c] == NULL)
      groups[c] = new InstrGroup(nslots);
    return groups[c];
  }
  
  inline const InstrGroup* getIGroup	(CycleCount_t c) const {
    assert((unsigned)c < groups.size());
    return groups[c];
  }
  
  inline CycleCount_t	getStartTime	(unsigned int nodeId) const {
    assert(nodeId < startTime.size());
    return startTime[nodeId];
  }
  
  unsigned int		getNumInstructions() const {
    return numInstr;
  }
  
  inline void		scheduleInstr	(const SchedGraphNode* node,
					 unsigned int slotNum,
					 CycleCount_t cycle) {
    InstrGroup* igroup = this->getIGroup(cycle);
    if (!((*igroup)[slotNum] == NULL)) {
      std::cerr << "Slot already filled?\n";
      abort();
    }
    igroup->addInstr(node, slotNum);
    assert(node->getNodeId() < startTime.size());
    startTime[node->getNodeId()] = cycle;
    ++numInstr;
  }
  
private:
  friend class ScheduleIterator<SchedGraphNode>;
  friend class ScheduleIterator<const SchedGraphNode>;
  /*ctor*/	InstrSchedule	();	// Disable: DO NOT IMPLEMENT.
};

template<class NodeType>
inline NodeType *ScheduleIterator<NodeType>::operator*() const {
  assert(cycleNum < S.groups.size());
  return (*S.groups[cycleNum])[slotNum];
}


/*ctor*/
InstrSchedule::InstrSchedule(unsigned int _nslots, unsigned int _numNodes)
  : nslots(_nslots),
    numInstr(0),
    groups(2 * _numNodes / _nslots),		// 2 x lower-bound for #cycles
    startTime(_numNodes, (CycleCount_t) -1)		// set all to -1
{
}


/*dtor*/
InstrSchedule::~InstrSchedule()
{
  for (unsigned c=0, NC=groups.size(); c < NC; c++)
    if (groups[c] != NULL)
      delete groups[c];			// delete InstrGroup objects
}


template<class _NodeType>
inline 
void
ScheduleIterator<_NodeType>::skipToNextInstr()
{
  while(cycleNum < S.groups.size() && S.groups[cycleNum] == NULL)
    ++cycleNum;			// skip cycles with no instructions
  
  while (cycleNum < S.groups.size() &&
	 (*S.groups[cycleNum])[slotNum] == NULL)
  {
    ++slotNum;
    if (slotNum == S.nslots) {
      ++cycleNum;
      slotNum = 0;
      while(cycleNum < S.groups.size() && S.groups[cycleNum] == NULL)
        ++cycleNum;			// skip cycles with no instructions
    }
  }
}

template<class _NodeType>
inline 
ScheduleIterator<_NodeType>&
ScheduleIterator<_NodeType>::operator++()	// Preincrement
{
  ++slotNum;
  if (slotNum == S.nslots) {
    ++cycleNum;
    slotNum = 0;
  }
  skipToNextInstr(); 
  return *this;
}

template<class _NodeType>
ScheduleIterator<_NodeType>
ScheduleIterator<_NodeType>::begin(const InstrSchedule& _schedule)
{
  return _Self(_schedule, 0, 0);
}

template<class _NodeType>
ScheduleIterator<_NodeType>
ScheduleIterator<_NodeType>::end(const InstrSchedule& _schedule)
{
  return _Self(_schedule, _schedule.groups.size(), 0);
}


//----------------------------------------------------------------------
// class DelaySlotInfo:
// 
// Record information about delay slots for a single branch instruction.
// Delay slots are simply indexed by slot number 1 ... numDelaySlots
//----------------------------------------------------------------------

class DelaySlotInfo {
  const SchedGraphNode* brNode;
  unsigned ndelays;
  std::vector<const SchedGraphNode*> delayNodeVec;
  CycleCount_t delayedNodeCycle;
  unsigned delayedNodeSlotNum;
  
  DelaySlotInfo(const DelaySlotInfo &);  // DO NOT IMPLEMENT
  void operator=(const DelaySlotInfo&);  // DO NOT IMPLEMENT
public:
  /*ctor*/	DelaySlotInfo		(const SchedGraphNode* _brNode,
					 unsigned _ndelays)
    : brNode(_brNode), ndelays(_ndelays),
      delayedNodeCycle(0), delayedNodeSlotNum(0) {}
  
  inline unsigned getNumDelays	() {
    return ndelays;
  }
  
  inline const std::vector<const SchedGraphNode*>& getDelayNodeVec() {
    return delayNodeVec;
  }
  
  inline void	addDelayNode		(const SchedGraphNode* node) {
    delayNodeVec.push_back(node);
    assert(delayNodeVec.size() <= ndelays && "Too many delay slot instrs!");
  }
  
  inline void	recordChosenSlot	(CycleCount_t cycle, unsigned slotNum) {
    delayedNodeCycle = cycle;
    delayedNodeSlotNum = slotNum;
  }
  
  unsigned	scheduleDelayedNode	(SchedulingManager& S);
};


//----------------------------------------------------------------------
// class SchedulingManager:
// 
// Represents the schedule of machine instructions for a single basic block.
//----------------------------------------------------------------------

class SchedulingManager {
  SchedulingManager(SchedulingManager &);    // DO NOT IMPLEMENT
  void operator=(const SchedulingManager &); // DO NOT IMPLEMENT
public: // publicly accessible data members
  const unsigned nslots;
  const TargetSchedInfo& schedInfo;
  SchedPriorities& schedPrio;
  InstrSchedule isched;
  
private:
  unsigned totalInstrCount;
  CycleCount_t curTime;
  CycleCount_t nextEarliestIssueTime;		// next cycle we can issue
  // indexed by slot#
  std::vector<hash_set<const SchedGraphNode*> > choicesForSlot;
  std::vector<const SchedGraphNode*> choiceVec;	// indexed by node ptr
  std::vector<int> numInClass;			// indexed by sched class
  std::vector<CycleCount_t> nextEarliestStartTime;	// indexed by opCode
  hash_map<const SchedGraphNode*, DelaySlotInfo*> delaySlotInfoForBranches;
						// indexed by branch node ptr 
  
public:
  SchedulingManager(const TargetMachine& _target, const SchedGraph* graph,
                    SchedPriorities& schedPrio);
  ~SchedulingManager() {
    for (hash_map<const SchedGraphNode*,
           DelaySlotInfo*>::iterator I = delaySlotInfoForBranches.begin(),
           E = delaySlotInfoForBranches.end(); I != E; ++I)
      delete I->second;
  }
  
  //----------------------------------------------------------------------
  // Simplify access to the machine instruction info
  //----------------------------------------------------------------------
  
  inline const TargetInstrInfo& getInstrInfo	() const {
    return schedInfo.getInstrInfo();
  }
  
  //----------------------------------------------------------------------
  // Interface for checking and updating the current time
  //----------------------------------------------------------------------
  
  inline CycleCount_t	getTime			() const {
    return curTime;
  }
  
  inline CycleCount_t	getEarliestIssueTime() const {
    return nextEarliestIssueTime;
  }
  
  inline CycleCount_t	getEarliestStartTimeForOp(MachineOpCode opCode) const {
    assert(opCode < (int) nextEarliestStartTime.size());
    return nextEarliestStartTime[opCode];
  }
  
  // Update current time to specified cycle
  inline void	updateTime		(CycleCount_t c) {
    curTime = c;
    schedPrio.updateTime(c);
  }
  
  //----------------------------------------------------------------------
  // Functions to manage the choices for the current cycle including:
  // -- a vector of choices by priority (choiceVec)
  // -- vectors of the choices for each instruction slot (choicesForSlot[])
  // -- number of choices in each sched class, used to check issue conflicts
  //    between choices for a single cycle
  //----------------------------------------------------------------------
  
  inline unsigned int getNumChoices	() const {
    return choiceVec.size();
  }
  
  inline unsigned getNumChoicesInClass	(const InstrSchedClass& sc) const {
    assert(sc < numInClass.size() && "Invalid op code or sched class!");
    return numInClass[sc];
  }
  
  inline const SchedGraphNode* getChoice(unsigned int i) const {
    // assert(i < choiceVec.size());	don't check here.
    return choiceVec[i];
  }
  
  inline hash_set<const SchedGraphNode*>& getChoicesForSlot(unsigned slotNum) {
    assert(slotNum < nslots);
    return choicesForSlot[slotNum];
  }
  
  inline void	addChoice		(const SchedGraphNode* node) {
    // Append the instruction to the vector of choices for current cycle.
    // Increment numInClass[c] for the sched class to which the instr belongs.
    choiceVec.push_back(node);
    const InstrSchedClass& sc = schedInfo.getSchedClass(node->getOpcode());
    assert(sc < numInClass.size());
    numInClass[sc]++;
  }
  
  inline void	addChoiceToSlot		(unsigned int slotNum,
					 const SchedGraphNode* node) {
    // Add the instruction to the choice set for the specified slot
    assert(slotNum < nslots);
    choicesForSlot[slotNum].insert(node);
  }
  
  inline void	resetChoices		() {
    choiceVec.clear();
    for (unsigned int s=0; s < nslots; s++)
      choicesForSlot[s].clear();
    for (unsigned int c=0; c < numInClass.size(); c++)
      numInClass[c] = 0;
  }
  
  //----------------------------------------------------------------------
  // Code to query and manage the partial instruction schedule so far
  //----------------------------------------------------------------------
  
  inline unsigned int	getNumScheduled	() const {
    return isched.getNumInstructions();
  }
  
  inline unsigned int	getNumUnscheduled() const {
    return totalInstrCount - isched.getNumInstructions();
  }
  
  inline bool		isScheduled	(const SchedGraphNode* node) const {
    return (isched.getStartTime(node->getNodeId()) >= 0);
  }
  
  inline void	scheduleInstr		(const SchedGraphNode* node,
					 unsigned int slotNum,
					 CycleCount_t cycle)
  {
    assert(! isScheduled(node) && "Instruction already scheduled?");
    
    // add the instruction to the schedule
    isched.scheduleInstr(node, slotNum, cycle);
    
    // update the earliest start times of all nodes that conflict with `node'
    // and the next-earliest time anything can issue if `node' causes bubbles
    updateEarliestStartTimes(node, cycle);
    
    // remove the instruction from the choice sets for all slots
    for (unsigned s=0; s < nslots; s++)
      choicesForSlot[s].erase(node);
    
    // and decrement the instr count for the sched class to which it belongs
    const InstrSchedClass& sc = schedInfo.getSchedClass(node->getOpcode());
    assert(sc < numInClass.size());
    numInClass[sc]--;
  }

  //----------------------------------------------------------------------
  // Create and retrieve delay slot info for delayed instructions
  //----------------------------------------------------------------------
  
  inline DelaySlotInfo* getDelaySlotInfoForInstr(const SchedGraphNode* bn,
						 bool createIfMissing=false)
  {
    hash_map<const SchedGraphNode*, DelaySlotInfo*>::const_iterator
      I = delaySlotInfoForBranches.find(bn);
    if (I != delaySlotInfoForBranches.end())
      return I->second;

    if (!createIfMissing) return 0;

    DelaySlotInfo *dinfo =
      new DelaySlotInfo(bn, getInstrInfo().getNumDelaySlots(bn->getOpcode()));
    return delaySlotInfoForBranches[bn] = dinfo;
  }
  
private:
  SchedulingManager();     // DISABLED: DO NOT IMPLEMENT
  void updateEarliestStartTimes(const SchedGraphNode* node, CycleCount_t schedTime);
};


/*ctor*/
SchedulingManager::SchedulingManager(const TargetMachine& target,
				     const SchedGraph* graph,
				     SchedPriorities& _schedPrio)
  : nslots(target.getSchedInfo()->getMaxNumIssueTotal()),
    schedInfo(*target.getSchedInfo()),
    schedPrio(_schedPrio),
    isched(nslots, graph->getNumNodes()),
    totalInstrCount(graph->getNumNodes() - 2),
    nextEarliestIssueTime(0),
    choicesForSlot(nslots),
    numInClass(target.getSchedInfo()->getNumSchedClasses(), 0),	// set all to 0
    nextEarliestStartTime(target.getInstrInfo()->getNumOpcodes(),
			  (CycleCount_t) 0)				// set all to 0
{
  updateTime(0);
  
  // Note that an upper bound on #choices for each slot is = nslots since
  // we use this vector to hold a feasible set of instructions, and more
  // would be infeasible. Reserve that much memory since it is probably small.
  for (unsigned int i=0; i < nslots; i++)
    choicesForSlot[i].resize(nslots);
}


void
SchedulingManager::updateEarliestStartTimes(const SchedGraphNode* node,
					    CycleCount_t schedTime)
{
  if (schedInfo.numBubblesAfter(node->getOpcode()) > 0)
    { // Update next earliest time before which *nothing* can issue.
      nextEarliestIssueTime = std::max(nextEarliestIssueTime,
		  curTime + 1 + schedInfo.numBubblesAfter(node->getOpcode()));
    }
  
  const std::vector<MachineOpCode>&
    conflictVec = schedInfo.getConflictList(node->getOpcode());
  
  for (unsigned i=0; i < conflictVec.size(); i++)
    {
      MachineOpCode toOp = conflictVec[i];
      CycleCount_t est=schedTime + schedInfo.getMinIssueGap(node->getOpcode(),toOp);
      assert(toOp < (int) nextEarliestStartTime.size());
      if (nextEarliestStartTime[toOp] < est)
        nextEarliestStartTime[toOp] = est;
    }
}

//************************* Internal Functions *****************************/


static void
AssignInstructionsToSlots(class SchedulingManager& S, unsigned maxIssue)
{
  // find the slot to start from, in the current cycle
  unsigned int startSlot = 0;
  CycleCount_t curTime = S.getTime();
  
  assert(maxIssue > 0 && maxIssue <= S.nslots - startSlot);
  
  // If only one instruction can be issued, do so.
  if (maxIssue == 1)
    for (unsigned s=startSlot; s < S.nslots; s++)
      if (S.getChoicesForSlot(s).size() > 0) {
        // found the one instruction
        S.scheduleInstr(*S.getChoicesForSlot(s).begin(), s, curTime);
        return;
      }
  
  // Otherwise, choose from the choices for each slot
  // 
  InstrGroup* igroup = S.isched.getIGroup(S.getTime());
  assert(igroup != NULL && "Group creation failed?");
  
  // Find a slot that has only a single choice, and take it.
  // If all slots have 0 or multiple choices, pick the first slot with
  // choices and use its last instruction (just to avoid shifting the vector).
  unsigned numIssued;
  for (numIssued = 0; numIssued < maxIssue; numIssued++) {
    int chosenSlot = -1;
    for (unsigned s=startSlot; s < S.nslots; s++)
      if ((*igroup)[s] == NULL && S.getChoicesForSlot(s).size() == 1) {
        chosenSlot = (int) s;
        break;
      }
      
    if (chosenSlot == -1)
      for (unsigned s=startSlot; s < S.nslots; s++)
        if ((*igroup)[s] == NULL && S.getChoicesForSlot(s).size() > 0) {
          chosenSlot = (int) s;
          break;
        }
      
    if (chosenSlot != -1) {
      // Insert the chosen instr in the chosen slot and
      // erase it from all slots.
      const SchedGraphNode* node= *S.getChoicesForSlot(chosenSlot).begin();
      S.scheduleInstr(node, chosenSlot, curTime);
    }
  }
  
  assert(numIssued > 0 && "Should not happen when maxIssue > 0!");
}


// 
// For now, just assume we are scheduling within a single basic block.
// Get the machine instruction vector for the basic block and clear it,
// then append instructions in scheduled order.
// Also, re-insert the dummy PHI instructions that were at the beginning
// of the basic block, since they are not part of the schedule.
//   
static void
RecordSchedule(MachineBasicBlock &MBB, const SchedulingManager& S)
{
  const TargetInstrInfo& mii = S.schedInfo.getInstrInfo();
  
  // Lets make sure we didn't lose any instructions, except possibly
  // some NOPs from delay slots.  Also, PHIs are not included in the schedule.
  unsigned numInstr = 0;
  for (MachineBasicBlock::iterator I=MBB.begin(); I != MBB.end(); ++I)
    if (!(I->getOpcode() == V9::NOP || I->getOpcode() == V9::PHI))
      ++numInstr;
  assert(S.isched.getNumInstructions() >= numInstr &&
	 "Lost some non-NOP instructions during scheduling!");
  
  if (S.isched.getNumInstructions() == 0)
    return;				// empty basic block!
  
  // First find the dummy instructions at the start of the basic block
  MachineBasicBlock::iterator I = MBB.begin();
  for ( ; I != MBB.end(); ++I)
    if (I->getOpcode() != V9::PHI)
      break;
  
  // Remove all except the dummy PHI instructions from MBB, and
  // pre-allocate create space for the ones we will put back in.
  while (I != MBB.end())
    MBB.remove(I++);
  
  InstrSchedule::const_iterator NIend = S.isched.end();
  for (InstrSchedule::const_iterator NI = S.isched.begin(); NI != NIend; ++NI)
    MBB.push_back(const_cast<MachineInstr*>((*NI)->getMachineInstr()));
}



static void
MarkSuccessorsReady(SchedulingManager& S, const SchedGraphNode* node)
{
  // Check if any successors are now ready that were not already marked
  // ready before, and that have not yet been scheduled.
  // 
  for (sg_succ_const_iterator SI = succ_begin(node); SI !=succ_end(node); ++SI)
    if (! (*SI)->isDummyNode()
	&& ! S.isScheduled(*SI)
	&& ! S.schedPrio.nodeIsReady(*SI))
    {
      // successor not scheduled and not marked ready; check *its* preds.
	
      bool succIsReady = true;
      for (sg_pred_const_iterator P=pred_begin(*SI); P != pred_end(*SI); ++P)
        if (! (*P)->isDummyNode() && ! S.isScheduled(*P)) {
          succIsReady = false;
          break;
        }
	
      if (succIsReady)	// add the successor to the ready list
        S.schedPrio.insertReady(*SI);
    }
}


// Choose up to `nslots' FEASIBLE instructions and assign each
// instruction to all possible slots that do not violate feasibility.
// FEASIBLE means it should be guaranteed that the set
// of chosen instructions can be issued in a single group.
// 
// Return value:
//	maxIssue : total number of feasible instructions
//	S.choicesForSlot[i=0..nslots] : set of instructions feasible in slot i
// 
static unsigned
FindSlotChoices(SchedulingManager& S,
		DelaySlotInfo*& getDelaySlotInfo)
{
  // initialize result vectors to empty
  S.resetChoices();
  
  // find the slot to start from, in the current cycle
  unsigned int startSlot = 0;
  InstrGroup* igroup = S.isched.getIGroup(S.getTime());
  for (int s = S.nslots - 1; s >= 0; s--)
    if ((*igroup)[s] != NULL) {
      startSlot = s+1;
      break;
    }
  
  // Make sure we pick at most one instruction that would break the group.
  // Also, if we do pick one, remember which it was.
  unsigned int indexForBreakingNode = S.nslots;
  unsigned int indexForDelayedInstr = S.nslots;
  DelaySlotInfo* delaySlotInfo = NULL;

  getDelaySlotInfo = NULL;
  
  // Choose instructions in order of priority.
  // Add choices to the choice vector in the SchedulingManager class as
  // we choose them so that subsequent choices will be correctly tested
  // for feasibility, w.r.t. higher priority choices for the same cycle.
  // 
  while (S.getNumChoices() < S.nslots - startSlot) {
    const SchedGraphNode* nextNode=S.schedPrio.getNextHighest(S,S.getTime());
    if (nextNode == NULL)
      break;			// no more instructions for this cycle
      
    if (S.getInstrInfo().getNumDelaySlots(nextNode->getOpcode()) > 0) {
      delaySlotInfo = S.getDelaySlotInfoForInstr(nextNode);
      if (delaySlotInfo != NULL) {
        if (indexForBreakingNode < S.nslots)
          // cannot issue a delayed instr in the same cycle as one
          // that breaks the issue group or as another delayed instr
          nextNode = NULL;
        else
          indexForDelayedInstr = S.getNumChoices();
      }
    } else if (S.schedInfo.breaksIssueGroup(nextNode->getOpcode())) {
      if (indexForBreakingNode < S.nslots)
        // have a breaking instruction already so throw this one away
        nextNode = NULL;
      else
        indexForBreakingNode = S.getNumChoices();
    }
      
    if (nextNode != NULL) {
      S.addChoice(nextNode);
      
      if (S.schedInfo.isSingleIssue(nextNode->getOpcode())) {
        assert(S.getNumChoices() == 1 &&
               "Prioritizer returned invalid instr for this cycle!");
        break;
      }
    }
          
    if (indexForDelayedInstr < S.nslots)
      break;			// leave the rest for delay slots
  }
  
  assert(S.getNumChoices() <= S.nslots);
  assert(! (indexForDelayedInstr < S.nslots &&
	    indexForBreakingNode < S.nslots) && "Cannot have both in a cycle");
  
  // Assign each chosen instruction to all possible slots for that instr.
  // But if only one instruction was chosen, put it only in the first
  // feasible slot; no more analysis will be needed.
  // 
  if (indexForDelayedInstr >= S.nslots && 
      indexForBreakingNode >= S.nslots)
  { // No instructions that break the issue group or that have delay slots.
    // This is the common case, so handle it separately for efficiency.
      
    if (S.getNumChoices() == 1) {
      MachineOpCode opCode = S.getChoice(0)->getOpcode();
      unsigned int s;
      for (s=startSlot; s < S.nslots; s++)
        if (S.schedInfo.instrCanUseSlot(opCode, s))
          break;
      assert(s < S.nslots && "No feasible slot for this opCode?");
      S.addChoiceToSlot(s, S.getChoice(0));
    } else {
      for (unsigned i=0; i < S.getNumChoices(); i++) {
        MachineOpCode opCode = S.getChoice(i)->getOpcode();
        for (unsigned int s=startSlot; s < S.nslots; s++)
          if (S.schedInfo.instrCanUseSlot(opCode, s))
            S.addChoiceToSlot(s, S.getChoice(i));
      }
    }
  } else if (indexForDelayedInstr < S.nslots) {
    // There is an instruction that needs delay slots.
    // Try to assign that instruction to a higher slot than any other
    // instructions in the group, so that its delay slots can go
    // right after it.
    //  

    assert(indexForDelayedInstr == S.getNumChoices() - 1 &&
           "Instruction with delay slots should be last choice!");
    assert(delaySlotInfo != NULL && "No delay slot info for instr?");
      
    const SchedGraphNode* delayedNode = S.getChoice(indexForDelayedInstr);
    MachineOpCode delayOpCode = delayedNode->getOpcode();
    unsigned ndelays= S.getInstrInfo().getNumDelaySlots(delayOpCode);
      
    unsigned delayedNodeSlot = S.nslots;
    int highestSlotUsed;
      
    // Find the last possible slot for the delayed instruction that leaves
    // at least `d' slots vacant after it (d = #delay slots)
    for (int s = S.nslots-ndelays-1; s >= (int) startSlot; s--)
      if (S.schedInfo.instrCanUseSlot(delayOpCode, s)) {
        delayedNodeSlot = s;
        break;
      }
      
    highestSlotUsed = -1;
    for (unsigned i=0; i < S.getNumChoices() - 1; i++) {
      // Try to assign every other instruction to a lower numbered
      // slot than delayedNodeSlot.
      MachineOpCode opCode =S.getChoice(i)->getOpcode();
      bool noSlotFound = true;
      unsigned int s;
      for (s=startSlot; s < delayedNodeSlot; s++)
        if (S.schedInfo.instrCanUseSlot(opCode, s)) {
          S.addChoiceToSlot(s, S.getChoice(i));
          noSlotFound = false;
        }
	  
      // No slot before `delayedNodeSlot' was found for this opCode
      // Use a later slot, and allow some delay slots to fall in
      // the next cycle.
      if (noSlotFound)
        for ( ; s < S.nslots; s++)
          if (S.schedInfo.instrCanUseSlot(opCode, s)) {
            S.addChoiceToSlot(s, S.getChoice(i));
            break;
          }
	  
      assert(s < S.nslots && "No feasible slot for instruction?");
	  
      highestSlotUsed = std::max(highestSlotUsed, (int) s);
    }
      
    assert(highestSlotUsed <= (int) S.nslots-1 && "Invalid slot used?");
      
    // We will put the delayed node in the first slot after the
    // highest slot used.  But we just mark that for now, and
    // schedule it separately because we want to schedule the delay
    // slots for the node at the same time.
    CycleCount_t dcycle = S.getTime();
    unsigned int dslot = highestSlotUsed + 1;
    if (dslot == S.nslots) {
      dslot = 0;
      ++dcycle;
    }
    delaySlotInfo->recordChosenSlot(dcycle, dslot);
    getDelaySlotInfo = delaySlotInfo;
  } else {
    // There is an instruction that breaks the issue group.
    // For such an instruction, assign to the last possible slot in
    // the current group, and then don't assign any other instructions
    // to later slots.
    assert(indexForBreakingNode < S.nslots);
    const SchedGraphNode* breakingNode=S.getChoice(indexForBreakingNode);
    unsigned breakingSlot = INT_MAX;
    unsigned int nslotsToUse = S.nslots;
	  
    // Find the last possible slot for this instruction.
    for (int s = S.nslots-1; s >= (int) startSlot; s--)
      if (S.schedInfo.instrCanUseSlot(breakingNode->getOpcode(), s)) {
        breakingSlot = s;
        break;
      }
    assert(breakingSlot < S.nslots &&
           "No feasible slot for `breakingNode'?");
      
    // Higher priority instructions than the one that breaks the group:
    // These can be assigned to all slots, but will be assigned only
    // to earlier slots if possible.
    for (unsigned i=0;
         i < S.getNumChoices() && i < indexForBreakingNode; i++)
    {
      MachineOpCode opCode =S.getChoice(i)->getOpcode();
	  
      // If a higher priority instruction cannot be assigned to
      // any earlier slots, don't schedule the breaking instruction.
      // 
      bool foundLowerSlot = false;
      nslotsToUse = S.nslots;	    // May be modified in the loop
      for (unsigned int s=startSlot; s < nslotsToUse; s++)
        if (S.schedInfo.instrCanUseSlot(opCode, s)) {
          if (breakingSlot < S.nslots && s < breakingSlot) {
            foundLowerSlot = true;
            nslotsToUse = breakingSlot; // RESETS LOOP UPPER BOUND!
          }
		    
          S.addChoiceToSlot(s, S.getChoice(i));
        }
	      
      if (!foundLowerSlot)
        breakingSlot = INT_MAX;		// disable breaking instr
    }
      
    // Assign the breaking instruction (if any) to a single slot
    // Otherwise, just ignore the instruction.  It will simply be
    // scheduled in a later cycle.
    if (breakingSlot < S.nslots) {
      S.addChoiceToSlot(breakingSlot, breakingNode);
      nslotsToUse = breakingSlot;
    } else
      nslotsToUse = S.nslots;
	  
    // For lower priority instructions than the one that breaks the
    // group, only assign them to slots lower than the breaking slot.
    // Otherwise, just ignore the instruction.
    for (unsigned i=indexForBreakingNode+1; i < S.getNumChoices(); i++) {
      MachineOpCode opCode = S.getChoice(i)->getOpcode();
      for (unsigned int s=startSlot; s < nslotsToUse; s++)
        if (S.schedInfo.instrCanUseSlot(opCode, s))
          S.addChoiceToSlot(s, S.getChoice(i));
    }
  } // endif (no delay slots and no breaking slots)
  
  return S.getNumChoices();
}


static unsigned
ChooseOneGroup(SchedulingManager& S)
{
  assert(S.schedPrio.getNumReady() > 0
	 && "Don't get here without ready instructions.");
  
  CycleCount_t firstCycle = S.getTime();
  DelaySlotInfo* getDelaySlotInfo = NULL;
  
  // Choose up to `nslots' feasible instructions and their possible slots.
  unsigned numIssued = FindSlotChoices(S, getDelaySlotInfo);
  
  while (numIssued == 0) {
    S.updateTime(S.getTime()+1);
    numIssued = FindSlotChoices(S, getDelaySlotInfo);
  }
  
  AssignInstructionsToSlots(S, numIssued);
  
  if (getDelaySlotInfo != NULL)
    numIssued += getDelaySlotInfo->scheduleDelayedNode(S); 
  
  // Print trace of scheduled instructions before newly ready ones
  if (SchedDebugLevel >= Sched_PrintSchedTrace) {
    for (CycleCount_t c = firstCycle; c <= S.getTime(); c++) {
      std::cerr << "    Cycle " << (long)c <<" : Scheduled instructions:\n";
      const InstrGroup* igroup = S.isched.getIGroup(c);
      for (unsigned int s=0; s < S.nslots; s++) {
        std::cerr << "        ";
        if ((*igroup)[s] != NULL)
          std::cerr << * ((*igroup)[s])->getMachineInstr() << "\n";
        else
          std::cerr << "<none>\n";
      }
    }
  }
  
  return numIssued;
}


static void
ForwardListSchedule(SchedulingManager& S)
{
  unsigned N;
  const SchedGraphNode* node;
  
  S.schedPrio.initialize();
  
  while ((N = S.schedPrio.getNumReady()) > 0) {
    CycleCount_t nextCycle = S.getTime();
      
    // Choose one group of instructions for a cycle, plus any delay slot
    // instructions (which may overflow into successive cycles).
    // This will advance S.getTime() to the last cycle in which
    // instructions are actually issued.
    // 
    unsigned numIssued = ChooseOneGroup(S);
    assert(numIssued > 0 && "Deadlock in list scheduling algorithm?");
      
    // Notify the priority manager of scheduled instructions and mark
    // any successors that may now be ready
    // 
    for (CycleCount_t c = nextCycle; c <= S.getTime(); c++) {
      const InstrGroup* igroup = S.isched.getIGroup(c);
      for (unsigned int s=0; s < S.nslots; s++)
        if ((node = (*igroup)[s]) != NULL) {
          S.schedPrio.issuedReadyNodeAt(S.getTime(), node);
          MarkSuccessorsReady(S, node);
        }
    }
      
    // Move to the next the next earliest cycle for which
    // an instruction can be issued, or the next earliest in which
    // one will be ready, or to the next cycle, whichever is latest.
    // 
    S.updateTime(std::max(S.getTime() + 1,
                          std::max(S.getEarliestIssueTime(),
                                   S.schedPrio.getEarliestReadyTime())));
  }
}


//---------------------------------------------------------------------
// Code for filling delay slots for delayed terminator instructions
// (e.g., BRANCH and RETURN).  Delay slots for non-terminator
// instructions (e.g., CALL) are not handled here because they almost
// always can be filled with instructions from the call sequence code
// before a call.  That's preferable because we incur many tradeoffs here
// when we cannot find single-cycle instructions that can be reordered.
//----------------------------------------------------------------------

static bool
NodeCanFillDelaySlot(const SchedulingManager& S,
		     const SchedGraphNode* node,
		     const SchedGraphNode* brNode,
		     bool nodeIsPredecessor)
{
  assert(! node->isDummyNode());
  
  // don't put a branch in the delay slot of another branch
  if (S.getInstrInfo().isBranch(node->getOpcode()))
    return false;
  
  // don't put a single-issue instruction in the delay slot of a branch
  if (S.schedInfo.isSingleIssue(node->getOpcode()))
    return false;
  
  // don't put a load-use dependence in the delay slot of a branch
  const TargetInstrInfo& mii = S.getInstrInfo();
  
  for (SchedGraphNode::const_iterator EI = node->beginInEdges();
       EI != node->endInEdges(); ++EI)
    if (! ((SchedGraphNode*)(*EI)->getSrc())->isDummyNode()
	&& mii.isLoad(((SchedGraphNode*)(*EI)->getSrc())->getOpcode())
	&& (*EI)->getDepType() == SchedGraphEdge::CtrlDep)
      return false;
  
  // Finally, if the instruction precedes the branch, we make sure the
  // instruction can be reordered relative to the branch.  We simply check
  // if the instr. has only 1 outgoing edge, viz., a CD edge to the branch.
  // 
  if (nodeIsPredecessor) {
    bool onlyCDEdgeToBranch = true;
    for (SchedGraphNode::const_iterator OEI = node->beginOutEdges();
         OEI != node->endOutEdges(); ++OEI)
      if (! ((SchedGraphNode*)(*OEI)->getSink())->isDummyNode()
          && ((*OEI)->getSink() != brNode
              || (*OEI)->getDepType() != SchedGraphEdge::CtrlDep))
      {
        onlyCDEdgeToBranch = false;
        break;
      }
      
    if (!onlyCDEdgeToBranch)
      return false;
  }
  
  return true;
}


static void
MarkNodeForDelaySlot(SchedulingManager& S,
		     SchedGraph* graph,
		     SchedGraphNode* node,
		     const SchedGraphNode* brNode,
		     bool nodeIsPredecessor)
{
  if (nodeIsPredecessor) {
    // If node is in the same basic block (i.e., precedes brNode),
    // remove it and all its incident edges from the graph.  Make sure we
    // add dummy edges for pred/succ nodes that become entry/exit nodes.
    graph->eraseIncidentEdges(node, /*addDummyEdges*/ true);
  } else { 
    // If the node was from a target block, add the node to the graph
    // and add a CD edge from brNode to node.
    assert(0 && "NOT IMPLEMENTED YET");
  }
  
  DelaySlotInfo* dinfo = S.getDelaySlotInfoForInstr(brNode, /*create*/ true);
  dinfo->addDelayNode(node);
}


void
FindUsefulInstructionsForDelaySlots(SchedulingManager& S,
                                    SchedGraphNode* brNode,
                                    std::vector<SchedGraphNode*>& sdelayNodeVec)
{
  const TargetInstrInfo& mii = S.getInstrInfo();
  unsigned ndelays =
    mii.getNumDelaySlots(brNode->getOpcode());
  
  if (ndelays == 0)
    return;
  
  sdelayNodeVec.reserve(ndelays);
  
  // Use a separate vector to hold the feasible multi-cycle nodes.
  // These will be used if not enough single-cycle nodes are found.
  // 
  std::vector<SchedGraphNode*> mdelayNodeVec;
  
  for (sg_pred_iterator P = pred_begin(brNode);
       P != pred_end(brNode) && sdelayNodeVec.size() < ndelays; ++P)
    if (! (*P)->isDummyNode() &&
	! mii.isNop((*P)->getOpcode()) &&
	NodeCanFillDelaySlot(S, *P, brNode, /*pred*/ true))
    {
      if (mii.maxLatency((*P)->getOpcode()) > 1)
        mdelayNodeVec.push_back(*P);
      else
        sdelayNodeVec.push_back(*P);
    }
  
  // If not enough single-cycle instructions were found, select the
  // lowest-latency multi-cycle instructions and use them.
  // Note that this is the most efficient code when only 1 (or even 2)
  // values need to be selected.
  // 
  while (sdelayNodeVec.size() < ndelays && mdelayNodeVec.size() > 0) {
    unsigned lmin =
      mii.maxLatency(mdelayNodeVec[0]->getOpcode());
    unsigned minIndex   = 0;
    for (unsigned i=1; i < mdelayNodeVec.size(); i++)
    {
      unsigned li = 
        mii.maxLatency(mdelayNodeVec[i]->getOpcode());
      if (lmin >= li)
      {
        lmin = li;
        minIndex = i;
      }
    }
    sdelayNodeVec.push_back(mdelayNodeVec[minIndex]);
    if (sdelayNodeVec.size() < ndelays) // avoid the last erase!
      mdelayNodeVec.erase(mdelayNodeVec.begin() + minIndex);
  }
}


// Remove the NOPs currently in delay slots from the graph.
// Mark instructions specified in sdelayNodeVec to replace them.
// If not enough useful instructions were found, mark the NOPs to be used
// for filling delay slots, otherwise, otherwise just discard them.
// 
static void ReplaceNopsWithUsefulInstr(SchedulingManager& S,
                                       SchedGraphNode* node,
                                       // FIXME: passing vector BY VALUE!!!
                                     std::vector<SchedGraphNode*> sdelayNodeVec,
                                       SchedGraph* graph)
{
  std::vector<SchedGraphNode*> nopNodeVec;   // this will hold unused NOPs
  const TargetInstrInfo& mii = S.getInstrInfo();
  const MachineInstr* brInstr = node->getMachineInstr();
  unsigned ndelays= mii.getNumDelaySlots(brInstr->getOpcode());
  assert(ndelays > 0 && "Unnecessary call to replace NOPs");
  
  // Remove the NOPs currently in delay slots from the graph.
  // If not enough useful instructions were found, use the NOPs to
  // fill delay slots, otherwise, just discard them.
  //  
  unsigned int firstDelaySlotIdx = node->getOrigIndexInBB() + 1;
  MachineBasicBlock& MBB = node->getMachineBasicBlock();
  MachineBasicBlock::iterator MBBI = MBB.begin();
  std::advance(MBBI, firstDelaySlotIdx - 1);
  if (!(&*MBBI++ == brInstr)) {
    std::cerr << "Incorrect instr. index in basic block for brInstr";
    abort();
  }
  
  // First find all useful instructions already in the delay slots
  // and USE THEM.  We'll throw away the unused alternatives below
  // 
  MachineBasicBlock::iterator Tmp = MBBI;
  for (unsigned i = 0; i != ndelays; ++i, ++MBBI)
    if (!mii.isNop(MBBI->getOpcode()))
      sdelayNodeVec.insert(sdelayNodeVec.begin(),
                           graph->getGraphNodeForInstr(MBBI));
  MBBI = Tmp;

  // Then find the NOPs and keep only as many as are needed.
  // Put the rest in nopNodeVec to be deleted.
  for (unsigned i=firstDelaySlotIdx; i < firstDelaySlotIdx+ndelays; ++i, ++MBBI)
    if (mii.isNop(MBBI->getOpcode()))
      if (sdelayNodeVec.size() < ndelays)
        sdelayNodeVec.push_back(graph->getGraphNodeForInstr(MBBI));
      else {
        nopNodeVec.push_back(graph->getGraphNodeForInstr(MBBI));
	  
        //remove the MI from the Machine Code For Instruction
        const TerminatorInst *TI = MBB.getBasicBlock()->getTerminator();
        MachineCodeForInstruction& llvmMvec = 
          MachineCodeForInstruction::get((const Instruction *)TI);
          
        for(MachineCodeForInstruction::iterator mciI=llvmMvec.begin(), 
              mciE=llvmMvec.end(); mciI!=mciE; ++mciI){
          if (*mciI == MBBI)
            llvmMvec.erase(mciI);
        }
      }

  assert(sdelayNodeVec.size() >= ndelays);
  
  // If some delay slots were already filled, throw away that many new choices
  if (sdelayNodeVec.size() > ndelays)
    sdelayNodeVec.resize(ndelays);
  
  // Mark the nodes chosen for delay slots.  This removes them from the graph.
  for (unsigned i=0; i < sdelayNodeVec.size(); i++)
    MarkNodeForDelaySlot(S, graph, sdelayNodeVec[i], node, true);
  
  // And remove the unused NOPs from the graph.
  for (unsigned i=0; i < nopNodeVec.size(); i++)
    graph->eraseIncidentEdges(nopNodeVec[i], /*addDummyEdges*/ true);
}


// For all delayed instructions, choose instructions to put in the delay
// slots and pull those out of the graph.  Mark them for the delay slots
// in the DelaySlotInfo object for that graph node.  If no useful work
// is found for a delay slot, use the NOP that is currently in that slot.
// 
// We try to fill the delay slots with useful work for all instructions
// EXCEPT CALLS AND RETURNS.
// For CALLs and RETURNs, it is nearly always possible to use one of the
// call sequence instrs and putting anything else in the delay slot could be
// suboptimal.  Also, it complicates generating the calling sequence code in
// regalloc.
// 
static void
ChooseInstructionsForDelaySlots(SchedulingManager& S, MachineBasicBlock &MBB,
				SchedGraph *graph)
{
  const TargetInstrInfo& mii = S.getInstrInfo();

  Instruction *termInstr = (Instruction*)MBB.getBasicBlock()->getTerminator();
  MachineCodeForInstruction &termMvec=MachineCodeForInstruction::get(termInstr);
  std::vector<SchedGraphNode*> delayNodeVec;
  const MachineInstr* brInstr = NULL;
  
  if (EnableFillingDelaySlots &&
      termInstr->getOpcode() != Instruction::Ret)
  {
    // To find instructions that need delay slots without searching the full
    // machine code, we assume that the only delayed instructions are CALLs
    // or instructions generated for the terminator inst.
    // Find the first branch instr in the sequence of machine instrs for term
    // 
    unsigned first = 0;
    while (first < termMvec.size() &&
           ! mii.isBranch(termMvec[first]->getOpcode()))
    {
      ++first;
    }
    assert(first < termMvec.size() &&
           "No branch instructions for BR?  Ok, but weird!  Delete assertion.");
      
    brInstr = (first < termMvec.size())? termMvec[first] : NULL;
      
    // Compute a vector of the nodes chosen for delay slots and then
    // mark delay slots to replace NOPs with these useful instructions.
    // 
    if (brInstr != NULL) {
      SchedGraphNode* brNode = graph->getGraphNodeForInstr(brInstr);
      FindUsefulInstructionsForDelaySlots(S, brNode, delayNodeVec);
      ReplaceNopsWithUsefulInstr(S, brNode, delayNodeVec, graph);
    }
  }
  
  // Also mark delay slots for other delayed instructions to hold NOPs. 
  // Simply passing in an empty delayNodeVec will have this effect.
  // If brInstr is not handled above (EnableFillingDelaySlots == false),
  // brInstr will be NULL so this will handle the branch instrs. as well.
  // 
  delayNodeVec.clear();
  for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end(); I != E; ++I)
    if (I != brInstr && mii.getNumDelaySlots(I->getOpcode()) > 0) {
      SchedGraphNode* node = graph->getGraphNodeForInstr(I);
      ReplaceNopsWithUsefulInstr(S, node, delayNodeVec, graph);
    }
}


// 
// Schedule the delayed branch and its delay slots
// 
unsigned
DelaySlotInfo::scheduleDelayedNode(SchedulingManager& S)
{
  assert(delayedNodeSlotNum < S.nslots && "Illegal slot for branch");
  assert(S.isched.getInstr(delayedNodeSlotNum, delayedNodeCycle) == NULL
	 && "Slot for branch should be empty");
  
  unsigned int nextSlot = delayedNodeSlotNum;
  CycleCount_t nextTime = delayedNodeCycle;
  
  S.scheduleInstr(brNode, nextSlot, nextTime);
  
  for (unsigned d=0; d < ndelays; d++) {
    ++nextSlot;
    if (nextSlot == S.nslots) {
      nextSlot = 0;
      nextTime++;
    }
      
    // Find the first feasible instruction for this delay slot
    // Note that we only check for issue restrictions here.
    // We do *not* check for flow dependences but rely on pipeline
    // interlocks to resolve them.  Machines without interlocks
    // will require this code to be modified.
    for (unsigned i=0; i < delayNodeVec.size(); i++) {
      const SchedGraphNode* dnode = delayNodeVec[i];
      if ( ! S.isScheduled(dnode)
           && S.schedInfo.instrCanUseSlot(dnode->getOpcode(), nextSlot)
           && instrIsFeasible(S, dnode->getOpcode())) {
        S.scheduleInstr(dnode, nextSlot, nextTime);
        break;
      }
    }
  }
  
  // Update current time if delay slots overflowed into later cycles.
  // Do this here because we know exactly which cycle is the last cycle
  // that contains delay slots.  The next loop doesn't compute that.
  if (nextTime > S.getTime())
    S.updateTime(nextTime);
  
  // Now put any remaining instructions in the unfilled delay slots.
  // This could lead to suboptimal performance but needed for correctness.
  nextSlot = delayedNodeSlotNum;
  nextTime = delayedNodeCycle;
  for (unsigned i=0; i < delayNodeVec.size(); i++)
    if (! S.isScheduled(delayNodeVec[i])) {
      do { // find the next empty slot
        ++nextSlot;
        if (nextSlot == S.nslots) {
          nextSlot = 0;
          nextTime++;
        }
      } while (S.isched.getInstr(nextSlot, nextTime) != NULL);
	
      S.scheduleInstr(delayNodeVec[i], nextSlot, nextTime);
      break;
    }

  return 1 + ndelays;
}


// Check if the instruction would conflict with instructions already
// chosen for the current cycle
// 
static inline bool
ConflictsWithChoices(const SchedulingManager& S,
		     MachineOpCode opCode)
{
  // Check if the instruction must issue by itself, and some feasible
  // choices have already been made for this cycle
  if (S.getNumChoices() > 0 && S.schedInfo.isSingleIssue(opCode))
    return true;
  
  // For each class that opCode belongs to, check if there are too many
  // instructions of that class.
  // 
  const InstrSchedClass sc = S.schedInfo.getSchedClass(opCode);
  return (S.getNumChoicesInClass(sc) == S.schedInfo.getMaxIssueForClass(sc));
}


//************************* External Functions *****************************/


//---------------------------------------------------------------------------
// Function: ViolatesMinimumGap
// 
// Purpose:
//   Check minimum gap requirements relative to instructions scheduled in
//   previous cycles.
//   Note that we do not need to consider `nextEarliestIssueTime' here because
//   that is also captured in the earliest start times for each opcode.
//---------------------------------------------------------------------------

static inline bool
ViolatesMinimumGap(const SchedulingManager& S,
		   MachineOpCode opCode,
		   const CycleCount_t inCycle)
{
  return (inCycle < S.getEarliestStartTimeForOp(opCode));
}


//---------------------------------------------------------------------------
// Function: instrIsFeasible
// 
// Purpose:
//   Check if any issue restrictions would prevent the instruction from
//   being issued in the current cycle
//---------------------------------------------------------------------------

bool
instrIsFeasible(const SchedulingManager& S,
		MachineOpCode opCode)
{
  // skip the instruction if it cannot be issued due to issue restrictions
  // caused by previously issued instructions
  if (ViolatesMinimumGap(S, opCode, S.getTime()))
    return false;
  
  // skip the instruction if it cannot be issued due to issue restrictions
  // caused by previously chosen instructions for the current cycle
  if (ConflictsWithChoices(S, opCode))
    return false;
  
  return true;
}

//---------------------------------------------------------------------------
// Function: ScheduleInstructionsWithSSA
// 
// Purpose:
//   Entry point for instruction scheduling on SSA form.
//   Schedules the machine instructions generated by instruction selection.
//   Assumes that register allocation has not been done, i.e., operands
//   are still in SSA form.
//---------------------------------------------------------------------------

namespace {
  class InstructionSchedulingWithSSA : public FunctionPass {
    const TargetMachine &target;
  public:
    inline InstructionSchedulingWithSSA(const TargetMachine &T) : target(T) {}

    const char *getPassName() const { return "Instruction Scheduling"; }
  
    // getAnalysisUsage - We use LiveVarInfo...
    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
      AU.addRequired<FunctionLiveVarInfo>();
      AU.setPreservesCFG();
    }
    
    bool runOnFunction(Function &F);
  };
} // end anonymous namespace


bool InstructionSchedulingWithSSA::runOnFunction(Function &F)
{
  SchedGraphSet graphSet(&F, target);	
  
  if (SchedDebugLevel >= Sched_PrintSchedGraphs) {
      std::cerr << "\n*** SCHEDULING GRAPHS FOR INSTRUCTION SCHEDULING\n";
      graphSet.dump();
    }
  
  for (SchedGraphSet::const_iterator GI=graphSet.begin(), GE=graphSet.end();
       GI != GE; ++GI)
  {
    SchedGraph* graph = (*GI);
    MachineBasicBlock &MBB = graph->getBasicBlock();
      
    if (SchedDebugLevel >= Sched_PrintSchedTrace)
      std::cerr << "\n*** TRACE OF INSTRUCTION SCHEDULING OPERATIONS\n\n";
      
    // expensive!
    SchedPriorities schedPrio(&F, graph, getAnalysis<FunctionLiveVarInfo>());
    SchedulingManager S(target, graph, schedPrio);
          
    ChooseInstructionsForDelaySlots(S, MBB, graph); // modifies graph
    ForwardListSchedule(S);               // computes schedule in S
    RecordSchedule(MBB, S);                // records schedule in BB
  }
  
  if (SchedDebugLevel >= Sched_PrintMachineCode) {
    std::cerr << "\n*** Machine instructions after INSTRUCTION SCHEDULING\n";
    MachineFunction::get(&F).dump();
  }
  
  return false;
}


FunctionPass *createInstructionSchedulingWithSSAPass(const TargetMachine &tgt) {
  return new InstructionSchedulingWithSSA(tgt);
}

} // End llvm namespace

