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//===-- X86InstrBuilder.h - Functions to aid building x86 insts -*- C++ -*-===//
//                     The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//===----------------------------------------------------------------------===//
//
// This file exposes functions that may be used with BuildMI from the
// MachineInstrBuilder.h file to handle X86'isms in a clean way.
//
// The BuildMem function may be used with the BuildMI function to add entire
// memory references in a single, typed, function call.  X86 memory references
// can be very complex expressions (described in the README), so wrapping them
// up behind an easier to use interface makes sense.  Descriptions of the
// functions are included below.
//
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// For reference, the order of operands for memory references is:
// (Operand), Base, Scale, Index, Displacement.
//
//===----------------------------------------------------------------------===//

#ifndef X86INSTRBUILDER_H
#define X86INSTRBUILDER_H

#include "llvm/CodeGen/MachineInstrBuilder.h"

/// X86AddressMode - This struct holds a generalized full x86 address mode.
/// The base register can be a frame index, which will eventually be replaced
/// with BP or SP and Disp being offsetted accordingly.  The displacement may
/// also include the offset of a global value.
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  enum {
    RegBase,
    FrameIndexBase,
  } BaseType;
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  union {
    unsigned Reg;
    int FrameIndex;
  } Base;
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  unsigned Scale;
  unsigned IndexReg;
  unsigned Disp;
  GlobalValue *GV;
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  X86AddressMode() : BaseType(RegBase), Scale(1), IndexReg(0), Disp(0), GV(0) {
    Base.Reg = 0;
  }
/// addDirectMem - This function is used to add a direct memory reference to the
/// current instruction -- that is, a dereference of an address in a register,
/// with no scale, index or displacement. An example is: DWORD PTR [EAX].
///
inline const MachineInstrBuilder &addDirectMem(const MachineInstrBuilder &MIB,
                                               unsigned Reg) {
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  // Because memory references are always represented with four
  // values, this adds: Reg, [1, NoReg, 0] to the instruction.
  return MIB.addReg(Reg).addZImm(1).addReg(0).addImm(0);
/// addRegOffset - This function is used to add a memory reference of the form
/// [Reg + Offset], i.e., one with no scale or index, but with a
/// displacement. An example is: DWORD PTR [EAX + 4].
///
inline const MachineInstrBuilder &addRegOffset(const MachineInstrBuilder &MIB,
                                               unsigned Reg, int Offset) {
  return MIB.addReg(Reg).addZImm(1).addReg(0).addImm(Offset);
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/// addRegReg - This function is used to add a memory reference of the form:
/// [Reg + Reg].
inline const MachineInstrBuilder &addRegReg(const MachineInstrBuilder &MIB,
                                            unsigned Reg1, unsigned Reg2) {
  return MIB.addReg(Reg1).addZImm(1).addReg(Reg2).addImm(0);
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}

inline const MachineInstrBuilder &addFullAddress(const MachineInstrBuilder &MIB,
                                                 const X86AddressMode &AM) {
  assert (AM.Scale == 1 || AM.Scale == 2 || AM.Scale == 4 || AM.Scale == 8);

  if (AM.BaseType == X86AddressMode::RegBase)
    MIB.addReg(AM.Base.Reg);
  else if (AM.BaseType == X86AddressMode::FrameIndexBase)
    MIB.addFrameIndex(AM.Base.FrameIndex);
  else
    assert (0);
  MIB.addZImm(AM.Scale).addReg(AM.IndexReg);
  if (AM.GV)
    return MIB.addGlobalAddress(AM.GV, AM.Disp);
    return MIB.addImm(AM.Disp);
/// addFrameReference - This function is used to add a reference to the base of
/// an abstract object on the stack frame of the current function.  This
/// reference has base register as the FrameIndex offset until it is resolved.
/// This allows a constant offset to be specified as well...
///
inline const MachineInstrBuilder &
addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) {
  return MIB.addFrameIndex(FI).addZImm(1).addReg(0).addImm(Offset);
}

/// addConstantPoolReference - This function is used to add a reference to the
/// base of a constant value spilled to the per-function constant pool.  The
/// reference has base register ConstantPoolIndex offset which is retained until
/// either machine code emission or assembly output.  This allows an optional
/// offset to be added as well.
///
inline const MachineInstrBuilder &
addConstantPoolReference(const MachineInstrBuilder &MIB, unsigned CPI,
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                         int Offset = 0) {
  return MIB.addConstantPoolIndex(CPI).addZImm(1).addReg(0).addImm(Offset);