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//===-- GRConstants.cpp - Simple, Path-Sens. Constant Prop. ------*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Constant Propagation via Graph Reachability
//
// This files defines a simple analysis that performs path-sensitive
// constant propagation within a function. An example use of this analysis
// is to perform simple checks for NULL dereferences.
//
//===----------------------------------------------------------------------===//
#include "clang/Analysis/PathSensitive/GREngine.h"
#include "clang/AST/Expr.h"
#include "clang/Analysis/Analyses/LiveVariables.h"
#include "clang/Analysis/Visitors/CFGStmtVisitor.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/ADT/APSInt.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/ImmutableMap.h"
#include "llvm/Support/Compiler.h"
using namespace clang;
using llvm::APInt;
using llvm::APFloat;
using llvm::dyn_cast;
using llvm::cast;
//===----------------------------------------------------------------------===//
/// DSPtr - A variant smart pointer that wraps either a Decl* or a
/// Stmt*. Use cast<> or dyn_cast<> to get actual pointer type
//===----------------------------------------------------------------------===//
namespace {
class VISIBILITY_HIDDEN DSPtr {
const uintptr_t Raw;
public:
enum VariantKind { IsDecl=0x1, IsBlkLvl=0x2, IsSubExp=0x3, Flags=0x3 };
inline void* getPtr() const { return reinterpret_cast<void*>(Raw & ~Flags); }
inline VariantKind getKind() const { return (VariantKind) (Raw & Flags); }
DSPtr(Decl* D) : Raw(reinterpret_cast<uintptr_t>(D) | IsDecl) {}
DSPtr(Stmt* S, bool isBlkLvl)
: Raw(reinterpret_cast<uintptr_t>(S) | (isBlkLvl ? IsBlkLvl : IsSubExp)) {}
bool isSubExpr() const { return getKind() == IsSubExp; }
inline void Profile(llvm::FoldingSetNodeID& ID) const {
ID.AddPointer(getPtr());
ID.AddInteger((unsigned) getKind());
inline bool operator==(const DSPtr& X) const { return Raw == X.Raw; }
inline bool operator!=(const DSPtr& X) const { return Raw != X.Raw; }
inline bool operator<(const DSPtr& X) const { return Raw < X.Raw; }
};
} // end anonymous namespace
// Machinery to get cast<> and dyn_cast<> working with DSPtr.
namespace llvm {
template<> inline bool isa<Decl,DSPtr>(const DSPtr& V) {
return V.getKind() == DSPtr::IsDecl;
template<> inline bool isa<Stmt,DSPtr>(const DSPtr& V) {
return ((unsigned) V.getKind()) > DSPtr::IsDecl;
template<> struct VISIBILITY_HIDDEN cast_retty_impl<Decl,DSPtr> {
typedef const Decl* ret_type;
};
template<> struct VISIBILITY_HIDDEN cast_retty_impl<Stmt,DSPtr> {
typedef const Stmt* ret_type;
};
template<> struct VISIBILITY_HIDDEN simplify_type<DSPtr> {
typedef void* SimpleType;
static inline SimpleType getSimplifiedValue(const DSPtr &V) {
return V.getPtr();
}
};
} // end llvm namespace
//===----------------------------------------------------------------------===//
// DeclStmtMapTy - A ImmutableMap type from Decl*/Stmt* to integers.
//
// FIXME: We may eventually use APSInt, or a mixture of APSInt and
// integer primitives to do this right; this will handle both
// different bit-widths and allow us to detect integer overflows, etc.
//
//===----------------------------------------------------------------------===//
typedef llvm::ImmutableMap<DSPtr,uint64_t> DeclStmtMapTy;
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namespace clang {
template<>
struct VISIBILITY_HIDDEN GRTrait<DeclStmtMapTy> {
static inline void* toPtr(DeclStmtMapTy M) {
return reinterpret_cast<void*>(M.getRoot());
}
static inline DeclStmtMapTy toState(void* P) {
return DeclStmtMapTy(static_cast<DeclStmtMapTy::TreeTy*>(P));
}
};
}
//===----------------------------------------------------------------------===//
// The Checker!
//===----------------------------------------------------------------------===//
namespace {
class VISIBILITY_HIDDEN ExprVariantTy {
const uint64_t val;
const bool isConstant;
public:
ExprVariantTy() : val(0), isConstant(false) {}
ExprVariantTy(uint64_t v) : val(v), isConstant(true) {}
operator bool() const { return isConstant; }
uint64_t getVal() const { assert (isConstant); return val; }
ExprVariantTy operator+(const ExprVariantTy& X) const {
if (!isConstant || !X.isConstant) return ExprVariantTy();
else return ExprVariantTy(val+X.val);
}
ExprVariantTy operator-(const ExprVariantTy& X) const {
if (!isConstant || !X.isConstant) return ExprVariantTy();
else return ExprVariantTy(val+X.val);
}
};
} // end anonymous namespace
//===----------------------------------------------------------------------===//
// The Checker!
//===----------------------------------------------------------------------===//
namespace {
class VISIBILITY_HIDDEN GRConstants : public CFGStmtVisitor<GRConstants> {
public:
typedef DeclStmtMapTy StateTy;
typedef GRNodeBuilder<GRConstants> NodeBuilder;
typedef ExplodedNode<StateTy> NodeTy;
protected:
// Liveness - live-variables information the Decl* and Expr* (block-level)
// in the CFG. Used to prune out dead state.
LiveVariables* Liveness;
// Builder - The current GRNodeBuilder which is used when building the nodes
// for a given statement.
NodeBuilder* Builder;
DeclStmtMapTy::Factory StateMgr;
// cfg - the current CFG.
CFG* cfg;
typedef llvm::SmallPtrSet<NodeTy*,16> NodeSetTy;
NodeSetTy NodeSetA;
NodeSetTy NodeSetB;
NodeSetTy* Nodes;
NodeSetTy* OldNodes;
StateTy CurrentState;
bool DoNotSwitch;
public:
GRConstants() : Liveness(NULL), Builder(NULL), cfg(NULL),
Nodes(&NodeSetA), OldNodes(&NodeSetB),
CurrentState(StateMgr.GetEmptyMap()), DoNotSwitch(false) {}
~GRConstants() { delete Liveness; }
CFG& getCFG() { assert (cfg); return *cfg; }
void Initialize(CFG& c) {
cfg = &c;
Liveness = new LiveVariables(c);
Liveness->runOnCFG(c);
}
StateTy getInitialState() {
return StateMgr.GetEmptyMap();
}
void ProcessStmt(Stmt* S, NodeBuilder& builder);
void SwitchNodeSets();
void DoStmt(Stmt* S);
StateTy RemoveGrandchildrenMappings(Stmt* S, StateTy M);
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void AddBinding(Expr* E, ExprVariantTy V, bool isBlkLvl = false);
ExprVariantTy GetBinding(Expr* E);
void BlockStmt_VisitStmt(Stmt* S) { DoStmt(S); }
void VisitStmt(Stmt* S) { DoNotSwitch = true; }
void VisitAssign(BinaryOperator* O);
void VisitIntegerLiteral(IntegerLiteral* L);
void VisitBinAdd(BinaryOperator* O);
void VisitBinSub(BinaryOperator* O);
};
} // end anonymous namespace
void GRConstants::ProcessStmt(Stmt* S, NodeBuilder& builder) {
Builder = &builder;
Nodes->clear();
OldNodes->clear();
NodeTy* N = Builder->getLastNode();
assert (N);
OldNodes->insert(N);
DoNotSwitch = true;
BlockStmt_Visit(S);
Builder = NULL;
}
ExprVariantTy GRConstants::GetBinding(Expr* E) {
DSPtr P(E, getCFG().isBlkExpr(E));
StateTy::iterator I = CurrentState.find(P);
if (I == CurrentState.end())
return ExprVariantTy();
return (*I).second;
}
void GRConstants::AddBinding(Expr* E, ExprVariantTy V, bool isBlkLvl) {
CurrentState = StateMgr.Add(CurrentState, DSPtr(E,isBlkLvl), V.getVal());
}
void GRConstants::SwitchNodeSets() {
NodeSetTy* Tmp = OldNodes;
OldNodes = Nodes;
Nodes = Tmp;
Nodes->clear();
}
GRConstants::StateTy
GRConstants::RemoveGrandchildrenMappings(Stmt* S, GRConstants::StateTy State) {
typedef Stmt::child_iterator iterator;
for (iterator I=S->child_begin(), E=S->child_end(); I!=E; ++I)
if (Stmt* C = *I)
for (iterator CI=C->child_begin(), CE=C->child_end(); CI!=CE; ++CI) {
// Observe that this will only remove mappings to non-block level
// expressions. This is valid even if *CI is a block-level expression,
// since it simply won't be in the map in the first place.
State = StateMgr.Remove(State, DSPtr(*CI,false));
}
return State;
}
void GRConstants::DoStmt(Stmt* S) {
for (Stmt::child_iterator I=S->child_begin(), E=S->child_end(); I!=E; ++I)
if (*I) DoStmt(*I);
if (!DoNotSwitch) SwitchNodeSets();
DoNotSwitch = false;
for (NodeSetTy::iterator I=OldNodes->begin(), E=OldNodes->end(); I!=E; ++I) {
NodeTy* Pred = *I;
CurrentState = Pred->getState();
StateTy CleanedState = RemoveGrandchildrenMappings(S, CurrentState);
bool AlwaysGenerateNode = false;
if (CleanedState != CurrentState) {
CurrentState = CleanedState;
AlwaysGenerateNode = true;
}
Visit(S);
if (AlwaysGenerateNode || CurrentState != CleanedState) {
NodeTy* N = Builder->generateNode(S, CurrentState, Pred);
if (N) Nodes->insert(N);
}
else Nodes->insert(Pred);
}
}
void GRConstants::VisitIntegerLiteral(IntegerLiteral* L) {
AddBinding(L, L->getValue().getZExtValue());
}
void GRConstants::VisitBinAdd(BinaryOperator* B) {
AddBinding(B, GetBinding(B->getLHS()) + GetBinding(B->getRHS()));
}
void GRConstants::VisitBinSub(BinaryOperator* B) {
AddBinding(B, GetBinding(B->getLHS()) - GetBinding(B->getRHS()));
}