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//===-- NVPTX.h - Top-level interface for NVPTX representation --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the entry points for global functions defined in
// the LLVM NVPTX back-end.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TARGET_NVPTX_H
#define LLVM_TARGET_NVPTX_H
#include "MCTargetDesc/NVPTXBaseInfo.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Value.h"
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#include "llvm/Support/ErrorHandling.h"
#include "llvm/Target/TargetMachine.h"
#include <cassert>
#include <iosfwd>
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namespace llvm {
class NVPTXTargetMachine;
class FunctionPass;
class formatted_raw_ostream;
namespace NVPTXCC {
enum CondCodes {
EQ,
NE,
LT,
LE,
GT,
GE
};
}
inline static const char *NVPTXCondCodeToString(NVPTXCC::CondCodes CC) {
switch (CC) {
case NVPTXCC::NE:
return "ne";
case NVPTXCC::EQ:
return "eq";
case NVPTXCC::LT:
return "lt";
case NVPTXCC::LE:
return "le";
case NVPTXCC::GT:
return "gt";
case NVPTXCC::GE:
return "ge";
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}
llvm_unreachable("Unknown condition code");
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}
FunctionPass *
createNVPTXISelDag(NVPTXTargetMachine &TM, llvm::CodeGenOpt::Level OptLevel);
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FunctionPass *createLowerStructArgsPass(NVPTXTargetMachine &);
FunctionPass *createNVPTXReMatPass(NVPTXTargetMachine &);
FunctionPass *createNVPTXReMatBlockPass(NVPTXTargetMachine &);
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ModulePass *createGenericToNVVMPass();
ModulePass *createNVVMReflectPass();
ModulePass *createNVVMReflectPass(const StringMap<int>& Mapping);
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bool isImageOrSamplerVal(const Value *, const Module *);
extern Target TheNVPTXTarget32;
extern Target TheNVPTXTarget64;
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enum DrvInterface {
NVCL,
CUDA,
TEST
};
// A field inside TSFlags needs a shift and a mask. The usage is
// always as follows :
// ((TSFlags & fieldMask) >> fieldShift)
// The enum keeps the mask, the shift, and all valid values of the
// field in one place.
enum VecInstType {
VecInstTypeShift = 0,
VecInstTypeMask = 0xF,
VecNOP = 0,
VecLoad = 1,
VecStore = 2,
VecBuild = 3,
VecShuffle = 4,
VecExtract = 5,
VecInsert = 6,
VecDest = 7,
VecOther = 15
};
enum SimpleMove {
SimpleMoveMask = 0x10,
SimpleMoveShift = 4
};
enum LoadStore {
isLoadMask = 0x20,
isLoadShift = 5,
isStoreMask = 0x40,
isStoreShift = 6
};
namespace PTXLdStInstCode {
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GENERIC = 0,
GLOBAL = 1,
CONSTANT = 2,
SHARED = 3,
PARAM = 4,
LOCAL = 5
};
enum FromType {
Unsigned = 0,
Signed,
Float
};
enum VecType {
Scalar = 1,
V2 = 2,
V4 = 4
};
}
}
} // end namespace llvm;
// Defines symbolic names for NVPTX registers. This defines a mapping from
// register name to register number.
#define GET_REGINFO_ENUM
#include "NVPTXGenRegisterInfo.inc"
// Defines symbolic names for the NVPTX instructions.
#define GET_INSTRINFO_ENUM
#include "NVPTXGenInstrInfo.inc"
#endif