"git@repo.hca.bsc.es:rferrer/llvm-epi-0.8.git" did not exist on "1b7f09cdf793979778f12e1e58dc1f5b04fc9adb"
Newer
Older
//===---- ScheduleDAGInstrs.cpp - MachineInstr Rescheduling ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements the ScheduleDAGInstrs class, which implements re-scheduling
// of MachineInstrs.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "sched-instrs"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/ScheduleDAGInstrs.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetSubtarget.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/SmallSet.h"
#include <map>
using namespace llvm;
ScheduleDAGInstrs::ScheduleDAGInstrs(MachineBasicBlock *bb,
const TargetMachine &tm,
const MachineLoopInfo &mli,
const MachineDominatorTree &mdt)
: ScheduleDAG(0, bb, tm), MLI(mli), MDT(mdt) {}
void ScheduleDAGInstrs::BuildSchedUnits() {
SUnits.clear();
SUnits.reserve(BB->size());
// We build scheduling units by walking a block's instruction list from bottom
// to top.
// Remember where defs and uses of each physical register are as we procede.
std::vector<SUnit *> Defs[TargetRegisterInfo::FirstVirtualRegister] = {};
std::vector<SUnit *> Uses[TargetRegisterInfo::FirstVirtualRegister] = {};
// Remember where unknown loads are after the most recent unknown store
// as we procede.
std::vector<SUnit *> PendingLoads;
// Remember where a generic side-effecting instruction is as we procede. If
// ChainMMO is null, this is assumed to have arbitrary side-effects. If
// ChainMMO is non-null, then Chain makes only a single memory reference.
SUnit *Chain = 0;
MachineMemOperand *ChainMMO = 0;
// Memory references to specific known memory locations are tracked so that
// they can be given more precise dependencies.
std::map<const Value *, SUnit *> MemDefs;
std::map<const Value *, std::vector<SUnit *> > MemUses;
// Terminators can perform control transfers, we we need to make sure that
// all the work of the block is done before the terminator.
SUnit *Terminator = 0;
// Check to see if the scheduler cares about latencies.
bool UnitLatencies = ForceUnitLatencies();
for (MachineBasicBlock::iterator MII = BB->end(), MIE = BB->begin();
MII != MIE; --MII) {
MachineInstr *MI = prior(MII);
const TargetInstrDesc &TID = MI->getDesc();
SUnit *SU = NewSUnit(MI);
// Assign the Latency field of SU using target-provided information.
if (UnitLatencies)
SU->Latency = 1;
else
ComputeLatency(SU);
// Add register-based dependencies (data, anti, and output).
for (unsigned j = 0, n = MI->getNumOperands(); j != n; ++j) {
const MachineOperand &MO = MI->getOperand(j);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (Reg == 0) continue;
assert(TRI->isPhysicalRegister(Reg) && "Virtual register encountered!");
std::vector<SUnit *> &UseList = Uses[Reg];
std::vector<SUnit *> &DefList = Defs[Reg];
// TODO: Using a latency of 1 here assumes there's no cost for
// reusing registers.
SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output;
for (unsigned i = 0, e = DefList.size(); i != e; ++i) {
SUnit *DefSU = DefList[i];
if (DefSU != SU &&
(Kind != SDep::Output || !MO.isDead() ||
!DefSU->getInstr()->registerDefIsDead(Reg)))
DefSU->addPred(SDep(SU, Kind, /*Latency=*/1, /*Reg=*/Reg));
}
for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
std::vector<SUnit *> &DefList = Defs[*Alias];
for (unsigned i = 0, e = DefList.size(); i != e; ++i) {
SUnit *DefSU = DefList[i];
if (DefSU != SU &&
(Kind != SDep::Output || !MO.isDead() ||
!DefSU->getInstr()->registerDefIsDead(Reg)))
DefSU->addPred(SDep(SU, Kind, /*Latency=*/1, /*Reg=*/ *Alias));
}
}
if (MO.isDef()) {
// Add any data dependencies.
unsigned DataLatency = SU->Latency;
for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
SUnit *UseSU = UseList[i];
if (UseSU != SU) {
UseSU->addPred(SDep(SU, SDep::Data, DataLatency, Reg));
}
}
for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
std::vector<SUnit *> &UseList = Uses[*Alias];
for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
SUnit *UseSU = UseList[i];
if (UseSU != SU)
UseSU->addPred(SDep(SU, SDep::Data, DataLatency, *Alias));
}
}
UseList.clear();
if (!MO.isDead())
DefList.clear();
DefList.push_back(SU);
} else {
UseList.push_back(SU);
}
}
// Add chain dependencies.
// Note that isStoreToStackSlot and isLoadFromStackSLot are not usable
// after stack slots are lowered to actual addresses.
// TODO: Use an AliasAnalysis and do real alias-analysis queries, and
// produce more precise dependence information.
if (TID.isCall() || TID.isReturn() || TID.isBranch() ||
TID.hasUnmodeledSideEffects()) {
new_chain:
// This is the conservative case. Add dependencies on all memory
// references.
Chain->addPred(SDep(SU, SDep::Order, SU->Latency));
Chain = SU;
for (unsigned k = 0, m = PendingLoads.size(); k != m; ++k)
PendingLoads[k]->addPred(SDep(SU, SDep::Order, SU->Latency));
PendingLoads.clear();
for (std::map<const Value *, SUnit *>::iterator I = MemDefs.begin(),
E = MemDefs.end(); I != E; ++I) {
I->second->addPred(SDep(SU, SDep::Order, SU->Latency));
I->second = SU;
}
for (std::map<const Value *, std::vector<SUnit *> >::iterator I =
MemUses.begin(), E = MemUses.end(); I != E; ++I) {
for (unsigned i = 0, e = I->second.size(); i != e; ++i)
I->second[i]->addPred(SDep(SU, SDep::Order, SU->Latency));
I->second.clear();
}
// See if it is known to just have a single memory reference.
MachineInstr *ChainMI = Chain->getInstr();
const TargetInstrDesc &ChainTID = ChainMI->getDesc();
if (!ChainTID.isCall() && !ChainTID.isReturn() && !ChainTID.isBranch() &&
!ChainTID.hasUnmodeledSideEffects() &&
ChainMI->hasOneMemOperand() &&
!ChainMI->memoperands_begin()->isVolatile() &&
ChainMI->memoperands_begin()->getValue())
// We know that the Chain accesses one specific memory location.
ChainMMO = &*ChainMI->memoperands_begin();
else
// Unknown memory accesses. Assume the worst.
ChainMMO = 0;
} else if (TID.mayStore()) {
if (MI->hasOneMemOperand() &&
MI->memoperands_begin()->getValue() &&
!MI->memoperands_begin()->isVolatile() &&
isa<PseudoSourceValue>(MI->memoperands_begin()->getValue())) {
// A store to a specific PseudoSourceValue. Add precise dependencies.
const Value *V = MI->memoperands_begin()->getValue();
// Handle the def in MemDefs, if there is one.
std::map<const Value *, SUnit *>::iterator I = MemDefs.find(V);
if (I != MemDefs.end()) {
I->second->addPred(SDep(SU, SDep::Order, SU->Latency, /*Reg=*/0,
/*isNormalMemory=*/true));
I->second = SU;
} else {
MemDefs[V] = SU;
}
// Handle the uses in MemUses, if there are any.
std::map<const Value *, std::vector<SUnit *> >::iterator J =
MemUses.find(V);
if (J != MemUses.end()) {
for (unsigned i = 0, e = J->second.size(); i != e; ++i)
J->second[i]->addPred(SDep(SU, SDep::Order, SU->Latency, /*Reg=*/0,
/*isNormalMemory=*/true));
J->second.clear();
}
// Add a general dependence too, if needed.
if (Chain)
Chain->addPred(SDep(SU, SDep::Order, SU->Latency));
} else
// Treat all other stores conservatively.
goto new_chain;
} else if (TID.mayLoad()) {
if (TII->isInvariantLoad(MI)) {
// Invariant load, no chain dependencies needed!
} else if (MI->hasOneMemOperand() &&
MI->memoperands_begin()->getValue() &&
!MI->memoperands_begin()->isVolatile() &&
isa<PseudoSourceValue>(MI->memoperands_begin()->getValue())) {
// A load from a specific PseudoSourceValue. Add precise dependencies.
const Value *V = MI->memoperands_begin()->getValue();
std::map<const Value *, SUnit *>::iterator I = MemDefs.find(V);
if (I != MemDefs.end())
I->second->addPred(SDep(SU, SDep::Order, SU->Latency, /*Reg=*/0,
/*isNormalMemory=*/true));
MemUses[V].push_back(SU);
// Add a general dependence too, if needed.
if (Chain && (!ChainMMO ||
(ChainMMO->isStore() || ChainMMO->isVolatile())))
Chain->addPred(SDep(SU, SDep::Order, SU->Latency));
} else if (MI->hasVolatileMemoryRef()) {
// Treat volatile loads conservatively. Note that this includes
// cases where memoperand information is unavailable.
goto new_chain;
} else {
// A normal load. Just depend on the general chain.
if (Chain)
Chain->addPred(SDep(SU, SDep::Order, SU->Latency));
PendingLoads.push_back(SU);
}
// Add chain edges from the terminator to ensure that all the work of the
// block is completed before any control transfers.
if (Terminator && SU->Succs.empty())
Terminator->addPred(SDep(SU, SDep::Order, SU->Latency));
if (TID.isTerminator() || MI->isLabel())
Terminator = SU;
}
}
void ScheduleDAGInstrs::ComputeLatency(SUnit *SU) {
const InstrItineraryData &InstrItins = TM.getInstrItineraryData();
// Compute the latency for the node. We use the sum of the latencies for
// all nodes flagged together into this SUnit.
SU->Latency =
InstrItins.getLatency(SU->getInstr()->getDesc().getSchedClass());
// Simplistic target-independent heuristic: assume that loads take
// extra time.
if (InstrItins.isEmpty())
if (SU->getInstr()->getDesc().mayLoad())
SU->Latency += 2;
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
void ScheduleDAGInstrs::dumpNode(const SUnit *SU) const {
SU->getInstr()->dump();
}
std::string ScheduleDAGInstrs::getGraphNodeLabel(const SUnit *SU) const {
std::string s;
raw_string_ostream oss(s);
SU->getInstr()->print(oss);
return oss.str();
}
// EmitSchedule - Emit the machine code in scheduled order.
MachineBasicBlock *ScheduleDAGInstrs::EmitSchedule() {
// For MachineInstr-based scheduling, we're rescheduling the instructions in
// the block, so start by removing them from the block.
while (!BB->empty())
BB->remove(BB->begin());
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
SUnit *SU = Sequence[i];
if (!SU) {
// Null SUnit* is a noop.
EmitNoop();
continue;
}
BB->push_back(SU->getInstr());
}
return BB;
}