Newer
Older
//===-- LoopUnswitch.cpp - Hoist loop-invariant conditionals in loop ------===//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//===----------------------------------------------------------------------===//
//
// This pass transforms loops that contain branches on loop-invariant conditions
// to have multiple loops. For example, it turns the left into the right code:
//
// for (...) if (lic)
// A for (...)
// if (lic) A; B; C
// B else
// C for (...)
// A; C
//
// This can increase the size of the code exponentially (doubling it every time
// a loop is unswitched) so we only unswitch if the resultant code will be
// smaller than a threshold.
//
// This pass expects LICM to be run before it to hoist invariant conditions out
// of the loop, to make the unswitching opportunity obvious.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "loop-unswitch"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Constants.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/CommandLine.h"
#include <set>
using namespace llvm;
namespace {
Statistic<> NumUnswitched("loop-unswitch", "Number of loops unswitched");
cl::opt<unsigned>
Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"),
cl::init(10), cl::Hidden);
class LoopUnswitch : public FunctionPass {
LoopInfo *LI; // Loop information
public:
virtual bool runOnFunction(Function &F);
bool visitLoop(Loop *L);
/// This transformation requires natural loop information & requires that
/// loop preheaders be inserted into the CFG...
///
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequiredID(LoopSimplifyID);
Chris Lattner
committed
AU.addPreservedID(LoopSimplifyID);
AU.addRequired<LoopInfo>();
AU.addPreserved<LoopInfo>();
}
private:
Chris Lattner
committed
void VersionLoop(Value *LIC, Loop *L, Loop *&Out1, Loop *&Out2);
BasicBlock *SplitBlock(BasicBlock *BB, bool SplitAtTop);
void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, bool Val);
};
RegisterOpt<LoopUnswitch> X("loop-unswitch", "Unswitch loops");
}
FunctionPass *llvm::createLoopUnswitchPass() { return new LoopUnswitch(); }
bool LoopUnswitch::runOnFunction(Function &F) {
bool Changed = false;
LI = &getAnalysis<LoopInfo>();
// Transform all the top-level loops. Copy the loop list so that the child
// can update the loop tree if it needs to delete the loop.
std::vector<Loop*> SubLoops(LI->begin(), LI->end());
for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
Changed |= visitLoop(SubLoops[i]);
return Changed;
}
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
/// InsertPHINodesForUsesOutsideLoop - If this instruction is used outside of
/// the specified loop, insert a PHI node in the appropriate exit block to merge
/// the values in the two different loop versions.
///
/// Most values are not used outside of the loop they are defined in, so be
/// efficient for this case.
///
static bool LoopValuesUsedOutsideLoop(Loop *L) {
// We will be doing lots of "loop contains block" queries. Loop::contains is
// linear time, use a set to speed this up.
std::set<BasicBlock*> LoopBlocks;
for (Loop::block_iterator BB = L->block_begin(), E = L->block_end();
BB != E; ++BB)
LoopBlocks.insert(*BB);
for (Loop::block_iterator BB = L->block_begin(), E = L->block_end();
BB != E; ++BB) {
for (BasicBlock::iterator I = (*BB)->begin(), E = (*BB)->end(); I != E; ++I)
for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E;
++UI) {
BasicBlock *UserBB = cast<Instruction>(*UI)->getParent();
if (!LoopBlocks.count(UserBB))
return true;
}
}
return false;
}
bool LoopUnswitch::visitLoop(Loop *L) {
bool Changed = false;
// Recurse through all subloops before we process this loop. Copy the loop
// list so that the child can update the loop tree if it needs to delete the
// loop.
std::vector<Loop*> SubLoops(L->begin(), L->end());
for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
Changed |= visitLoop(SubLoops[i]);
// Loop over all of the basic blocks in the loop. If we find an interior
// block that is branching on a loop-invariant condition, we can unswitch this
// loop.
for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
I != E; ++I) {
TerminatorInst *TI = (*I)->getTerminator();
if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
if (!isa<Constant>(SI) && L->isLoopInvariant(SI->getCondition()))
DEBUG(std::cerr << "TODO: Implement unswitching 'switch' loop %"
<< L->getHeader()->getName() << ", cost = "
<< L->getBlocks().size() << "\n" << **I);
continue;
}
BranchInst *BI = dyn_cast<BranchInst>(TI);
if (!BI) continue;
// If this isn't branching on an invariant condition, we can't unswitch it.
if (!BI->isConditional() || isa<Constant>(BI->getCondition()) ||
!L->isLoopInvariant(BI->getCondition()))
continue;
// Check to see if it would be profitable to unswitch this loop.
// FIXME: this should estimate growth by the amount of code shared by the
// resultant unswitched loops. This should have no code growth:
// for () { if (iv) {...} }
// as one copy of the loop will be empty.
//
DEBUG(std::cerr << "NOT unswitching loop %"
<< L->getHeader()->getName() << ", cost too high: "
<< L->getBlocks().size() << "\n");
continue;
}
// If this loop has live-out values, we can't unswitch it. We need something
// like loop-closed SSA form in order to know how to insert PHI nodes for
// these values.
if (LoopValuesUsedOutsideLoop(L)) {
DEBUG(std::cerr << "NOT unswitching loop %"
<< L->getHeader()->getName()
<< ", a loop value is used outside loop!\n");
continue;
}
//std::cerr << "BEFORE:\n"; LI->dump();
Chris Lattner
committed
Loop *First = 0, *Second = 0;
VersionLoop(BI->getCondition(), L, First, Second);
//std::cerr << "AFTER:\n"; LI->dump();
Chris Lattner
committed
// Try to unswitch each of our new loops now!
if (First) visitLoop(First);
if (Second) visitLoop(Second);
return true;
}
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
return Changed;
}
/// SplitBlock - Split the specified basic block into two pieces. If SplitAtTop
/// is false, this splits the block so the second half only has an unconditional
/// branch. If SplitAtTop is true, it makes it so the first half of the block
/// only has an unconditional branch in it.
///
/// This method updates the LoopInfo for this function to correctly reflect the
/// CFG changes made.
BasicBlock *LoopUnswitch::SplitBlock(BasicBlock *BB, bool SplitAtTop) {
BasicBlock::iterator SplitPoint;
if (!SplitAtTop)
SplitPoint = BB->getTerminator();
else {
SplitPoint = BB->begin();
while (isa<PHINode>(SplitPoint)) ++SplitPoint;
}
BasicBlock *New = BB->splitBasicBlock(SplitPoint, BB->getName()+".tail");
// New now lives in whichever loop that BB used to.
if (Loop *L = LI->getLoopFor(BB))
L->addBasicBlockToLoop(New, *LI);
return SplitAtTop ? BB : New;
}
// RemapInstruction - Convert the instruction operands from referencing the
// current values into those specified by ValueMap.
//
static inline void RemapInstruction(Instruction *I,
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
std::map<const Value *, Value*> &ValueMap) {
for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
Value *Op = I->getOperand(op);
std::map<const Value *, Value*>::iterator It = ValueMap.find(Op);
if (It != ValueMap.end()) Op = It->second;
I->setOperand(op, Op);
}
}
/// CloneLoop - Recursively clone the specified loop and all of its children,
/// mapping the blocks with the specified map.
static Loop *CloneLoop(Loop *L, Loop *PL, std::map<const Value*, Value*> &VM,
LoopInfo *LI) {
Loop *New = new Loop();
if (PL)
PL->addChildLoop(New);
else
LI->addTopLevelLoop(New);
// Add all of the blocks in L to the new loop.
for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
I != E; ++I)
if (LI->getLoopFor(*I) == L)
New->addBasicBlockToLoop(cast<BasicBlock>(VM[*I]), *LI);
// Add all of the subloops to the new loop.
for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
CloneLoop(*I, New, VM, LI);
return New;
}
/// VersionLoop - We determined that the loop is profitable to unswitch and
/// contains a branch on a loop invariant condition. Split it into loop
Chris Lattner
committed
/// versions and test the condition outside of either loop. Return the loops
/// created as Out1/Out2.
void LoopUnswitch::VersionLoop(Value *LIC, Loop *L, Loop *&Out1, Loop *&Out2) {
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
Function *F = L->getHeader()->getParent();
DEBUG(std::cerr << "loop-unswitch: Unswitching loop %"
<< L->getHeader()->getName() << " [" << L->getBlocks().size()
<< " blocks] in Function " << F->getName()
<< " on cond:" << *LIC << "\n");
std::vector<BasicBlock*> LoopBlocks;
// First step, split the preheader and exit blocks, and add these blocks to
// the LoopBlocks list.
BasicBlock *OrigPreheader = L->getLoopPreheader();
LoopBlocks.push_back(SplitBlock(OrigPreheader, false));
// We want the loop to come after the preheader, but before the exit blocks.
LoopBlocks.insert(LoopBlocks.end(), L->block_begin(), L->block_end());
std::vector<BasicBlock*> ExitBlocks;
L->getExitBlocks(ExitBlocks);
std::sort(ExitBlocks.begin(), ExitBlocks.end());
ExitBlocks.erase(std::unique(ExitBlocks.begin(), ExitBlocks.end()),
ExitBlocks.end());
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
LoopBlocks.push_back(ExitBlocks[i] = SplitBlock(ExitBlocks[i], true));
// Next step, clone all of the basic blocks that make up the loop (including
// the loop preheader and exit blocks), keeping track of the mapping between
// the instructions and blocks.
std::vector<BasicBlock*> NewBlocks;
NewBlocks.reserve(LoopBlocks.size());
std::map<const Value*, Value*> ValueMap;
for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) {
NewBlocks.push_back(CloneBasicBlock(LoopBlocks[i], ValueMap, ".us", F));
ValueMap[LoopBlocks[i]] = NewBlocks.back(); // Keep the BB mapping.
}
// Splice the newly inserted blocks into the function right before the
// original preheader.
F->getBasicBlockList().splice(LoopBlocks[0], F->getBasicBlockList(),
NewBlocks[0], F->end());
// Now we create the new Loop object for the versioned loop.
Loop *NewLoop = CloneLoop(L, L->getParentLoop(), ValueMap, LI);
if (Loop *Parent = L->getParentLoop()) {
// Make sure to add the cloned preheader and exit blocks to the parent loop
// as well.
Parent->addBasicBlockToLoop(NewBlocks[0], *LI);
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
Parent->addBasicBlockToLoop(cast<BasicBlock>(ValueMap[ExitBlocks[i]]),
*LI);
}
// Rewrite the code to refer to itself.
for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i)
for (BasicBlock::iterator I = NewBlocks[i]->begin(),
E = NewBlocks[i]->end(); I != E; ++I)
RemapInstruction(I, ValueMap);
// Rewrite the original preheader to select between versions of the loop.
assert(isa<BranchInst>(OrigPreheader->getTerminator()) &&
cast<BranchInst>(OrigPreheader->getTerminator())->isUnconditional() &&
OrigPreheader->getTerminator()->getSuccessor(0) == LoopBlocks[0] &&
"Preheader splitting did not work correctly!");
// Remove the unconditional branch to LoopBlocks[0].
OrigPreheader->getInstList().pop_back();
// Insert a conditional branch on LIC to the two preheaders. The original
// code is the true version and the new code is the false version.
new BranchInst(LoopBlocks[0], NewBlocks[0], LIC, OrigPreheader);
// Now we rewrite the original code to know that the condition is true and the
// new code to know that the condition is false.
RewriteLoopBodyWithConditionConstant(L, LIC, true);
RewriteLoopBodyWithConditionConstant(NewLoop, LIC, false);
++NumUnswitched;
Chris Lattner
committed
Out1 = L;
Out2 = NewLoop;
}
// RewriteLoopBodyWithConditionConstant - We know that the boolean value LIC has
// the value specified by Val in the specified loop. Rewrite any uses of LIC or
// of properties correlated to it.
void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
bool Val) {
// FIXME: Support correlated properties, like:
// for (...)
// if (li1 < li2)
// ...
// if (li1 > li2)
// ...
ConstantBool *BoolVal = ConstantBool::get(Val);
std::vector<User*> Users(LIC->use_begin(), LIC->use_end());
for (unsigned i = 0, e = Users.size(); i != e; ++i)
if (Instruction *U = dyn_cast<Instruction>(Users[i]))
if (L->contains(U->getParent()))
U->replaceUsesOfWith(LIC, BoolVal);
}