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//===-- BranchFolding.cpp - Fold machine code branch instructions ---------===//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//===----------------------------------------------------------------------===//
//
// This pass forwards branches to unconditional branches to make them branch
// directly to the target block. This pass often results in dead MBB's, which
// it then removes.
//
// Note that this pass must be run after register allocation, it cannot handle
// SSA form.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
using namespace llvm;
namespace {
struct BranchFolder : public MachineFunctionPass {
virtual bool runOnMachineFunction(MachineFunction &MF);
virtual const char *getPassName() const { return "Control Flow Optimizer"; }
const TargetInstrInfo *TII;
bool MadeChange;
void OptimizeBlock(MachineFunction::iterator MBB);
};
}
FunctionPass *llvm::createBranchFoldingPass() { return new BranchFolder(); }
/// RemoveDeadBlock - Remove the specified dead machine basic block from the
/// function, updating the CFG.
static void RemoveDeadBlock(MachineBasicBlock *MBB) {
assert(MBB->pred_empty() && "MBB must be dead!");
MachineFunction *MF = MBB->getParent();
// drop all successors.
while (!MBB->succ_empty())
MBB->removeSuccessor(MBB->succ_end()-1);
// Remove the block.
MF->getBasicBlockList().erase(MBB);
}
bool BranchFolder::runOnMachineFunction(MachineFunction &MF) {
TII = MF.getTarget().getInstrInfo();
if (!TII) return false;
//MF.dump();
bool EverMadeChange = false;
MadeChange = true;
while (MadeChange) {
MadeChange = false;
for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
MachineBasicBlock *MBB = I++;
OptimizeBlock(MBB);
// If it is dead, remove it.
if (MBB->pred_empty()) {
RemoveDeadBlock(MBB);
MadeChange = true;
EverMadeChange |= MadeChange;
}
return EverMadeChange;
}
/// ReplaceUsesOfBlockWith - Given a machine basic block 'BB' that branched to
/// 'Old', change the code and CFG so that it branches to 'New' instead.
static void ReplaceUsesOfBlockWith(MachineBasicBlock *BB,
MachineBasicBlock *Old,
MachineBasicBlock *New,
const TargetInstrInfo *TII) {
assert(Old != New && "Cannot replace self with self!");
MachineBasicBlock::iterator I = BB->end();
while (I != BB->begin()) {
--I;
if (!TII->isTerminatorInstr(I->getOpcode())) break;
// Scan the operands of this machine instruction, replacing any uses of Old
// with New.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
if (I->getOperand(i).isMachineBasicBlock() &&
I->getOperand(i).getMachineBasicBlock() == Old)
I->getOperand(i).setMachineBasicBlock(New);
}
// Update the successor information.
std::vector<MachineBasicBlock*> Succs(BB->succ_begin(), BB->succ_end());
for (int i = Succs.size()-1; i >= 0; --i)
if (Succs[i] == Old) {
BB->removeSuccessor(Old);
BB->addSuccessor(New);
}
}
/// OptimizeBlock - Analyze and optimize control flow related to the specified
/// block. This is never called on the entry block.
void BranchFolder::OptimizeBlock(MachineFunction::iterator MBB) {
// If this block is empty, make everyone use its fall-through, not the block
// explicitly.
if (MBB->empty()) {
if (MBB->pred_empty()) return; // dead block? Leave for cleanup later.
MachineFunction::iterator FallThrough = next(MBB);
if (FallThrough == MBB->getParent()->end()) {
// TODO: Simplify preds to not branch here if possible!
} else {
// Rewrite all predecessors of the old block to go to the fallthrough
// instead.
while (!MBB->pred_empty()) {
MachineBasicBlock *Pred = *(MBB->pred_end()-1);
ReplaceUsesOfBlockWith(Pred, MBB, FallThrough, TII);
}
// If MBB was the target of a jump table, update jump tables to go to the
// fallthrough instead.
MBB->getParent()->getJumpTableInfo()->ReplaceMBBInJumpTables(MBB,
FallThrough);
MadeChange = true;
return;
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// Check to see if we can simplify the terminator of the block before this
// one.
#if 0
MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
std::vector<MachineOperand> PriorCond;
if (!TII->AnalyzeBranch(*prior(MBB), PriorTBB, PriorFBB, PriorCond)) {
// If the previous branch is conditional and both conditions go to the same
// destination, remove the branch, replacing it with an unconditional one.
if (PriorTBB && PriorTBB == PriorFBB) {
TII->RemoveBranch(*prior(MBB));
PriorCond.clear();
if (PriorTBB != &*MBB)
TII->InsertBranch(*prior(MBB), PriorTBB, 0, PriorCond);
MadeChange = true;
return OptimizeBlock(MBB);
}
// If the previous branch *only* branches to *this* block (conditional or
// not) remove the branch.
if (PriorTBB == &*MBB && PriorFBB == 0) {
TII->RemoveBranch(*prior(MBB));
MadeChange = true;
return OptimizeBlock(MBB);
}
}
#endif
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#if 0
if (MBB->pred_size() == 1) {
// If this block has a single predecessor, and if that block has a single
// successor, merge this block into that block.
MachineBasicBlock *Pred = *MBB->pred_begin();
if (Pred->succ_size() == 1) {
// Delete all of the terminators from end of the pred block. NOTE, this
// assumes that terminators do not have side effects!
// FIXME: This doesn't work for FP_REG_KILL.
while (!Pred->empty() && TII.isTerminatorInstr(Pred->back().getOpcode()))
Pred->pop_back();
// Splice the instructions over.
Pred->splice(Pred->end(), MBB, MBB->begin(), MBB->end());
// If MBB does not end with a barrier, add a goto instruction to the end.
if (Pred->empty() || !TII.isBarrier(Pred->back().getOpcode()))
TII.insertGoto(*Pred, *next(MBB));
// Update the CFG now.
Pred->removeSuccessor(Pred->succ_begin());
while (!MBB->succ_empty()) {
Pred->addSuccessor(*(MBB->succ_end()-1));
MBB->removeSuccessor(MBB->succ_end()-1);
}
return true;
}
}
// If BB falls through into Old, insert an unconditional branch to New.
MachineFunction::iterator BBSucc = BB; ++BBSucc;
if (BBSucc != BB->getParent()->end() && &*BBSucc == Old)
TII.insertGoto(*BB, *New);
if (MBB->pred_size() == 1) {
// If this block has a single predecessor, and if that block has a single
// successor, merge this block into that block.
MachineBasicBlock *Pred = *MBB->pred_begin();
if (Pred->succ_size() == 1) {
// Delete all of the terminators from end of the pred block. NOTE, this
// assumes that terminators do not have side effects!
// FIXME: This doesn't work for FP_REG_KILL.
while (!Pred->empty() && TII.isTerminatorInstr(Pred->back().getOpcode()))
Pred->pop_back();
// Splice the instructions over.
Pred->splice(Pred->end(), MBB, MBB->begin(), MBB->end());
// If MBB does not end with a barrier, add a goto instruction to the end.
if (Pred->empty() || !TII.isBarrier(Pred->back().getOpcode()))
TII.insertGoto(*Pred, *next(MBB));
// Update the CFG now.
Pred->removeSuccessor(Pred->succ_begin());
while (!MBB->succ_empty()) {
Pred->addSuccessor(*(MBB->succ_end()-1));
MBB->removeSuccessor(MBB->succ_end()-1);
}
return true;
}
}
// If the first instruction in this block is an unconditional branch, and if
// there are predecessors, fold the branch into the predecessors.
if (!MBB->pred_empty() && isUncondBranch(MBB->begin(), TII)) {
MachineInstr *Br = MBB->begin();
assert(Br->getNumOperands() == 1 && Br->getOperand(0).isMachineBasicBlock()
&& "Uncond branch should take one MBB argument!");
MachineBasicBlock *Dest = Br->getOperand(0).getMachineBasicBlock();
while (!MBB->pred_empty()) {
MachineBasicBlock *Pred = *(MBB->pred_end()-1);
ReplaceUsesOfBlockWith(Pred, MBB, Dest, TII);
}
return true;
}
// If the last instruction is an unconditional branch and the fall through
// block is the destination, just delete the branch.
if (isUncondBranch(--MBB->end(), TII)) {
MachineBasicBlock::iterator MI = --MBB->end();
MachineInstr *UncondBr = MI;
MachineFunction::iterator FallThrough = next(MBB);
MachineFunction::iterator UncondDest =
MI->getOperand(0).getMachineBasicBlock();
if (UncondDest == FallThrough) {
// Just delete the branch. This does not effect the CFG.
MBB->erase(UncondBr);
return true;
}
// Okay, so we don't have a fall-through. Check to see if we have an
// conditional branch that would be a fall through if we reversed it. If
// so, invert the condition and delete the uncond branch.
if (MI != MBB->begin() && isCondBranch(--MI, TII)) {
// We assume that conditional branches always have the branch dest as the
// last operand. This could be generalized in the future if needed.
unsigned LastOpnd = MI->getNumOperands()-1;
if (MachineFunction::iterator(
MI->getOperand(LastOpnd).getMachineBasicBlock()) == FallThrough) {
// Change the cond branch to go to the uncond dest, nuke the uncond,
// then reverse the condition.
MI->getOperand(LastOpnd).setMachineBasicBlock(UncondDest);
MBB->erase(UncondBr);
TII.reverseBranchCondition(MI);
return true;
}
}
}
#endif