Newer
Older
Owen Anderson
committed
//===- DeadStoreElimination.cpp - Dead Store Elimination ------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Owen Anderson and is distributed under
Owen Anderson
committed
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a trivial dead store elimination that only considers
// basic-block local redundant stores.
//
// FIXME: This should eventually be extended to be a post-dominator tree
// traversal. Doing so would be pretty trivial.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "fdse"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
Owen Anderson
committed
#include "llvm/Analysis/AliasAnalysis.h"
Owen Anderson
committed
#include "llvm/Analysis/MemoryDependenceAnalysis.h"
Owen Anderson
committed
#include "llvm/Target/TargetData.h"
Owen Anderson
committed
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Support/Compiler.h"
using namespace llvm;
STATISTIC(NumFastStores, "Number of stores deleted");
STATISTIC(NumFastOther , "Number of other instrs removed");
namespace {
struct VISIBILITY_HIDDEN FDSE : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
FDSE() : FunctionPass((intptr_t)&ID) {}
virtual bool runOnFunction(Function &F) {
bool Changed = false;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
Changed |= runOnBasicBlock(*I);
return Changed;
}
bool runOnBasicBlock(BasicBlock &BB);
Owen Anderson
committed
bool handleFreeWithNonTrivialDependency(FreeInst* F, StoreInst* dependency,
SetVector<Instruction*>& possiblyDead);
bool handleEndBlock(BasicBlock& BB, SetVector<Instruction*>& possiblyDead);
Owen Anderson
committed
void DeleteDeadInstructionChains(Instruction *I,
SetVector<Instruction*> &DeadInsts);
// getAnalysisUsage - We require post dominance frontiers (aka Control
// Dependence Graph)
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
Owen Anderson
committed
AU.addRequired<TargetData>();
AU.addRequired<AliasAnalysis>();
Owen Anderson
committed
AU.addRequired<MemoryDependenceAnalysis>();
Owen Anderson
committed
AU.addPreserved<AliasAnalysis>();
Owen Anderson
committed
AU.addPreserved<MemoryDependenceAnalysis>();
}
};
char FDSE::ID = 0;
RegisterPass<FDSE> X("fdse", "Fast Dead Store Elimination");
}
FunctionPass *llvm::createFastDeadStoreEliminationPass() { return new FDSE(); }
bool FDSE::runOnBasicBlock(BasicBlock &BB) {
MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
// Record the last-seen store to this pointer
Owen Anderson
committed
DenseMap<Value*, StoreInst*> lastStore;
// Record instructions possibly made dead by deleting a store
Owen Anderson
committed
SetVector<Instruction*> possiblyDead;
bool MadeChange = false;
// Do a top-down walk on the BB
for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ++BBI) {
Owen Anderson
committed
// If we find a store or a free...
if (isa<StoreInst>(BBI) || isa<FreeInst>(BBI)) {
Value* pointer = 0;
if (StoreInst* S = dyn_cast<StoreInst>(BBI))
pointer = S->getPointerOperand();
else if (FreeInst* F = dyn_cast<FreeInst>(BBI))
pointer = F->getPointerOperand();
assert(pointer && "Not a free or a store?");
StoreInst*& last = lastStore[pointer];
Owen Anderson
committed
// ... to a pointer that has been stored to before...
Owen Anderson
committed
// ... and no other memory dependencies are between them....
if (MD.getDependency(BBI) == last) {
Owen Anderson
committed
// Remove it!
MD.removeInstruction(last);
// DCE instructions only used to calculate that store
if (Instruction* D = dyn_cast<Instruction>(last->getOperand(0)))
possiblyDead.insert(D);
last->eraseFromParent();
NumFastStores++;
MadeChange = true;
Owen Anderson
committed
// If this is a free, check for a non-trivial dependency
} else if (FreeInst* F = dyn_cast<FreeInst>(BBI))
MadeChange |= handleFreeWithNonTrivialDependency(F, last, possiblyDead);
Owen Anderson
committed
}
// Update our most-recent-store map
if (StoreInst* S = dyn_cast<StoreInst>(BBI))
last = S;
else
last = 0;
Owen Anderson
committed
}
}
// Do a trivial DCE
while (!possiblyDead.empty()) {
Instruction *I = possiblyDead.back();
possiblyDead.pop_back();
DeleteDeadInstructionChains(I, possiblyDead);
}
return MadeChange;
}
Owen Anderson
committed
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
/// handleFreeWithNonTrivialDependency - Handle frees of entire structures whose
/// dependency is a store to a field of that structure
bool FDSE::handleFreeWithNonTrivialDependency(FreeInst* F, StoreInst* dependency,
SetVector<Instruction*>& possiblyDead) {
TargetData &TD = getAnalysis<TargetData>();
AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
Value* depPointer = dependency->getPointerOperand();
unsigned depPointerSize = TD.getTypeSize(dependency->getOperand(0)->getType());
// Check for aliasing
AliasAnalysis::AliasResult A = AA.alias(F->getPointerOperand(), ~0UL,
depPointer, depPointerSize);
if (A == AliasAnalysis::MustAlias) {
// Remove it!
MD.removeInstruction(dependency);
// DCE instructions only used to calculate that store
if (Instruction* D = dyn_cast<Instruction>(dependency->getOperand(0)))
possiblyDead.insert(D);
dependency->eraseFromParent();
NumFastStores++;
return true;
}
return false;
}
Owen Anderson
committed
void FDSE::DeleteDeadInstructionChains(Instruction *I,
SetVector<Instruction*> &DeadInsts) {
// Instruction must be dead.
if (!I->use_empty() || !isInstructionTriviallyDead(I)) return;
// Let the memory dependence know
getAnalysis<MemoryDependenceAnalysis>().removeInstruction(I);
// See if this made any operands dead. We do it this way in case the
// instruction uses the same operand twice. We don't want to delete a
// value then reference it.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
if (I->getOperand(i)->hasOneUse())
if (Instruction* Op = dyn_cast<Instruction>(I->getOperand(i)))
DeadInsts.insert(Op); // Attempt to nuke it later.
Owen Anderson
committed
I->setOperand(i, 0); // Drop from the operand list.
}
I->eraseFromParent();
++NumFastOther;
}