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//===- CodeGenPrepare.cpp - Prepare a function for code generation --------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass munges the code in the input function to better prepare it for
// SelectionDAG-based code generation. This works around limitations in it's
// basic-block-at-a-time approach. It should eventually be removed.
//
//===----------------------------------------------------------------------===//

#define DEBUG_TYPE "codegenprepare"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/Target/TargetAsmInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/PatternMatch.h"
using namespace llvm::PatternMatch;
static cl::opt<bool> FactorCommonPreds("split-critical-paths-tweak",
                                       cl::init(false), cl::Hidden);

  class VISIBILITY_HIDDEN CodeGenPrepare : public FunctionPass {
    /// TLI - Keep a pointer of a TargetLowering to consult for determining
    /// transformation profitability.
    const TargetLowering *TLI;

    /// BackEdges - Keep a set of all the loop back edges.
    ///
    SmallSet<std::pair<BasicBlock*,BasicBlock*>, 8> BackEdges;
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    static char ID; // Pass identification, replacement for typeid
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    explicit CodeGenPrepare(const TargetLowering *tli = 0)
      : FunctionPass(&ID), TLI(tli) {}
    bool EliminateMostlyEmptyBlocks(Function &F);
    bool CanMergeBlocks(const BasicBlock *BB, const BasicBlock *DestBB) const;
    void EliminateMostlyEmptyBlock(BasicBlock *BB);
    bool OptimizeMemoryInst(Instruction *I, Value *Addr, const Type *AccessTy,
                            DenseMap<Value*,Value*> &SunkAddrs);
    bool OptimizeInlineAsmInst(Instruction *I, CallSite CS,
                               DenseMap<Value*,Value*> &SunkAddrs);
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char CodeGenPrepare::ID = 0;
static RegisterPass<CodeGenPrepare> X("codegenprepare",
                                      "Optimize for code generation");

FunctionPass *llvm::createCodeGenPreparePass(const TargetLowering *TLI) {
  return new CodeGenPrepare(TLI);
}

/// findLoopBackEdges - Do a DFS walk to find loop back edges.
///
void CodeGenPrepare::findLoopBackEdges(Function &F) {
  SmallPtrSet<BasicBlock*, 8> Visited;
  SmallVector<std::pair<BasicBlock*, succ_iterator>, 8> VisitStack;
  SmallPtrSet<BasicBlock*, 8> InStack;

  BasicBlock *BB = &F.getEntryBlock();
  if (succ_begin(BB) == succ_end(BB))
    return;
  Visited.insert(BB);
  VisitStack.push_back(std::make_pair(BB, succ_begin(BB)));
  InStack.insert(BB);
  do {
    std::pair<BasicBlock*, succ_iterator> &Top = VisitStack.back();
    BasicBlock *ParentBB = Top.first;
    succ_iterator &I = Top.second;

    bool FoundNew = false;
    while (I != succ_end(ParentBB)) {
      BB = *I++;
      if (Visited.insert(BB)) {
        FoundNew = true;
        break;
      }
      // Successor is in VisitStack, it's a back edge.
      if (InStack.count(BB))
        BackEdges.insert(std::make_pair(ParentBB, BB));
    }

    if (FoundNew) {
      // Go down one level if there is a unvisited successor.
      InStack.insert(BB);
      VisitStack.push_back(std::make_pair(BB, succ_begin(BB)));
    } else {
      // Go up one level.
      std::pair<BasicBlock*, succ_iterator> &Pop = VisitStack.back();
      InStack.erase(Pop.first);
      VisitStack.pop_back();
    }
  } while (!VisitStack.empty());
}


bool CodeGenPrepare::runOnFunction(Function &F) {
  bool EverMadeChange = false;
  // First pass, eliminate blocks that contain only PHI nodes and an
  // unconditional branch.
  EverMadeChange |= EliminateMostlyEmptyBlocks(F);
  // Now find loop back edges.
  findLoopBackEdges(F);

  while (MadeChange) {
    MadeChange = false;
    for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
      MadeChange |= OptimizeBlock(*BB);
    EverMadeChange |= MadeChange;
  }
  return EverMadeChange;
}

/// EliminateMostlyEmptyBlocks - eliminate blocks that contain only PHI nodes
/// and an unconditional branch.  Passes before isel (e.g. LSR/loopsimplify)
/// often split edges in ways that are non-optimal for isel.  Start by
/// eliminating these blocks so we can split them the way we want them.
bool CodeGenPrepare::EliminateMostlyEmptyBlocks(Function &F) {
  bool MadeChange = false;
  // Note that this intentionally skips the entry block.
  for (Function::iterator I = ++F.begin(), E = F.end(); I != E; ) {
    BasicBlock *BB = I++;

    // If this block doesn't end with an uncond branch, ignore it.
    BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator());
    if (!BI || !BI->isUnconditional())
      continue;
    // If the instruction before the branch isn't a phi node, then other stuff
    // is happening here.
    BasicBlock::iterator BBI = BI;
    if (BBI != BB->begin()) {
      --BBI;
      if (!isa<PHINode>(BBI)) continue;
    }
    // Do not break infinite loops.
    BasicBlock *DestBB = BI->getSuccessor(0);
    if (DestBB == BB)
      continue;
    EliminateMostlyEmptyBlock(BB);
    MadeChange = true;
  }
  return MadeChange;
}

/// CanMergeBlocks - Return true if we can merge BB into DestBB if there is a
/// single uncond branch between them, and BB contains no other non-phi
/// instructions.
bool CodeGenPrepare::CanMergeBlocks(const BasicBlock *BB,
                                    const BasicBlock *DestBB) const {
  // We only want to eliminate blocks whose phi nodes are used by phi nodes in
  // the successor.  If there are more complex condition (e.g. preheaders),
  // don't mess around with them.
  BasicBlock::const_iterator BBI = BB->begin();
  while (const PHINode *PN = dyn_cast<PHINode>(BBI++)) {
    for (Value::use_const_iterator UI = PN->use_begin(), E = PN->use_end();
         UI != E; ++UI) {
      const Instruction *User = cast<Instruction>(*UI);
      if (User->getParent() != DestBB || !isa<PHINode>(User))
        return false;
      // If User is inside DestBB block and it is a PHINode then check
      // incoming value. If incoming value is not from BB then this is
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      // a complex condition (e.g. preheaders) we want to avoid here.
      if (User->getParent() == DestBB) {
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