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//===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/CrashRecoveryContext.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/Config/config.h"
#include "llvm/System/Mutex.h"
#include "llvm/System/ThreadLocal.h"
#include <cstdio>
using namespace llvm;
namespace {
struct CrashRecoveryContextImpl;
static sys::ThreadLocal<const CrashRecoveryContextImpl> CurrentContext;
struct CrashRecoveryContextImpl {
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CrashRecoveryContext *CRC;
std::string Backtrace;
::jmp_buf JumpBuffer;
volatile unsigned Failed : 1;
public:
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CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC),
Failed(false) {
CurrentContext.set(this);
}
~CrashRecoveryContextImpl() {
CurrentContext.erase();
// Eliminate the current context entry, to avoid re-entering in case the
// cleanup code crashes.
CurrentContext.erase();
assert(!Failed && "Crash recovery context already failed!");
Failed = true;
// FIXME: Stash the backtrace.
// Jump back to the RunSafely we were called under.
longjmp(JumpBuffer, 1);
}
};
}
static sys::Mutex gCrashRecoveryContexMutex;
static bool gCrashRecoveryEnabled = false;
CrashRecoveryContext::~CrashRecoveryContext() {
CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
delete CRCI;
}
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CrashRecoveryContext *CrashRecoveryContext::GetCurrent() {
const CrashRecoveryContextImpl *CRCI = CurrentContext.get();
if (!CRCI)
return 0;
return CRCI->CRC;
}
#ifdef LLVM_ON_WIN32
// FIXME: No real Win32 implementation currently.
void CrashRecoveryContext::Enable() {
sys::ScopedLock L(gCrashRecoveryContexMutex);
if (gCrashRecoveryEnabled)
return;
gCrashRecoveryEnabled = true;
}
void CrashRecoveryContext::Disable() {
sys::ScopedLock L(gCrashRecoveryContexMutex);
if (!gCrashRecoveryEnabled)
return;
gCrashRecoveryEnabled = false;
}
#else
// Generic POSIX implementation.
//
// This implementation relies on synchronous signals being delivered to the
// current thread. We use a thread local object to keep track of the active
// crash recovery context, and install signal handlers to invoke HandleCrash on
// the active object.
//
// This implementation does not to attempt to chain signal handlers in any
// reliable fashion -- if we get a signal outside of a crash recovery context we
// simply disable crash recovery and raise the signal again.
#include <signal.h>
static int Signals[] = { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP };
static const unsigned NumSignals = sizeof(Signals) / sizeof(Signals[0]);
static struct sigaction PrevActions[NumSignals];
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static void CrashRecoverySignalHandler(int Signal) {
// Lookup the current thread local recovery object.
const CrashRecoveryContextImpl *CRCI = CurrentContext.get();
if (!CRCI) {
// We didn't find a crash recovery context -- this means either we got a
// signal on a thread we didn't expect it on, the application got a signal
// outside of a crash recovery context, or something else went horribly
// wrong.
//
// Disable crash recovery and raise the signal again. The assumption here is
// that the enclosing application will terminate soon, and we won't want to
// attempt crash recovery again.
//
// This call of Disable isn't thread safe, but it doesn't actually matter.
CrashRecoveryContext::Disable();
raise(Signal);
}
// Unblock the signal we received.
sigset_t SigMask;
sigemptyset(&SigMask);
sigaddset(&SigMask, Signal);
sigprocmask(SIG_UNBLOCK, &SigMask, 0);
if (CRCI)
const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
}
void CrashRecoveryContext::Enable() {
sys::ScopedLock L(gCrashRecoveryContexMutex);
if (gCrashRecoveryEnabled)
return;
gCrashRecoveryEnabled = true;
// Setup the signal handler.
struct sigaction Handler;
Handler.sa_handler = CrashRecoverySignalHandler;
Handler.sa_flags = 0;
sigemptyset(&Handler.sa_mask);
for (unsigned i = 0; i != NumSignals; ++i) {
sigaction(Signals[i], &Handler, &PrevActions[i]);
}
}
void CrashRecoveryContext::Disable() {
sys::ScopedLock L(gCrashRecoveryContexMutex);
if (!gCrashRecoveryEnabled)
return;
gCrashRecoveryEnabled = false;
// Restore the previous signal handlers.
for (unsigned i = 0; i != NumSignals; ++i)
sigaction(Signals[i], &PrevActions[i], 0);
}
#endif
bool CrashRecoveryContext::RunSafely(void (*Fn)(void*), void *UserData) {
// If crash recovery is disabled, do nothing.
if (gCrashRecoveryEnabled) {
assert(!Impl && "Crash recovery context already initialized!");
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CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this);
Impl = CRCI;
if (setjmp(CRCI->JumpBuffer) != 0) {
return false;
}
}
Fn(UserData);
return true;
}
void CrashRecoveryContext::HandleCrash() {
CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
assert(CRCI && "Crash recovery context never initialized!");
CRCI->HandleCrash();
}
const std::string &CrashRecoveryContext::getBacktrace() const {
CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *) Impl;
assert(CRC && "Crash recovery context never initialized!");
assert(CRC->Failed && "No crash was detected!");
return CRC->Backtrace;
}