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//===- CodeGenPrepare.cpp - Prepare a function for code generation --------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass munges the code in the input function to better prepare it for
// SelectionDAG-based code generation. This works around limitations in it's
// basic-block-at-a-time approach. It should eventually be removed.
//
//===----------------------------------------------------------------------===//

#define DEBUG_TYPE "codegenprepare"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/Target/TargetAsmInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/PatternMatch.h"
using namespace llvm::PatternMatch;
  class VISIBILITY_HIDDEN CodeGenPrepare : public FunctionPass {
    /// TLI - Keep a pointer of a TargetLowering to consult for determining
    /// transformation profitability.
    const TargetLowering *TLI;
  public:
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    static char ID; // Pass identification, replacement for typeid
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    explicit CodeGenPrepare(const TargetLowering *tli = 0)
      : FunctionPass(&ID), TLI(tli) {}
    bool EliminateMostlyEmptyBlocks(Function &F);
    bool CanMergeBlocks(const BasicBlock *BB, const BasicBlock *DestBB) const;
    void EliminateMostlyEmptyBlock(BasicBlock *BB);
    bool OptimizeMemoryInst(Instruction *I, Value *Addr, const Type *AccessTy,
                            DenseMap<Value*,Value*> &SunkAddrs);
    bool OptimizeInlineAsmInst(Instruction *I, CallSite CS,
                               DenseMap<Value*,Value*> &SunkAddrs);
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char CodeGenPrepare::ID = 0;
static RegisterPass<CodeGenPrepare> X("codegenprepare",
                                      "Optimize for code generation");

FunctionPass *llvm::createCodeGenPreparePass(const TargetLowering *TLI) {
  return new CodeGenPrepare(TLI);
}


bool CodeGenPrepare::runOnFunction(Function &F) {
  bool EverMadeChange = false;
  // First pass, eliminate blocks that contain only PHI nodes and an
  // unconditional branch.
  EverMadeChange |= EliminateMostlyEmptyBlocks(F);
  while (MadeChange) {
    MadeChange = false;
    for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
      MadeChange |= OptimizeBlock(*BB);
    EverMadeChange |= MadeChange;
  }
  return EverMadeChange;
}

/// EliminateMostlyEmptyBlocks - eliminate blocks that contain only PHI nodes
/// and an unconditional branch.  Passes before isel (e.g. LSR/loopsimplify)
/// often split edges in ways that are non-optimal for isel.  Start by
/// eliminating these blocks so we can split them the way we want them.
bool CodeGenPrepare::EliminateMostlyEmptyBlocks(Function &F) {
  bool MadeChange = false;
  // Note that this intentionally skips the entry block.
  for (Function::iterator I = ++F.begin(), E = F.end(); I != E; ) {
    BasicBlock *BB = I++;

    // If this block doesn't end with an uncond branch, ignore it.
    BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator());
    if (!BI || !BI->isUnconditional())
      continue;
    // If the instruction before the branch isn't a phi node, then other stuff
    // is happening here.
    BasicBlock::iterator BBI = BI;
    if (BBI != BB->begin()) {
      --BBI;
      if (!isa<PHINode>(BBI)) continue;
    }
    // Do not break infinite loops.
    BasicBlock *DestBB = BI->getSuccessor(0);
    if (DestBB == BB)
      continue;
    EliminateMostlyEmptyBlock(BB);
    MadeChange = true;
  }
  return MadeChange;
}

/// CanMergeBlocks - Return true if we can merge BB into DestBB if there is a
/// single uncond branch between them, and BB contains no other non-phi
/// instructions.
bool CodeGenPrepare::CanMergeBlocks(const BasicBlock *BB,
                                    const BasicBlock *DestBB) const {
  // We only want to eliminate blocks whose phi nodes are used by phi nodes in
  // the successor.  If there are more complex condition (e.g. preheaders),
  // don't mess around with them.
  BasicBlock::const_iterator BBI = BB->begin();
  while (const PHINode *PN = dyn_cast<PHINode>(BBI++)) {
    for (Value::use_const_iterator UI = PN->use_begin(), E = PN->use_end();
         UI != E; ++UI) {
      const Instruction *User = cast<Instruction>(*UI);
      if (User->getParent() != DestBB || !isa<PHINode>(User))
        return false;
      // If User is inside DestBB block and it is a PHINode then check
      // incoming value. If incoming value is not from BB then this is
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      // a complex condition (e.g. preheaders) we want to avoid here.
      if (User->getParent() == DestBB) {
        if (const PHINode *UPN = dyn_cast<PHINode>(User))
          for (unsigned I = 0, E = UPN->getNumIncomingValues(); I != E; ++I) {
            Instruction *Insn = dyn_cast<Instruction>(UPN->getIncomingValue(I));
            if (Insn && Insn->getParent() == BB &&
                Insn->getParent() != UPN->getIncomingBlock(I))
              return false;
          }
      }
  // If BB and DestBB contain any common predecessors, then the phi nodes in BB
  // and DestBB may have conflicting incoming values for the block.  If so, we
  // can't merge the block.
  const PHINode *DestBBPN = dyn_cast<PHINode>(DestBB->begin());
  if (!DestBBPN) return true;  // no conflict.
  SmallPtrSet<const BasicBlock*, 16> BBPreds;
  if (const PHINode *BBPN = dyn_cast<PHINode>(BB->begin())) {
    // It is faster to get preds from a PHI than with pred_iterator.
    for (unsigned i = 0, e = BBPN->getNumIncomingValues(); i != e; ++i)
      BBPreds.insert(BBPN->getIncomingBlock(i));
  } else {
    BBPreds.insert(pred_begin(BB), pred_end(BB));
  }
  // Walk the preds of DestBB.
  for (unsigned i = 0, e = DestBBPN->getNumIncomingValues(); i != e; ++i) {
    BasicBlock *Pred = DestBBPN->getIncomingBlock(i);
    if (BBPreds.count(Pred)) {   // Common predecessor?
      BBI = DestBB->begin();
      while (const PHINode *PN = dyn_cast<PHINode>(BBI++)) {
        const Value *V1 = PN->getIncomingValueForBlock(Pred);
        const Value *V2 = PN->getIncomingValueForBlock(BB);
        // If V2 is a phi node in BB, look up what the mapped value will be.
        if (const PHINode *V2PN = dyn_cast<PHINode>(V2))
          if (V2PN->getParent() == BB)
            V2 = V2PN->getIncomingValueForBlock(Pred);
        // If there is a conflict, bail out.
        if (V1 != V2) return false;
      }
    }
  }

  return true;
}


/// EliminateMostlyEmptyBlock - Eliminate a basic block that have only phi's and
/// an unconditional branch in it.
void CodeGenPrepare::EliminateMostlyEmptyBlock(BasicBlock *BB) {
  BranchInst *BI = cast<BranchInst>(BB->getTerminator());
  BasicBlock *DestBB = BI->getSuccessor(0);
  DOUT << "MERGING MOSTLY EMPTY BLOCKS - BEFORE:\n" << *BB << *DestBB;
  // If the destination block has a single pred, then this is a trivial edge,
  // just collapse it.
  if (BasicBlock *SinglePred = DestBB->getSinglePredecessor()) {
    // Remember if SinglePred was the entry block of the function.  If so, we
    // will need to move BB back to the entry position.
    bool isEntry = SinglePred == &SinglePred->getParent()->getEntryBlock();
    MergeBasicBlockIntoOnlyPred(DestBB);

    if (isEntry && BB != &BB->getParent()->getEntryBlock())
      BB->moveBefore(&BB->getParent()->getEntryBlock());
    
    DOUT << "AFTER:\n" << *DestBB << "\n\n\n";
    return;
  }
  // Otherwise, we have multiple predecessors of BB.  Update the PHIs in DestBB
  // to handle the new incoming edges it is about to have.
  PHINode *PN;
  for (BasicBlock::iterator BBI = DestBB->begin();
       (PN = dyn_cast<PHINode>(BBI)); ++BBI) {
    // Remove the incoming value for BB, and remember it.
    Value *InVal = PN->removeIncomingValue(BB, false);
    // Two options: either the InVal is a phi node defined in BB or it is some
    // value that dominates BB.
    PHINode *InValPhi = dyn_cast<PHINode>(InVal);
    if (InValPhi && InValPhi->getParent() == BB) {
      // Add all of the input values of the input PHI as inputs of this phi.
      for (unsigned i = 0, e = InValPhi->getNumIncomingValues(); i != e; ++i)
        PN->addIncoming(InValPhi->getIncomingValue(i),
                        InValPhi->getIncomingBlock(i));
    } else {
      // Otherwise, add one instance of the dominating value for each edge that
      // we will be adding.
      if (PHINode *BBPN = dyn_cast<PHINode>(BB->begin())) {
        for (unsigned i = 0, e = BBPN->getNumIncomingValues(); i != e; ++i)
          PN->addIncoming(InVal, BBPN->getIncomingBlock(i));
      } else {
        for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
          PN->addIncoming(InVal, *PI);
      }
    }
  }
  // The PHIs are now updated, change everything that refers to BB to use
  // DestBB and remove BB.
  BB->replaceAllUsesWith(DestBB);
  BB->eraseFromParent();
/// SplitEdgeNicely - Split the critical edge from TI to its specified
/// successor if it will improve codegen.  We only do this if the successor has
/// phi nodes (otherwise critical edges are ok).  If there is already another
/// predecessor of the succ that is empty (and thus has no phi nodes), use it
/// instead of introducing a new block.
static void SplitEdgeNicely(TerminatorInst *TI, unsigned SuccNum, Pass *P) {
  BasicBlock *TIBB = TI->getParent();
  BasicBlock *Dest = TI->getSuccessor(SuccNum);
  assert(isa<PHINode>(Dest->begin()) &&
         "This should only be called if Dest has a PHI!");
  // As a hack, never split backedges of loops.  Even though the copy for any
  // PHIs inserted on the backedge would be dead for exits from the loop, we
  // assume that the cost of *splitting* the backedge would be too high.
  /// TIPHIValues - This array is lazily computed to determine the values of
  /// PHIs in Dest that TI would provide.
  SmallVector<Value*, 32> TIPHIValues;
  // Check to see if Dest has any blocks that can be used as a split edge for
  // this terminator.
  for (pred_iterator PI = pred_begin(Dest), E = pred_end(Dest); PI != E; ++PI) {
    BasicBlock *Pred = *PI;
    // To be usable, the pred has to end with an uncond branch to the dest.
    BranchInst *PredBr = dyn_cast<BranchInst>(Pred->getTerminator());
    if (!PredBr || !PredBr->isUnconditional() ||
        // Must be empty other than the branch.
        &Pred->front() != PredBr ||
        // Cannot be the entry block; its label does not get emitted.
        Pred == &(Dest->getParent()->getEntryBlock()))
    // Finally, since we know that Dest has phi nodes in it, we have to make
    // sure that jumping to Pred will have the same affect as going to Dest in
    // terms of PHI values.
    PHINode *PN;
    unsigned PHINo = 0;
    bool FoundMatch = true;
    for (BasicBlock::iterator I = Dest->begin();
         (PN = dyn_cast<PHINode>(I)); ++I, ++PHINo) {
      if (PHINo == TIPHIValues.size())
        TIPHIValues.push_back(PN->getIncomingValueForBlock(TIBB));
      // If the PHI entry doesn't work, we can't use this pred.
      if (TIPHIValues[PHINo] != PN->getIncomingValueForBlock(Pred)) {
        FoundMatch = false;
        break;
      }
    }
    // If we found a workable predecessor, change TI to branch to Succ.
    if (FoundMatch) {
      Dest->removePredecessor(TIBB);
      TI->setSuccessor(SuccNum, Pred);
      return;
    }
  }

  SplitCriticalEdge(TI, SuccNum, P, true);
/// OptimizeNoopCopyExpression - If the specified cast instruction is a noop
/// copy (e.g. it's casting from one pointer type to another, int->uint, or
/// int->sbyte on PPC), sink it into user blocks to reduce the number of virtual
/// registers that must be created and coalesced.
///
/// Return true if any changes are made.
static bool OptimizeNoopCopyExpression(CastInst *CI, const TargetLowering &TLI){
  MVT SrcVT = TLI.getValueType(CI->getOperand(0)->getType());
  MVT DstVT = TLI.getValueType(CI->getType());
  if (SrcVT.isInteger() != DstVT.isInteger())
  // If this is an extension, it will be a zero or sign extension, which
  // isn't a noop.
  if (SrcVT.bitsLT(DstVT)) return false;
  // If these values will be promoted, find out what they will be promoted
  // to.  This helps us consider truncates on PPC as noop copies when they
  // are.
  if (TLI.getTypeAction(SrcVT) == TargetLowering::Promote)
    SrcVT = TLI.getTypeToTransformTo(SrcVT);
  if (TLI.getTypeAction(DstVT) == TargetLowering::Promote)
    DstVT = TLI.getTypeToTransformTo(DstVT);
  // If, after promotion, these are the same types, this is a noop copy.
  if (SrcVT != DstVT)
  /// InsertedCasts - Only insert a cast in each block once.
  DenseMap<BasicBlock*, CastInst*> InsertedCasts;
  for (Value::use_iterator UI = CI->use_begin(), E = CI->use_end();
       UI != E; ) {
    Use &TheUse = UI.getUse();
    Instruction *User = cast<Instruction>(*UI);
    // Figure out which BB this cast is used in.  For PHI's this is the
    // appropriate predecessor block.
    BasicBlock *UserBB = User->getParent();
    if (PHINode *PN = dyn_cast<PHINode>(User)) {
      unsigned OpVal = UI.getOperandNo()/2;
      UserBB = PN->getIncomingBlock(OpVal);
    }
    // Preincrement use iterator so we don't invalidate it.
    ++UI;
    // If this user is in the same block as the cast, don't change the cast.
    if (UserBB == DefBB) continue;
    // If we have already inserted a cast into this block, use it.
    CastInst *&InsertedCast = InsertedCasts[UserBB];

    if (!InsertedCast) {
      BasicBlock::iterator InsertPt = UserBB->getFirstNonPHI();

      InsertedCast =
        CastInst::Create(CI->getOpcode(), CI->getOperand(0), CI->getType(), "",
    // Replace a use of the cast with a use of the new cast.
  // If we removed all uses, nuke the cast.
  if (CI->use_empty()) {
/// OptimizeCmpExpression - sink the given CmpInst into user blocks to reduce
/// the number of virtual registers that must be created and coalesced.  This is
/// a clear win except on targets with multiple condition code registers
///  (PowerPC), where it might lose; some adjustment may be wanted there.
///
/// Return true if any changes are made.
static bool OptimizeCmpExpression(CmpInst *CI) {
  BasicBlock *DefBB = CI->getParent();
  /// InsertedCmp - Only insert a cmp in each block once.
  DenseMap<BasicBlock*, CmpInst*> InsertedCmps;
  for (Value::use_iterator UI = CI->use_begin(), E = CI->use_end();
       UI != E; ) {
    Use &TheUse = UI.getUse();
    Instruction *User = cast<Instruction>(*UI);
    // Preincrement use iterator so we don't invalidate it.
    ++UI;
    // Don't bother for PHI nodes.
    if (isa<PHINode>(User))
      continue;

    // Figure out which BB this cmp is used in.
    BasicBlock *UserBB = User->getParent();
    // If this user is in the same block as the cmp, don't change the cmp.
    if (UserBB == DefBB) continue;
    // If we have already inserted a cmp into this block, use it.
    CmpInst *&InsertedCmp = InsertedCmps[UserBB];

    if (!InsertedCmp) {
      BasicBlock::iterator InsertPt = UserBB->getFirstNonPHI();

      InsertedCmp =
        CmpInst::Create(CI->getOpcode(), CI->getPredicate(), CI->getOperand(0),
                        CI->getOperand(1), "", InsertPt);
      MadeChange = true;
    }
    // Replace a use of the cmp with a use of the new cmp.
    TheUse = InsertedCmp;
  }
  // If we removed all uses, nuke the cmp.
  if (CI->use_empty())
    CI->eraseFromParent();
//===----------------------------------------------------------------------===//
// Addressing Mode Analysis and Optimization
//===----------------------------------------------------------------------===//

  /// ExtAddrMode - This is an extended version of TargetLowering::AddrMode
  /// which holds actual Value*'s for register values.
  struct ExtAddrMode : public TargetLowering::AddrMode {
    Value *BaseReg;
    Value *ScaledReg;
    ExtAddrMode() : BaseReg(0), ScaledReg(0) {}
    void print(OStream &OS) const;
    void dump() const {
      print(cerr);
      cerr << '\n';
    }
  };
} // end anonymous namespace

static inline OStream &operator<<(OStream &OS, const ExtAddrMode &AM) {
void ExtAddrMode::print(OStream &OS) const {
       << "GV:%" << BaseGV->getName(), NeedPlus = true;
  if (BaseOffs)
    OS << (NeedPlus ? " + " : "") << BaseOffs, NeedPlus = true;
       << "Base:%" << BaseReg->getName(), NeedPlus = true;
  if (Scale)
       << Scale << "*%" << ScaledReg->getName(), NeedPlus = true;
namespace {
/// AddressingModeMatcher - This class exposes a single public method, which is
/// used to construct a "maximal munch" of the addressing mode for the target
/// specified by TLI for an access to "V" with an access type of AccessTy.  This
/// returns the addressing mode that is actually matched by value, but also
/// returns the list of instructions involved in that addressing computation in
/// AddrModeInsts.
class AddressingModeMatcher {
  SmallVectorImpl<Instruction*> &AddrModeInsts;
  const TargetLowering &TLI;

  /// AccessTy/MemoryInst - This is the type for the access (e.g. double) and
  /// the memory instruction that we're computing this address for.
  Instruction *MemoryInst;
  
  /// AddrMode - This is the addressing mode that we're building up.  This is
  /// part of the return value of this addressing mode matching stuff.
  
  /// IgnoreProfitability - This is set to true when we should not do
  /// profitability checks.  When true, IsProfitableToFoldIntoAddressingMode
  /// always returns true.
  bool IgnoreProfitability;
  
  AddressingModeMatcher(SmallVectorImpl<Instruction*> &AMI,
                        const TargetLowering &T, const Type *AT,
                        Instruction *MI, ExtAddrMode &AM)
    : AddrModeInsts(AMI), TLI(T), AccessTy(AT), MemoryInst(MI), AddrMode(AM) {
  /// Match - Find the maximal addressing mode that a load/store of V can fold,
  /// give an access type of AccessTy.  This returns a list of involved
  /// instructions in AddrModeInsts.
  static ExtAddrMode Match(Value *V, const Type *AccessTy,
                           Instruction *MemoryInst,
                           SmallVectorImpl<Instruction*> &AddrModeInsts,
                           const TargetLowering &TLI) {
    ExtAddrMode Result;

    bool Success = 
      AddressingModeMatcher(AddrModeInsts, TLI, AccessTy,
                            MemoryInst, Result).MatchAddr(V, 0);
    Success = Success; assert(Success && "Couldn't select *anything*?");
    return Result;
  }
private:
  bool MatchScaledValue(Value *ScaleReg, int64_t Scale, unsigned Depth);
  bool MatchAddr(Value *V, unsigned Depth);
  bool MatchOperationAddr(User *Operation, unsigned Opcode, unsigned Depth);
  bool IsProfitableToFoldIntoAddressingMode(Instruction *I,
                                            ExtAddrMode &AMBefore,
                                            ExtAddrMode &AMAfter);
  bool ValueAlreadyLiveAtInst(Value *Val, Value *KnownLive1, Value *KnownLive2);
};
} // end anonymous namespace

/// MatchScaledValue - Try adding ScaleReg*Scale to the current addressing mode.
/// Return true and update AddrMode if this addr mode is legal for the target,
bool AddressingModeMatcher::MatchScaledValue(Value *ScaleReg, int64_t Scale,
                                             unsigned Depth) {
  // If Scale is 1, then this is the same as adding ScaleReg to the addressing
  // mode.  Just process that directly.
  if (Scale == 1)
    return MatchAddr(ScaleReg, Depth);
  
  // If the scale is 0, it takes nothing to add this.
  if (Scale == 0)
    return true;
  
  // If we already have a scale of this value, we can add to it, otherwise, we
  // need an available scale field.
  if (AddrMode.Scale != 0 && AddrMode.ScaledReg != ScaleReg)
    return false;

  ExtAddrMode TestAddrMode = AddrMode;

  // Add scale to turn X*4+X*3 -> X*7.  This could also do things like
  // [A+B + A*7] -> [B+A*8].
  TestAddrMode.Scale += Scale;
  TestAddrMode.ScaledReg = ScaleReg;
  // If the new address isn't legal, bail out.
  if (!TLI.isLegalAddressingMode(TestAddrMode, AccessTy))
    return false;
  // It was legal, so commit it.
  AddrMode = TestAddrMode;
  
  // Okay, we decided that we can add ScaleReg+Scale to AddrMode.  Check now
  // to see if ScaleReg is actually X+C.  If so, we can turn this into adding
  // X*Scale + C*Scale to addr mode.
  ConstantInt *CI; Value *AddLHS;
  if (match(ScaleReg, m_Add(m_Value(AddLHS), m_ConstantInt(CI)))) {
    TestAddrMode.ScaledReg = AddLHS;
    TestAddrMode.BaseOffs += CI->getSExtValue()*TestAddrMode.Scale;
      
    // If this addressing mode is legal, commit it and remember that we folded
    // this instruction.
    if (TLI.isLegalAddressingMode(TestAddrMode, AccessTy)) {
      AddrModeInsts.push_back(cast<Instruction>(ScaleReg));
      AddrMode = TestAddrMode;
  // Otherwise, not (x+c)*scale, just return what we have.
  return true;
/// MightBeFoldableInst - This is a little filter, which returns true if an
/// addressing computation involving I might be folded into a load/store
/// accessing it.  This doesn't need to be perfect, but needs to accept at least
/// the set of instructions that MatchOperationAddr can.
static bool MightBeFoldableInst(Instruction *I) {
  switch (I->getOpcode()) {
  case Instruction::BitCast:
    // Don't touch identity bitcasts.
    if (I->getType() == I->getOperand(0)->getType())
      return false;
    return isa<PointerType>(I->getType()) || isa<IntegerType>(I->getType());
  case Instruction::PtrToInt:
    // PtrToInt is always a noop, as we know that the int type is pointer sized.
    return true;
  case Instruction::IntToPtr:
    // We know the input is intptr_t, so this is foldable.
    return true;
  case Instruction::Add:
    return true;
  case Instruction::Mul:
  case Instruction::Shl:
    // Can only handle X*C and X << C.
    return isa<ConstantInt>(I->getOperand(1));
  case Instruction::GetElementPtr:
    return true;
  default:
    return false;
  }
}


/// MatchOperationAddr - Given an instruction or constant expr, see if we can
/// fold the operation into the addressing mode.  If so, update the addressing
/// mode and return true, otherwise return false without modifying AddrMode.
bool AddressingModeMatcher::MatchOperationAddr(User *AddrInst, unsigned Opcode,
                                               unsigned Depth) {
  // Avoid exponential behavior on extremely deep expression trees.
  if (Depth >= 5) return false;
  
  switch (Opcode) {
  case Instruction::PtrToInt:
    // PtrToInt is always a noop, as we know that the int type is pointer sized.
    return MatchAddr(AddrInst->getOperand(0), Depth);
  case Instruction::IntToPtr:
    // This inttoptr is a no-op if the integer type is pointer sized.
    if (TLI.getValueType(AddrInst->getOperand(0)->getType()) ==
        TLI.getPointerTy())
      return MatchAddr(AddrInst->getOperand(0), Depth);
    return false;
  case Instruction::BitCast:
    // BitCast is always a noop, and we can handle it as long as it is
    // int->int or pointer->pointer (we don't want int<->fp or something).
    if ((isa<PointerType>(AddrInst->getOperand(0)->getType()) ||
         isa<IntegerType>(AddrInst->getOperand(0)->getType())) &&
        // Don't touch identity bitcasts.  These were probably put here by LSR,
        // and we don't want to mess around with them.  Assume it knows what it
        // is doing.
        AddrInst->getOperand(0)->getType() != AddrInst->getType())
      return MatchAddr(AddrInst->getOperand(0), Depth);
  case Instruction::Add: {
    // Check to see if we can merge in the RHS then the LHS.  If so, we win.
    ExtAddrMode BackupAddrMode = AddrMode;
    unsigned OldSize = AddrModeInsts.size();
    if (MatchAddr(AddrInst->getOperand(1), Depth+1) &&
        MatchAddr(AddrInst->getOperand(0), Depth+1))
    // Restore the old addr mode info.
    AddrMode = BackupAddrMode;
    AddrModeInsts.resize(OldSize);
    // Otherwise this was over-aggressive.  Try merging in the LHS then the RHS.
    if (MatchAddr(AddrInst->getOperand(0), Depth+1) &&
        MatchAddr(AddrInst->getOperand(1), Depth+1))
    // Otherwise we definitely can't merge the ADD in.
    AddrMode = BackupAddrMode;
    AddrModeInsts.resize(OldSize);
  //case Instruction::Or:
  // TODO: We can handle "Or Val, Imm" iff this OR is equivalent to an ADD.
  //break;
  case Instruction::Mul:
  case Instruction::Shl: {
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    // Can only handle X*C and X << C.
    ConstantInt *RHS = dyn_cast<ConstantInt>(AddrInst->getOperand(1));
    int64_t Scale = RHS->getSExtValue();
    if (Opcode == Instruction::Shl)
      Scale = 1 << Scale;
    return MatchScaledValue(AddrInst->getOperand(0), Scale, Depth);
  }
  case Instruction::GetElementPtr: {
    // Scan the GEP.  We check it if it contains constant offsets and at most
    // one variable offset.
    int VariableOperand = -1;
    unsigned VariableScale = 0;
    int64_t ConstantOffset = 0;
    const TargetData *TD = TLI.getTargetData();
    gep_type_iterator GTI = gep_type_begin(AddrInst);
    for (unsigned i = 1, e = AddrInst->getNumOperands(); i != e; ++i, ++GTI) {
      if (const StructType *STy = dyn_cast<StructType>(*GTI)) {
        const StructLayout *SL = TD->getStructLayout(STy);
        unsigned Idx =
          cast<ConstantInt>(AddrInst->getOperand(i))->getZExtValue();
        ConstantOffset += SL->getElementOffset(Idx);
      } else {
        uint64_t TypeSize = TD->getABITypeSize(GTI.getIndexedType());
        if (ConstantInt *CI = dyn_cast<ConstantInt>(AddrInst->getOperand(i))) {
          ConstantOffset += CI->getSExtValue()*TypeSize;
        } else if (TypeSize) {  // Scales of zero don't do anything.
          // We only allow one variable index at the moment.
          if (VariableOperand != -1)
            return false;
          // Remember the variable index.
          VariableOperand = i;
          VariableScale = TypeSize;
        }
      }
    }
    // A common case is for the GEP to only do a constant offset.  In this case,
    // just add it to the disp field and check validity.
    if (VariableOperand == -1) {
      AddrMode.BaseOffs += ConstantOffset;
      if (ConstantOffset == 0 || TLI.isLegalAddressingMode(AddrMode, AccessTy)){
        // Check to see if we can fold the base pointer in too.
        if (MatchAddr(AddrInst->getOperand(0), Depth+1))
          return true;
      }
      AddrMode.BaseOffs -= ConstantOffset;

    // Save the valid addressing mode in case we can't match.
    ExtAddrMode BackupAddrMode = AddrMode;
    
    // Check that this has no base reg yet.  If so, we won't have a place to
    // put the base of the GEP (assuming it is not a null ptr).
    bool SetBaseReg = true;
    if (isa<ConstantPointerNull>(AddrInst->getOperand(0)))
      SetBaseReg = false;   // null pointer base doesn't need representation.
    else if (AddrMode.HasBaseReg)
      return false;  // Base register already specified, can't match GEP.
    else {
      // Otherwise, we'll use the GEP base as the BaseReg.
      AddrMode.HasBaseReg = true;
      AddrMode.BaseReg = AddrInst->getOperand(0);
    }
    
    // See if the scale and offset amount is valid for this target.
    AddrMode.BaseOffs += ConstantOffset;
    
    if (!MatchScaledValue(AddrInst->getOperand(VariableOperand), VariableScale,
                          Depth)) {
      AddrMode = BackupAddrMode;
      return false;
    }
    
    // If we have a null as the base of the GEP, folding in the constant offset
    // plus variable scale is all we can do.
    if (!SetBaseReg) return true;
      
    // If this match succeeded, we know that we can form an address with the
    // GepBase as the basereg.  Match the base pointer of the GEP more
    // aggressively by zeroing out BaseReg and rematching.  If the base is
    // (for example) another GEP, this allows merging in that other GEP into
    // the addressing mode we're forming.
    AddrMode.HasBaseReg = false;
    AddrMode.BaseReg = 0;
    bool Success = MatchAddr(AddrInst->getOperand(0), Depth+1);
    assert(Success && "MatchAddr should be able to fill in BaseReg!");
    Success=Success;
    return true;
/// MatchAddr - If we can, try to add the value of 'Addr' into the current
/// addressing mode.  If Addr can't be added to AddrMode this returns false and
/// leaves AddrMode unmodified.  This assumes that Addr is either a pointer type
/// or intptr_t for the target.
bool AddressingModeMatcher::MatchAddr(Value *Addr, unsigned Depth) {
  if (ConstantInt *CI = dyn_cast<ConstantInt>(Addr)) {
    // Fold in immediates if legal for the target.
    AddrMode.BaseOffs += CI->getSExtValue();
    if (TLI.isLegalAddressingMode(AddrMode, AccessTy))
      return true;
    AddrMode.BaseOffs -= CI->getSExtValue();
  } else if (GlobalValue *GV = dyn_cast<GlobalValue>(Addr)) {
    // If this is a global variable, try to fold it into the addressing mode.
    if (AddrMode.BaseGV == 0) {
      AddrMode.BaseGV = GV;
      if (TLI.isLegalAddressingMode(AddrMode, AccessTy))
        return true;
      AddrMode.BaseGV = 0;
    }
  } else if (Instruction *I = dyn_cast<Instruction>(Addr)) {
    ExtAddrMode BackupAddrMode = AddrMode;
    unsigned OldSize = AddrModeInsts.size();

    // Check to see if it is possible to fold this operation.
    if (MatchOperationAddr(I, I->getOpcode(), Depth)) {
      // Okay, it's possible to fold this.  Check to see if it is actually
      // *profitable* to do so.  We use a simple cost model to avoid increasing
      // register pressure too much.
      if (I->hasOneUse() ||
          IsProfitableToFoldIntoAddressingMode(I, BackupAddrMode, AddrMode)) {
        AddrModeInsts.push_back(I);
        return true;
      }
      
      // It isn't profitable to do this, roll back.
      //cerr << "NOT FOLDING: " << *I;
      AddrMode = BackupAddrMode;
      AddrModeInsts.resize(OldSize);
    }
  } else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Addr)) {
    if (MatchOperationAddr(CE, CE->getOpcode(), Depth))
      return true;
  } else if (isa<ConstantPointerNull>(Addr)) {
    // Null pointer gets folded without affecting the addressing mode.
  // Worse case, the target should support [reg] addressing modes. :)
  if (!AddrMode.HasBaseReg) {
    AddrMode.HasBaseReg = true;
    AddrMode.BaseReg = Addr;
    // Still check for legality in case the target supports [imm] but not [i+r].
    if (TLI.isLegalAddressingMode(AddrMode, AccessTy))
      return true;
    AddrMode.HasBaseReg = false;
    AddrMode.BaseReg = 0;
  // If the base register is already taken, see if we can do [r+r].
  if (AddrMode.Scale == 0) {
    AddrMode.Scale = 1;
    AddrMode.ScaledReg = Addr;
    if (TLI.isLegalAddressingMode(AddrMode, AccessTy))
    AddrMode.ScaledReg = 0;

/// IsOperandAMemoryOperand - Check to see if all uses of OpVal by the specified
/// inline asm call are due to memory operands.  If so, return true, otherwise
/// return false.
static bool IsOperandAMemoryOperand(CallInst *CI, InlineAsm *IA, Value *OpVal,
                                    const TargetLowering &TLI) {
  std::vector<InlineAsm::ConstraintInfo>
  Constraints = IA->ParseConstraints();
  
  unsigned ArgNo = 1;   // ArgNo - The operand of the CallInst.
  for (unsigned i = 0, e = Constraints.size(); i != e; ++i) {
    TargetLowering::AsmOperandInfo OpInfo(Constraints[i]);
    
    // Compute the value type for each operand.
    switch (OpInfo.Type) {
      case InlineAsm::isOutput:
        if (OpInfo.isIndirect)
          OpInfo.CallOperandVal = CI->getOperand(ArgNo++);
        break;
      case InlineAsm::isInput:
        OpInfo.CallOperandVal = CI->getOperand(ArgNo++);
        break;
      case InlineAsm::isClobber:
        // Nothing to do.
        break;
    }
    
    // Compute the constraint code and ConstraintType to use.
    TLI.ComputeConstraintToUse(OpInfo, SDValue(),
                             OpInfo.ConstraintType == TargetLowering::C_Memory);
    
    // If this asm operand is our Value*, and if it isn't an indirect memory
    // operand, we can't fold it!
    if (OpInfo.CallOperandVal == OpVal &&
        (OpInfo.ConstraintType != TargetLowering::C_Memory ||
         !OpInfo.isIndirect))
      return false;
  }
  
  return true;
}


/// FindAllMemoryUses - Recursively walk all the uses of I until we find a
/// memory use.  If we find an obviously non-foldable instruction, return true.
/// Add the ultimately found memory instructions to MemoryUses.
static bool FindAllMemoryUses(Instruction *I,
                SmallVectorImpl<std::pair<Instruction*,unsigned> > &MemoryUses,
                              SmallPtrSet<Instruction*, 16> &ConsideredInsts,
                              const TargetLowering &TLI) {
  // If we already considered this instruction, we're done.
  if (!ConsideredInsts.insert(I))
    return false;
  
  // If this is an obviously unfoldable instruction, bail out.
  if (!MightBeFoldableInst(I))
    return true;

  // Loop over all the uses, recursively processing them.
  for (Value::use_iterator UI = I->use_begin(), E = I->use_end();
       UI != E; ++UI) {
    if (LoadInst *LI = dyn_cast<LoadInst>(*UI)) {
      MemoryUses.push_back(std::make_pair(LI, UI.getOperandNo()));
      continue;
    }
    
    if (StoreInst *SI = dyn_cast<StoreInst>(*UI)) {
      if (UI.getOperandNo() == 0) return true; // Storing addr, not into addr.
      MemoryUses.push_back(std::make_pair(SI, UI.getOperandNo()));
      continue;
    }
    
    if (CallInst *CI = dyn_cast<CallInst>(*UI)) {
      InlineAsm *IA = dyn_cast<InlineAsm>(CI->getCalledValue());
      if (IA == 0) return true;
      
      // If this is a memory operand, we're cool, otherwise bail out.
      if (!IsOperandAMemoryOperand(CI, IA, I, TLI))
        return true;
      continue;
    if (FindAllMemoryUses(cast<Instruction>(*UI), MemoryUses, ConsideredInsts,
                          TLI))


/// ValueAlreadyLiveAtInst - Retrn true if Val is already known to be live at
/// the use site that we're folding it into.  If so, there is no cost to
/// include it in the addressing mode.  KnownLive1 and KnownLive2 are two values
/// that we know are live at the instruction already.
bool AddressingModeMatcher::ValueAlreadyLiveAtInst(Value *Val,Value *KnownLive1,
                                                   Value *KnownLive2) {
  // If Val is either of the known-live values, we know it is live!
  if (Val == 0 || Val == KnownLive1 || Val == KnownLive2)
    return true;
  
  // All values other than instructions and arguments (e.g. constants) are live.
  if (!isa<Instruction>(Val) && !isa<Argument>(Val)) return true;
  // If Val is a constant sized alloca in the entry block, it is live, this is
  // true because it is just a reference to the stack/frame pointer, which is
  // live for the whole function.
  if (AllocaInst *AI = dyn_cast<AllocaInst>(Val))
    if (AI->isStaticAlloca())
      return true;
  
  // Check to see if this value is already used in the memory instruction's
  // block.  If so, it's already live into the block at the very least, so we
  // can reasonably fold it.
  BasicBlock *MemBB = MemoryInst->getParent();
  for (Value::use_iterator UI = Val->use_begin(), E = Val->use_end();
       UI != E; ++UI)
    // We know that uses of arguments and instructions have to be instructions.
    if (cast<Instruction>(*UI)->getParent() == MemBB)
      return true;
  
/// IsProfitableToFoldIntoAddressingMode - It is possible for the addressing
/// mode of the machine to fold the specified instruction into a load or store
/// that ultimately uses it.  However, the specified instruction has multiple
/// uses.  Given this, it may actually increase register pressure to fold it