Newer
Older
//===-- LICM.cpp - Loop Invariant Code Motion Pass ------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// This pass performs loop invariant code motion, attempting to remove as much
// code from the body of a loop as possible. It does this by either hoisting
// code into the preheader block, or by sinking code to the exit blocks if it is
// safe. This pass also promotes must-aliased memory locations in the loop to
Chris Lattner
committed
// live in registers, thus hoisting and sinking "invariant" loads and stores.
//
// This pass uses alias analysis for two purposes:
//
// 1. Moving loop invariant loads out of loops. If we can determine that a
// load inside of a loop never aliases anything stored to, we can hoist it
// or sink it like any other instruction.
// 2. Scalar Promotion of Memory - If there is a store instruction inside of
// the loop, we try to move the store to happen AFTER the loop instead of
// inside of the loop. This can only happen if a few conditions are true:
// A. The pointer stored through is loop invariant
// B. There are no stores or loads in the loop which _may_ alias the
// pointer. There are no calls in the loop which mod/ref the pointer.
// If these conditions are true, we can promote the loads and stores in the
// loop of the pointer to use a temporary alloca'd variable. We then use
// the mem2reg functionality to construct the appropriate SSA form for the
// variable.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/PromoteMemToReg.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/AliasAnalysis.h"
Chris Lattner
committed
#include "llvm/Analysis/AliasSetTracker.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Instructions.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Support/CFG.h"
#include "Support/CommandLine.h"
#include "Support/Debug.h"
#include "Support/Statistic.h"
#include "llvm/Assembly/Writer.h"
cl::opt<bool>
DisablePromotion("disable-licm-promotion", cl::Hidden,
cl::desc("Disable memory promotion in LICM pass"));
Statistic<> NumSunk("licm", "Number of instructions sunk out of loop");
Statistic<> NumHoisted("licm", "Number of instructions hoisted out of loop");
Statistic<> NumMovedLoads("licm", "Number of load insts hoisted or sunk");
Statistic<> NumPromoted("licm",
"Number of memory locations promoted to registers");
struct LICM : public FunctionPass {
/// This transformation requires natural loop information & requires that
/// loop preheaders be inserted into the CFG...
///
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequiredID(LoopSimplifyID);
AU.addRequired<DominatorTree>();
Chris Lattner
committed
AU.addRequired<DominanceFrontier>(); // For scalar promotion (mem2reg)
AU.addRequired<AliasAnalysis>();
AliasAnalysis *AA; // Current AliasAnalysis information
LoopInfo *LI; // Current LoopInfo
DominatorTree *DT; // Dominator Tree for the current Loop...
DominanceFrontier *DF; // Current Dominance Frontier
// State that is updated as we process loops
bool Changed; // Set to true when we change anything.
BasicBlock *Preheader; // The preheader block of the current loop...
Loop *CurLoop; // The current loop we are working on...
Chris Lattner
committed
AliasSetTracker *CurAST; // AliasSet information for the current loop...
/// visitLoop - Hoist expressions out of the specified loop...
///
Chris Lattner
committed
void visitLoop(Loop *L, AliasSetTracker &AST);
Chris Lattner
committed
/// SinkRegion - Walk the specified region of the CFG (defined by all blocks
/// dominated by the specified block, and that are in the current loop) in
/// reverse depth first order w.r.t the DominatorTree. This allows us to
/// visit uses before definitions, allowing us to sink a loop body in one
/// pass without iteration.
///
void SinkRegion(DominatorTree::Node *N);
/// HoistRegion - Walk the specified region of the CFG (defined by all
/// blocks dominated by the specified block, and that are in the current
/// loop) in depth first order w.r.t the DominatorTree. This allows us to
/// visit definitions before uses, allowing us to hoist a loop body in one
/// pass without iteration.
///
void HoistRegion(DominatorTree::Node *N);
/// inSubLoop - Little predicate that returns true if the specified basic
/// block is in a subloop of the current one, not the current one itself.
bool inSubLoop(BasicBlock *BB) {
assert(CurLoop->contains(BB) && "Only valid if BB is IN the loop");
for (unsigned i = 0, e = CurLoop->getSubLoops().size(); i != e; ++i)
if (CurLoop->getSubLoops()[i]->contains(BB))
return true; // A subloop actually contains this block!
return false;
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
/// isExitBlockDominatedByBlockInLoop - This method checks to see if the
/// specified exit block of the loop is dominated by the specified block
/// that is in the body of the loop. We use these constraints to
/// dramatically limit the amount of the dominator tree that needs to be
/// searched.
bool isExitBlockDominatedByBlockInLoop(BasicBlock *ExitBlock,
BasicBlock *BlockInLoop) const {
// If the block in the loop is the loop header, it must be dominated!
BasicBlock *LoopHeader = CurLoop->getHeader();
if (BlockInLoop == LoopHeader)
return true;
DominatorTree::Node *BlockInLoopNode = DT->getNode(BlockInLoop);
DominatorTree::Node *IDom = DT->getNode(ExitBlock);
// Because the exit block is not in the loop, we know we have to get _at
// least_ it's immediate dominator.
do {
// Get next Immediate Dominator.
IDom = IDom->getIDom();
// If we have got to the header of the loop, then the instructions block
// did not dominate the exit node, so we can't hoist it.
if (IDom->getBlock() == LoopHeader)
return false;
} while (IDom != BlockInLoopNode);
return true;
}
/// sink - When an instruction is found to only be used outside of the loop,
/// this function moves it to the exit blocks and patches up SSA form as
/// needed.
///
void sink(Instruction &I);
/// hoist - When an instruction is found to only use loop invariant operands
/// that is safe to hoist, this instruction is called to do the dirty work.
///
/// isSafeToExecuteUnconditionally - Only sink or hoist an instruction if it
/// is not a trapping instruction or if it is a trapping instruction and is
/// guaranteed to execute.
Tanya Lattner
committed
///
bool isSafeToExecuteUnconditionally(Instruction &I);
Tanya Lattner
committed
/// pointerInvalidatedByLoop - Return true if the body of this loop may
/// store into the memory location pointed to by V.
///
bool pointerInvalidatedByLoop(Value *V) {
Chris Lattner
committed
// Check to see if any of the basic blocks in CurLoop invalidate *V.
return CurAST->getAliasSetForPointer(V, 0).isMod();
/// isLoopInvariant - Return true if the specified value is loop invariant
///
inline bool isLoopInvariant(Value *V) {
if (Instruction *I = dyn_cast<Instruction>(V))
return !CurLoop->contains(I->getParent());
return true; // All non-instructions are loop invariant
}
bool canSinkOrHoistInst(Instruction &I);
bool isLoopInvariantInst(Instruction &I);
bool isNotUsedInLoop(Instruction &I);
/// PromoteValuesInLoop - Look at the stores in the loop and promote as many
/// to scalars as we can.
///
void PromoteValuesInLoop();
/// findPromotableValuesInLoop - Check the current loop for stores to
/// definite pointers, which are not loaded and stored through may aliases.
/// If these are found, create an alloca for the value, add it to the
/// PromotedValues list, and keep track of the mapping from value to
/// alloca...
///
void findPromotableValuesInLoop(
std::vector<std::pair<AllocaInst*, Value*> > &PromotedValues,
std::map<Value*, AllocaInst*> &Val2AlMap);
FunctionPass *llvm::createLICMPass() { return new LICM(); }
/// runOnFunction - For LICM, this simply traverses the loop structure of the
/// function, hoisting expressions out of loops if possible.
///
Changed = false;
// Get our Loop and Alias Analysis information...
LI = &getAnalysis<LoopInfo>();
AA = &getAnalysis<AliasAnalysis>();
DF = &getAnalysis<DominanceFrontier>();
DT = &getAnalysis<DominatorTree>();
// Hoist expressions out of all of the top-level loops.
const std::vector<Loop*> &TopLevelLoops = LI->getTopLevelLoops();
for (std::vector<Loop*>::const_iterator I = TopLevelLoops.begin(),
E = TopLevelLoops.end(); I != E; ++I) {
Chris Lattner
committed
AliasSetTracker AST(*AA);
visitLoop(*I, AST);
/// visitLoop - Hoist expressions out of the specified loop...
///
Chris Lattner
committed
void LICM::visitLoop(Loop *L, AliasSetTracker &AST) {
// Recurse through all subloops before we process this loop...
for (std::vector<Loop*>::const_iterator I = L->getSubLoops().begin(),
E = L->getSubLoops().end(); I != E; ++I) {
Chris Lattner
committed
AliasSetTracker SubAST(*AA);
visitLoop(*I, SubAST);
// Incorporate information about the subloops into this loop...
Chris Lattner
committed
AST.add(SubAST);
Chris Lattner
committed
CurAST = &AST;
Chris Lattner
committed
// Get the preheader block to move instructions into...
Preheader = L->getLoopPreheader();
assert(Preheader&&"Preheader insertion pass guarantees we have a preheader!");
// Loop over the body of this loop, looking for calls, invokes, and stores.
Chris Lattner
committed
// Because subloops have already been incorporated into AST, we skip blocks in
// subloops.
//
for (std::vector<BasicBlock*>::const_iterator I = L->getBlocks().begin(),
E = L->getBlocks().end(); I != E; ++I)
if (LI->getLoopFor(*I) == L) // Ignore blocks in subloops...
Chris Lattner
committed
AST.add(**I); // Incorporate the specified basic block
// We want to visit all of the instructions in this loop... that are not parts
// of our subloops (they have already had their invariants hoisted out of
// their loop, into this loop, so there is no need to process the BODIES of
// the subloops).
//
// Traverse the body of the loop in depth first order on the dominator tree so
// that we are guaranteed to see definitions before we see uses. This allows
Chris Lattner
committed
// us to sink instructions in one pass, without iteration. AFter sinking
// instructions, we perform another pass to hoist them out of the loop.
//
Chris Lattner
committed
SinkRegion(DT->getNode(L->getHeader()));
HoistRegion(DT->getNode(L->getHeader()));
// Now that all loop invariants have been removed from the loop, promote any
// memory references to scalars that we can...
if (!DisablePromotion)
PromoteValuesInLoop();
// Clear out loops state information for the next iteration
CurLoop = 0;
Chris Lattner
committed
Preheader = 0;
Chris Lattner
committed
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
/// SinkRegion - Walk the specified region of the CFG (defined by all blocks
/// dominated by the specified block, and that are in the current loop) in
/// reverse depth first order w.r.t the DominatorTree. This allows us to visit
/// uses before definitions, allowing us to sink a loop body in one pass without
/// iteration.
///
void LICM::SinkRegion(DominatorTree::Node *N) {
assert(N != 0 && "Null dominator tree node?");
BasicBlock *BB = N->getBlock();
// If this subregion is not in the top level loop at all, exit.
if (!CurLoop->contains(BB)) return;
// We are processing blocks in reverse dfo, so process children first...
const std::vector<DominatorTree::Node*> &Children = N->getChildren();
for (unsigned i = 0, e = Children.size(); i != e; ++i)
SinkRegion(Children[i]);
// Only need to process the contents of this block if it is not part of a
// subloop (which would already have been processed).
if (inSubLoop(BB)) return;
for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E; ) {
Instruction &I = *II++;
// Check to see if we can sink this instruction to the exit blocks
// of the loop. We can do this if the all users of the instruction are
// outside of the loop. In this case, it doesn't even matter if the
// operands of the instruction are loop invariant.
//
if (canSinkOrHoistInst(I) && isNotUsedInLoop(I))
sink(I);
}
}
/// HoistRegion - Walk the specified region of the CFG (defined by all blocks
/// dominated by the specified block, and that are in the current loop) in depth
/// first order w.r.t the DominatorTree. This allows us to visit definitions
/// before uses, allowing us to hoist a loop body in one pass without iteration.
///
void LICM::HoistRegion(DominatorTree::Node *N) {
assert(N != 0 && "Null dominator tree node?");
BasicBlock *BB = N->getBlock();
// If this subregion is not in the top level loop at all, exit.
if (!CurLoop->contains(BB)) return;
// Only need to process the contents of this block if it is not part of a
// subloop (which would already have been processed).
if (!inSubLoop(BB))
for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E; ) {
Instruction &I = *II++;
Chris Lattner
committed
// Try hoisting the instruction out to the preheader. We can only do this
// if all of the operands of the instruction are loop invariant and if it
// is safe to hoist the instruction.
//
if (isLoopInvariantInst(I) && canSinkOrHoistInst(I) &&
isSafeToExecuteUnconditionally(I))
hoist(I);
}
const std::vector<DominatorTree::Node*> &Children = N->getChildren();
for (unsigned i = 0, e = Children.size(); i != e; ++i)
HoistRegion(Children[i]);
}
/// canSinkOrHoistInst - Return true if the hoister and sinker can handle this
/// instruction.
///
bool LICM::canSinkOrHoistInst(Instruction &I) {
// Loads have extra constraints we have to verify before we can hoist them.
if (LoadInst *LI = dyn_cast<LoadInst>(&I)) {
if (LI->isVolatile())
return false; // Don't hoist volatile loads!
// Don't hoist loads which have may-aliased stores in loop.
return !pointerInvalidatedByLoop(LI->getOperand(0));
}
return isa<BinaryOperator>(I) || isa<ShiftInst>(I) || isa<CastInst>(I) ||
isa<GetElementPtrInst>(I) || isa<VANextInst>(I) || isa<VAArgInst>(I);
}
/// isNotUsedInLoop - Return true if the only users of this instruction are
/// outside of the loop. If this is true, we can sink the instruction to the
/// exit blocks of the loop.
///
bool LICM::isNotUsedInLoop(Instruction &I) {
Chris Lattner
committed
for (Value::use_iterator UI = I.use_begin(), E = I.use_end(); UI != E; ++UI) {
Instruction *User = cast<Instruction>(*UI);
if (PHINode *PN = dyn_cast<PHINode>(User)) {
// PHI node uses occur in predecessor blocks!
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (PN->getIncomingValue(i) == &I)
if (CurLoop->contains(PN->getIncomingBlock(i)))
return false;
} else if (CurLoop->contains(User->getParent())) {
return false;
Chris Lattner
committed
}
}
return true;
}
/// isLoopInvariantInst - Return true if all operands of this instruction are
/// loop invariant. We also filter out non-hoistable instructions here just for
/// efficiency.
///
bool LICM::isLoopInvariantInst(Instruction &I) {
// The instruction is loop invariant if all of its operands are loop-invariant
for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i)
if (!isLoopInvariant(I.getOperand(i)))
return false;
// If we got this far, the instruction is loop invariant!
return true;
}
/// sink - When an instruction is found to only be used outside of the loop,
/// this function moves it to the exit blocks and patches up SSA form as
/// needed.
///
void LICM::sink(Instruction &I) {
DEBUG(std::cerr << "LICM sinking instruction: " << I);
const std::vector<BasicBlock*> &ExitBlocks = CurLoop->getExitBlocks();
std::vector<Value*> Operands(I.op_begin(), I.op_end());
if (isa<LoadInst>(I)) ++NumMovedLoads;
++NumSunk;
Changed = true;
// The case where there is only a single exit node of this loop is common
// enough that we handle it as a special (more efficient) case. It is more
// efficient to handle because there are no PHI nodes that need to be placed.
if (ExitBlocks.size() == 1) {
if (!isExitBlockDominatedByBlockInLoop(ExitBlocks[0], I.getParent())) {
// Instruction is not used, just delete it.
Chris Lattner
committed
CurAST->remove(&I);
I.getParent()->getInstList().erase(&I);
} else {
// Move the instruction to the start of the exit block, after any PHI
// nodes in it.
I.getParent()->getInstList().remove(&I);
BasicBlock::iterator InsertPt = ExitBlocks[0]->begin();
while (isa<PHINode>(InsertPt)) ++InsertPt;
ExitBlocks[0]->getInstList().insert(InsertPt, &I);
}
} else if (ExitBlocks.size() == 0) {
// The instruction is actually dead if there ARE NO exit blocks.
Chris Lattner
committed
CurAST->remove(&I);
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
I.getParent()->getInstList().erase(&I);
} else {
// Otherwise, if we have multiple exits, use the PromoteMem2Reg function to
// do all of the hard work of inserting PHI nodes as necessary. We convert
// the value into a stack object to get it to do this.
// Firstly, we create a stack object to hold the value...
AllocaInst *AI = new AllocaInst(I.getType(), 0, I.getName(),
I.getParent()->getParent()->front().begin());
// Secondly, insert load instructions for each use of the instruction
// outside of the loop.
while (!I.use_empty()) {
Instruction *U = cast<Instruction>(I.use_back());
// If the user is a PHI Node, we actually have to insert load instructions
// in all predecessor blocks, not in the PHI block itself!
if (PHINode *UPN = dyn_cast<PHINode>(U)) {
// Only insert into each predecessor once, so that we don't have
// different incoming values from the same block!
std::map<BasicBlock*, Value*> InsertedBlocks;
for (unsigned i = 0, e = UPN->getNumIncomingValues(); i != e; ++i)
if (UPN->getIncomingValue(i) == &I) {
BasicBlock *Pred = UPN->getIncomingBlock(i);
Value *&PredVal = InsertedBlocks[Pred];
if (!PredVal) {
// Insert a new load instruction right before the terminator in
// the predecessor block.
PredVal = new LoadInst(AI, "", Pred->getTerminator());
}
UPN->setIncomingValue(i, PredVal);
}
} else {
LoadInst *L = new LoadInst(AI, "", U);
U->replaceUsesOfWith(&I, L);
}
}
// Thirdly, insert a copy of the instruction in each exit block of the loop
// that is dominated by the instruction, storing the result into the memory
// location. Be careful not to insert the instruction into any particular
// basic block more than once.
std::set<BasicBlock*> InsertedBlocks;
BasicBlock *InstOrigBB = I.getParent();
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
BasicBlock *ExitBlock = ExitBlocks[i];
if (isExitBlockDominatedByBlockInLoop(ExitBlock, InstOrigBB)) {
// If we haven't already processed this exit block, do so now.
// Insert the code after the last PHI node...
BasicBlock::iterator InsertPt = ExitBlock->begin();
while (isa<PHINode>(InsertPt)) ++InsertPt;
// If this is the first exit block processed, just move the original
// instruction, otherwise clone the original instruction and insert
// the copy.
Instruction *New;
I.getParent()->getInstList().remove(&I);
ExitBlock->getInstList().insert(InsertPt, &I);
New = &I;
} else {
New = I.clone();
New->setName(I.getName()+".le");
ExitBlock->getInstList().insert(InsertPt, New);
}
// Now that we have inserted the instruction, store it into the alloca
new StoreInst(New, AI, InsertPt);
}
}
}
// Finally, promote the fine value to SSA form.
std::vector<AllocaInst*> Allocas;
Allocas.push_back(AI);
PromoteMemToReg(Allocas, *DT, *DF, AA->getTargetData());
}
// Since we just sunk an instruction, check to see if any other instructions
// used by this instruction are now sinkable. If so, sink them too.
for (unsigned i = 0, e = Operands.size(); i != e; ++i)
if (Instruction *OpI = dyn_cast<Instruction>(Operands[i]))
if (CurLoop->contains(OpI->getParent()) && canSinkOrHoistInst(*OpI) &&
isNotUsedInLoop(*OpI) && isSafeToExecuteUnconditionally(*OpI))
sink(*OpI);
}
/// hoist - When an instruction is found to only use loop invariant operands
/// that is safe to hoist, this instruction is called to do the dirty work.
///
void LICM::hoist(Instruction &I) {
DEBUG(std::cerr << "LICM hoisting to";
WriteAsOperand(std::cerr, Preheader, false);
std::cerr << ": " << I);
Chris Lattner
committed
// Remove the instruction from its current basic block... but don't delete the
// instruction.
I.getParent()->getInstList().remove(&I);
Chris Lattner
committed
// Insert the new node in Preheader, before the terminator.
Preheader->getInstList().insert(Preheader->getTerminator(), &I);
Chris Lattner
committed
if (isa<LoadInst>(I)) ++NumMovedLoads;
Chris Lattner
committed
++NumHoisted;
/// isSafeToExecuteUnconditionally - Only sink or hoist an instruction if it is
/// not a trapping instruction or if it is a trapping instruction and is
/// guaranteed to execute.
Tanya Lattner
committed
///
bool LICM::isSafeToExecuteUnconditionally(Instruction &Inst) {
// If it is not a trapping instruction, it is always safe to hoist.
if (!Inst.isTrapping()) return true;
// Otherwise we have to check to make sure that the instruction dominates all
// of the exit blocks. If it doesn't, then there is a path out of the loop
// which does not execute this instruction, so we can't hoist it.
// If the instruction is in the header block for the loop (which is very
// common), it is always guaranteed to dominate the exit blocks. Since this
// is a common case, and can save some work, check it now.
if (Inst.getParent() == CurLoop->getHeader())
return true;
// Get the exit blocks for the current loop.
const std::vector<BasicBlock*> &ExitBlocks = CurLoop->getExitBlocks();
Tanya Lattner
committed
// For each exit block, get the DT node and walk up the DT until the
// instruction's basic block is found or we exit the loop.
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
if (!isExitBlockDominatedByBlockInLoop(ExitBlocks[i], Inst.getParent()))
return false;
Tanya Lattner
committed
return true;
}
/// PromoteValuesInLoop - Try to promote memory values to scalars by sinking
/// stores out of the loop and moving loads to before the loop. We do this by
/// looping over the stores in the loop, looking for stores to Must pointers
/// which are loop invariant. We promote these memory locations to use allocas
/// instead. These allocas can easily be raised to register values by the
/// PromoteMem2Reg functionality.
///
void LICM::PromoteValuesInLoop() {
// PromotedValues - List of values that are promoted out of the loop. Each
// value has an alloca instruction for it, and a canonical version of the
// pointer.
std::vector<std::pair<AllocaInst*, Value*> > PromotedValues;
std::map<Value*, AllocaInst*> ValueToAllocaMap; // Map of ptr to alloca
findPromotableValuesInLoop(PromotedValues, ValueToAllocaMap);
if (ValueToAllocaMap.empty()) return; // If there are values to promote...
Changed = true;
NumPromoted += PromotedValues.size();
// Emit a copy from the value into the alloca'd value in the loop preheader
TerminatorInst *LoopPredInst = Preheader->getTerminator();
for (unsigned i = 0, e = PromotedValues.size(); i != e; ++i) {
// Load from the memory we are promoting...
LoadInst *LI = new LoadInst(PromotedValues[i].second,
PromotedValues[i].second->getName()+".promoted",
LoopPredInst);
// Store into the temporary alloca...
new StoreInst(LI, PromotedValues[i].first, LoopPredInst);
}
// Scan the basic blocks in the loop, replacing uses of our pointers with
// uses of the allocas in question.
//
const std::vector<BasicBlock*> &LoopBBs = CurLoop->getBlocks();
for (std::vector<BasicBlock*>::const_iterator I = LoopBBs.begin(),
E = LoopBBs.end(); I != E; ++I) {
// Rewrite all loads and stores in the block of the pointer...
for (BasicBlock::iterator II = (*I)->begin(), E = (*I)->end();
II != E; ++II) {
std::map<Value*, AllocaInst*>::iterator
I = ValueToAllocaMap.find(L->getOperand(0));
if (I != ValueToAllocaMap.end())
L->setOperand(0, I->second); // Rewrite load instruction...
} else if (StoreInst *S = dyn_cast<StoreInst>(II)) {
std::map<Value*, AllocaInst*>::iterator
I = ValueToAllocaMap.find(S->getOperand(1));
if (I != ValueToAllocaMap.end())
S->setOperand(1, I->second); // Rewrite store instruction...
}
}
}
// Now that the body of the loop uses the allocas instead of the original
// memory locations, insert code to copy the alloca value back into the
// original memory location on all exits from the loop. Note that we only
// want to insert one copy of the code in each exit block, though the loop may
// exit to the same block more than once.
//
std::set<BasicBlock*> ProcessedBlocks;
const std::vector<BasicBlock*> &ExitBlocks = CurLoop->getExitBlocks();
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
if (ProcessedBlocks.insert(ExitBlocks[i]).second) {
// Copy all of the allocas into their memory locations...
BasicBlock::iterator BI = ExitBlocks[i]->begin();
while (isa<PHINode>(*BI))
++BI; // Skip over all of the phi nodes in the block...
Instruction *InsertPos = BI;
for (unsigned i = 0, e = PromotedValues.size(); i != e; ++i) {
// Load from the alloca...
LoadInst *LI = new LoadInst(PromotedValues[i].first, "", InsertPos);
// Store into the memory we promoted...
new StoreInst(LI, PromotedValues[i].second, InsertPos);
}
// Now that we have done the deed, use the mem2reg functionality to promote
// all of the new allocas we just created into real SSA registers...
//
std::vector<AllocaInst*> PromotedAllocas;
PromotedAllocas.reserve(PromotedValues.size());
for (unsigned i = 0, e = PromotedValues.size(); i != e; ++i)
PromotedAllocas.push_back(PromotedValues[i].first);
PromoteMemToReg(PromotedAllocas, *DT, *DF, AA->getTargetData());
/// findPromotableValuesInLoop - Check the current loop for stores to definite
/// pointers, which are not loaded and stored through may aliases. If these are
/// found, create an alloca for the value, add it to the PromotedValues list,
/// and keep track of the mapping from value to alloca...
///
void LICM::findPromotableValuesInLoop(
std::vector<std::pair<AllocaInst*, Value*> > &PromotedValues,
std::map<Value*, AllocaInst*> &ValueToAllocaMap) {
Instruction *FnStart = CurLoop->getHeader()->getParent()->begin()->begin();
Chris Lattner
committed
// Loop over all of the alias sets in the tracker object...
for (AliasSetTracker::iterator I = CurAST->begin(), E = CurAST->end();
I != E; ++I) {
AliasSet &AS = *I;
// We can promote this alias set if it has a store, if it is a "Must" alias
// set, and if the pointer is loop invariant.
if (!AS.isForwardingAliasSet() && AS.isMod() && AS.isMustAlias() &&
!AS.isVolatile() && isLoopInvariant(AS.begin()->first)) {
Chris Lattner
committed
assert(AS.begin() != AS.end() &&
"Must alias set should have at least one pointer element in it!");
Value *V = AS.begin()->first;
// Check that all of the pointers in the alias set have the same type. We
// cannot (yet) promote a memory location that is loaded and stored in
// different sizes.
bool PointerOk = true;
for (AliasSet::iterator I = AS.begin(), E = AS.end(); I != E; ++I)
if (V->getType() != I->first->getType()) {
PointerOk = false;
break;
Chris Lattner
committed
if (PointerOk) {
const Type *Ty = cast<PointerType>(V->getType())->getElementType();
AllocaInst *AI = new AllocaInst(Ty, 0, V->getName()+".tmp", FnStart);
PromotedValues.push_back(std::make_pair(AI, V));
for (AliasSet::iterator I = AS.begin(), E = AS.end(); I != E; ++I)
ValueToAllocaMap.insert(std::make_pair(I->first, AI));
DEBUG(std::cerr << "LICM: Promoting value: " << *V << "\n");
}
}
}