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//===-- Sparc.cpp - General implementation file for the Sparc Target ------===//
//
// This file contains the code for the Sparc Target that does not fit in any of
// the other files in this directory.
//
//===----------------------------------------------------------------------===//
#include "llvm/Target/TargetMachineImpls.h"
#include "llvm/Function.h"
#include "llvm/PassManager.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/PreSelection.h"
#include "llvm/CodeGen/StackSlots.h"
#include "llvm/CodeGen/PeepholeOpts.h"
#include "llvm/CodeGen/InstrSelection.h"
#include "llvm/CodeGen/InstrScheduling.h"
#include "llvm/CodeGen/RegisterAllocation.h"
#include "llvm/CodeGen/MachineCodeForInstruction.h"
#include "llvm/Reoptimizer/Mapping/MappingInfo.h"
#include "llvm/Reoptimizer/Mapping/FInfo.h"
#include "Support/CommandLine.h"
// Build the MachineInstruction Description Array...
const MachineInstrDescriptor SparcMachineInstrDesc[] = {
#define I(ENUM, OPCODESTRING, NUMOPERANDS, RESULTPOS, MAXIMM, IMMSE, \
NUMDELAYSLOTS, LATENCY, SCHEDCLASS, INSTFLAGS) \
{ OPCODESTRING, NUMOPERANDS, RESULTPOS, MAXIMM, IMMSE, \
NUMDELAYSLOTS, LATENCY, SCHEDCLASS, INSTFLAGS },
#include "SparcInstr.def"
};
//---------------------------------------------------------------------------
// Command line options to control choice of code generation passes.
//---------------------------------------------------------------------------
static cl::opt<bool> DisablePreSelect("nopreselect",
cl::desc("Disable preselection pass"));
static cl::opt<bool> DisableSched("nosched",
cl::desc("Disable local scheduling pass"));
static cl::opt<bool> DisablePeephole("nopeephole",
cl::desc("Disable peephole optimization pass"));
//----------------------------------------------------------------------------
// allocateSparcTargetMachine - Allocate and return a subclass of TargetMachine
// that implements the Sparc backend. (the llvm/CodeGen/Sparc.h interface)
//----------------------------------------------------------------------------
TargetMachine *allocateSparcTargetMachine() { return new UltraSparc(); }
//---------------------------------------------------------------------------
// class UltraSparcFrameInfo
//
// Purpose:
// Interface to stack frame layout info for the UltraSPARC.
// Starting offsets for each area of the stack frame are aligned at
// a multiple of getStackFrameSizeAlignment().
//---------------------------------------------------------------------------
int
UltraSparcFrameInfo::getFirstAutomaticVarOffset(MachineFunction& ,
bool& pos) const
pos = false; // static stack area grows downwards
return StaticAreaOffsetFromFP;
}
int
UltraSparcFrameInfo::getRegSpillAreaOffset(MachineFunction& mcInfo,
bool& pos) const
mcInfo.freezeAutomaticVarsArea(); // ensure no more auto vars are added
pos = false; // static stack area grows downwards
unsigned int autoVarsSize = mcInfo.getAutomaticVarsSize();
return StaticAreaOffsetFromFP - autoVarsSize;
}
int
UltraSparcFrameInfo::getTmpAreaOffset(MachineFunction& mcInfo,
bool& pos) const
mcInfo.freezeAutomaticVarsArea(); // ensure no more auto vars are added
mcInfo.freezeSpillsArea(); // ensure no more spill slots are added
pos = false; // static stack area grows downwards
unsigned int autoVarsSize = mcInfo.getAutomaticVarsSize();
unsigned int spillAreaSize = mcInfo.getRegSpillsSize();
int offset = autoVarsSize + spillAreaSize;
return StaticAreaOffsetFromFP - offset;
UltraSparcFrameInfo::getDynamicAreaOffset(MachineFunction& mcInfo,
bool& pos) const
{
// Dynamic stack area grows downwards starting at top of opt-args area.
// The opt-args, required-args, and register-save areas are empty except
// during calls and traps, so they are shifted downwards on each
// dynamic-size alloca.
pos = false;
unsigned int optArgsSize = mcInfo.getMaxOptionalArgsSize();
if (int extra = optArgsSize % getStackFrameSizeAlignment())
optArgsSize += (getStackFrameSizeAlignment() - extra);
int offset = optArgsSize + FirstOptionalOutgoingArgOffsetFromSP;
assert((offset - OFFSET) % getStackFrameSizeAlignment() == 0);
//---------------------------------------------------------------------------
// class UltraSparcMachine
//
// Purpose:
// Primary interface to machine description for the UltraSPARC.
// Primarily just initializes machine-dependent parameters in
// class TargetMachine, and creates machine-dependent subclasses
// for classes such as MachineInstrInfo.
//
//---------------------------------------------------------------------------
UltraSparc::UltraSparc()
: TargetMachine("UltraSparc-Native"),
schedInfo(*this),
regInfo(*this),
cacheInfo(*this),
optInfo(*this)
{
optSizeForSubWordData = 4;
minMemOpWordSize = 8;
maxAtomicMemOpWordSize = 8;
}
// addPassesToEmitAssembly - This method controls the entire code generation
// process for the ultra sparc.
//
void UltraSparc::addPassesToEmitAssembly(PassManager &PM, std::ostream &Out)
{
// Construct and initialize the MachineFunction object for this fn.
PM.add(createMachineCodeConstructionPass(*this));
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//Insert empty stackslots in the stack frame of each function
//so %fp+offset-8 and %fp+offset-16 are empty slots now!
PM.add(createStackSlotsPass(*this));
// Specialize LLVM code for this target machine and then
// run basic dataflow optimizations on LLVM code.
if (!DisablePreSelect)
{
PM.add(createPreSelectionPass(*this));
/* PM.add(createReassociatePass()); */
PM.add(createLICMPass());
PM.add(createGCSEPass());
}
PM.add(createInstructionSelectionPass(*this));
if (!DisableSched)
PM.add(createInstructionSchedulingWithSSAPass(*this));
PM.add(getRegisterAllocator(*this));
PM.add(getPrologEpilogInsertionPass());
if (!DisablePeephole)
PM.add(createPeepholeOptsPass(*this));
PM.add(MappingInfoForFunction(Out));
// Output assembly language to the .s file. Assembly emission is split into
// two parts: Function output and Global value output. This is because
// function output is pipelined with all of the rest of code generation stuff,
// allowing machine code representations for functions to be free'd after the
// function has been emitted.
//
PM.add(getFunctionAsmPrinterPass(Out));
PM.add(createMachineCodeDestructionPass()); // Free stuff no longer needed
// Emit Module level assembly after all of the functions have been processed.
PM.add(getModuleAsmPrinterPass(Out));
// Emit bytecode to the assembly file into its special section next
PM.add(getEmitBytecodeToAsmPass(Out));
PM.add(getFunctionInfo(Out));
}