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//===- LoopStrengthReduce.cpp - Strength Reduce GEPs in Loops -------------===//
//                     The LLVM Compiler Infrastructure
//
// This file was developed by Nate Begeman and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//===----------------------------------------------------------------------===//
//
// This pass performs a strength reduction on array references inside loops that
// have as one or more of their components the loop induction variable.  This is
// accomplished by creating a new Value to hold the initial value of the array
// access for the first iteration, and then creating a new GEP instruction in
// the loop to increment the value by the appropriate amount.
//
//===----------------------------------------------------------------------===//

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#define DEBUG_TYPE "loop-reduce"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/Type.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/ScalarEvolutionExpander.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Target/TargetData.h"
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#include <algorithm>
#include <iostream>
#include <set>
using namespace llvm;

namespace {
  Statistic<> NumReduced ("loop-reduce", "Number of GEPs strength reduced");
  Statistic<> NumInserted("loop-reduce", "Number of PHIs inserted");
  Statistic<> NumVariable("loop-reduce","Number of PHIs with variable strides");
  /// IVStrideUse - Keep track of one use of a strided induction variable, where
  /// the stride is stored externally.  The Offset member keeps track of the 
  /// offset from the IV, User is the actual user of the operand, and 'Operand'
  /// is the operand # of the User that is the use.
  struct IVStrideUse {
    SCEVHandle Offset;
    Instruction *User;
    Value *OperandValToReplace;

    // isUseOfPostIncrementedValue - True if this should use the
    // post-incremented version of this IV, not the preincremented version.
    // This can only be set in special cases, such as the terminating setcc
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    // instruction for a loop or uses dominated by the loop.
    
    IVStrideUse(const SCEVHandle &Offs, Instruction *U, Value *O)
      : Offset(Offs), User(U), OperandValToReplace(O),
        isUseOfPostIncrementedValue(false) {}
  };
  
  /// IVUsersOfOneStride - This structure keeps track of all instructions that
  /// have an operand that is based on the trip count multiplied by some stride.
  /// The stride for all of these users is common and kept external to this
  /// structure.
  struct IVUsersOfOneStride {
    /// Users - Keep track of all of the users of this stride as well as the
    /// initial value and the operand that uses the IV.
    std::vector<IVStrideUse> Users;
    
    void addUser(const SCEVHandle &Offset,Instruction *User, Value *Operand) {
      Users.push_back(IVStrideUse(Offset, User, Operand));
  class LoopStrengthReduce : public FunctionPass {
    LoopInfo *LI;
    ScalarEvolution *SE;
    const TargetData *TD;
    const Type *UIntPtrTy;

    /// MaxTargetAMSize - This is the maximum power-of-two scale value that the
    /// target can handle for free with its addressing modes.

    /// IVUsesByStride - Keep track of all uses of induction variables that we
    /// are interested in.  The key of the map is the stride of the access.
    std::map<SCEVHandle, IVUsersOfOneStride> IVUsesByStride;
    /// StrideOrder - An ordering of the keys in IVUsesByStride that is stable:
    /// We use this to iterate over the IVUsesByStride collection without being
    /// dependent on random ordering of pointers in the process.
    std::vector<SCEVHandle> StrideOrder;

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    /// CastedValues - As we need to cast values to uintptr_t, this keeps track
    /// of the casted version of each value.  This is accessed by
    /// getCastedVersionOf.
    std::map<Value*, Value*> CastedPointers;

    /// DeadInsts - Keep track of instructions we may have made dead, so that
    /// we can remove them after we are done working.
    std::set<Instruction*> DeadInsts;
    LoopStrengthReduce(unsigned MTAMS = 1)
      : MaxTargetAMSize(MTAMS) {
    }

    virtual bool runOnFunction(Function &) {
      LI = &getAnalysis<LoopInfo>();
      SE = &getAnalysis<ScalarEvolution>();
      TD = &getAnalysis<TargetData>();
      UIntPtrTy = TD->getIntPtrType();
      Changed = false;

      for (LoopInfo::iterator I = LI->begin(), E = LI->end(); I != E; ++I)
        runOnLoop(*I);
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      return Changed;
    }

    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
      // We split critical edges, so we change the CFG.  However, we do update
      // many analyses if they are around.
      AU.addPreservedID(LoopSimplifyID);
      AU.addPreserved<LoopInfo>();
      AU.addPreserved<DominatorSet>();
      AU.addPreserved<ImmediateDominators>();
      AU.addPreserved<DominanceFrontier>();
      AU.addPreserved<DominatorTree>();

      AU.addRequired<ScalarEvolution>();
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    /// getCastedVersionOf - Return the specified value casted to uintptr_t.
    ///
    Value *getCastedVersionOf(Value *V);
private:
    bool AddUsersIfInteresting(Instruction *I, Loop *L,
                               std::set<Instruction*> &Processed);
    SCEVHandle GetExpressionSCEV(Instruction *E, Loop *L);

    void StrengthReduceStridedIVUsers(const SCEVHandle &Stride,
                                      IVUsersOfOneStride &Uses,
    void DeleteTriviallyDeadInstructions(std::set<Instruction*> &Insts);
  };
  RegisterOpt<LoopStrengthReduce> X("loop-reduce",
                                    "Loop Strength Reduction");
FunctionPass *llvm::createLoopStrengthReducePass(unsigned MaxTargetAMSize) {
  return new LoopStrengthReduce(MaxTargetAMSize);
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/// getCastedVersionOf - Return the specified value casted to uintptr_t.
///
Value *LoopStrengthReduce::getCastedVersionOf(Value *V) {
  if (V->getType() == UIntPtrTy) return V;
  if (Constant *CB = dyn_cast<Constant>(V))
    return ConstantExpr::getCast(CB, UIntPtrTy);

  Value *&New = CastedPointers[V];
  if (New) return New;
  
  BasicBlock::iterator InsertPt;
  if (Argument *Arg = dyn_cast<Argument>(V)) {
    // Insert into the entry of the function, after any allocas.
    InsertPt = Arg->getParent()->begin()->begin();
    while (isa<AllocaInst>(InsertPt)) ++InsertPt;
  } else {
    if (InvokeInst *II = dyn_cast<InvokeInst>(V)) {
      InsertPt = II->getNormalDest()->begin();
    } else {
      InsertPt = cast<Instruction>(V);
      ++InsertPt;
    }

    // Do not insert casts into the middle of PHI node blocks.
    while (isa<PHINode>(InsertPt)) ++InsertPt;
  }
  
  New = new CastInst(V, UIntPtrTy, V->getName(), InsertPt);
  DeadInsts.insert(cast<Instruction>(New));
  return New;
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