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//===-- DwarfEHPrepare - Prepare exception handling for code generation ---===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass mulches exception handling code into a form adapted to code
// generation. Required if using dwarf exception handling.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "dwarfehprepare"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/IRBuilder.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/PromoteMemToReg.h"
using namespace llvm;
STATISTIC(NumExceptionValuesMoved, "Number of eh.exception calls moved");
STATISTIC(NumLonelyLandingPads, "Number of landing pads with no selector");
STATISTIC(NumLonelySelectors, "Number of lonely selectors lowered");
STATISTIC(NumLandingPadsSplit, "Number of landing pads split");
STATISTIC(NumSelectorsAdjusted, "Number of selector results adjusted");
STATISTIC(NumSelectorsSimplified, "Number of selectors truncated");
STATISTIC(NumStackTempsIntroduced, "Number of stack temporaries introduced");
STATISTIC(NumUnwindsLowered, "Number of unwind instructions lowered");
namespace {
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committed
class DwarfEHPrepare : public FunctionPass {
const TargetLowering *TLI;
// The eh.exception intrinsic.
Function *ExceptionIntrinsic;
// The eh.selector intrinsic.
Function *SelectorIntrinsic;
// The eh.typeid.for intrinsic.
Function *TypeIdIntrinsic;
// _Unwind_Resume or the target equivalent.
Constant *RewindFunction;
// _Unwind_RaiseException.
Constant *UnwindFunction;
// Dominator info is used when turning stack temporaries into registers.
DominatorTree *DT;
DominanceFrontier *DF;
// The function we are running on.
Function *F;
// The current context.
LLVMContext *Context;
// The personality and catch-all value for this function.
Constant *Personality;
Constant *CatchAll;
// The landing pads for this function.
typedef SmallPtrSet<BasicBlock*, 8> BBSet;
BBSet LandingPads;
// Stack temporary used to hold eh.exception values.
AllocaInst *ExceptionValueVar;
bool NormalizeLandingPads();
bool LowerUnwinds();
bool MoveSelectorCalls();
bool RectifySelectorCalls();
bool MoveExceptionValueCalls();
bool AddMissingSelectors();
bool FinishStackTemporaries();
bool PromoteStackTemporaries();
Instruction *CreateExceptionValueCall(BasicBlock *BB);
Instruction *CreateValueLoad(BasicBlock *BB);
/// CreateReadOfExceptionValue - Return the result of the eh.exception
/// intrinsic by calling the intrinsic if in a landing pad, or loading
/// it from the exception value variable otherwise.
Instruction *CreateReadOfExceptionValue(BasicBlock *BB) {
return LandingPads.count(BB) ?
CreateExceptionValueCall(BB) : CreateValueLoad(BB);
}
public:
static char ID; // Pass identification, replacement for typeid.
DwarfEHPrepare(const TargetLowering *tli) :
FunctionPass(&ID), TLI(tli), ExceptionIntrinsic(0),
SelectorIntrinsic(0), TypeIdIntrinsic(0), RewindFunction(0),
UnwindFunction(0) {}
virtual bool runOnFunction(Function &Fn);
const char *getPassName() const {
return "Exception handling preparation";
}
};
} // end anonymous namespace
char DwarfEHPrepare::ID = 0;
FunctionPass *llvm::createDwarfEHPass(const TargetLowering *tli) {
return new DwarfEHPrepare(tli);
}
/// NormalizeLandingPads - Normalize and discover landing pads, noting them
/// in the LandingPads set. A landing pad is normal if the only CFG edges
/// that end at it are unwind edges from invoke instructions. If we inlined
/// through an invoke we could have a normal branch from the previous
/// unwind block through to the landing pad for the original invoke.
/// Abnormal landing pads are fixed up by redirecting all unwind edges to
/// a new basic block which falls through to the original.
bool DwarfEHPrepare::NormalizeLandingPads() {
bool Changed = false;
for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
TerminatorInst *TI = I->getTerminator();
if (!isa<InvokeInst>(TI))
continue;
BasicBlock *LPad = TI->getSuccessor(1);
// Skip landing pads that have already been normalized.
if (LandingPads.count(LPad))
continue;
// Check that only invoke unwind edges end at the landing pad.
bool OnlyUnwoundTo = true;
for (pred_iterator PI = pred_begin(LPad), PE = pred_end(LPad);
PI != PE; ++PI) {
TerminatorInst *PT = (*PI)->getTerminator();
if (!isa<InvokeInst>(PT) || LPad == PT->getSuccessor(0)) {
OnlyUnwoundTo = false;
break;
}
}
if (OnlyUnwoundTo) {
// Only unwind edges lead to the landing pad. Remember the landing pad.
LandingPads.insert(LPad);
continue;
}
// At least one normal edge ends at the landing pad. Redirect the unwind
// edges to a new basic block which falls through into this one.
// Create the new basic block.
BasicBlock *NewBB = BasicBlock::Create(*Context,
LPad->getName() + "_unwind_edge");
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// Insert it into the function right before the original landing pad.
LPad->getParent()->getBasicBlockList().insert(LPad, NewBB);
// Redirect unwind edges from the original landing pad to NewBB.
for (pred_iterator PI = pred_begin(LPad), PE = pred_end(LPad); PI != PE; ) {
TerminatorInst *PT = (*PI++)->getTerminator();
if (isa<InvokeInst>(PT) && PT->getSuccessor(1) == LPad)
// Unwind to the new block.
PT->setSuccessor(1, NewBB);
}
// If there are any PHI nodes in LPad, we need to update them so that they
// merge incoming values from NewBB instead.
for (BasicBlock::iterator II = LPad->begin(); isa<PHINode>(II); ++II) {
PHINode *PN = cast<PHINode>(II);
pred_iterator PB = pred_begin(NewBB), PE = pred_end(NewBB);
// Check to see if all of the values coming in via unwind edges are the
// same. If so, we don't need to create a new PHI node.
Value *InVal = PN->getIncomingValueForBlock(*PB);
for (pred_iterator PI = PB; PI != PE; ++PI) {
if (PI != PB && InVal != PN->getIncomingValueForBlock(*PI)) {
InVal = 0;
break;
}
}
if (InVal == 0) {
// Different unwind edges have different values. Create a new PHI node
// in NewBB.
PHINode *NewPN = PHINode::Create(PN->getType(), PN->getName()+".unwind",
NewBB);
// Add an entry for each unwind edge, using the value from the old PHI.
for (pred_iterator PI = PB; PI != PE; ++PI)
NewPN->addIncoming(PN->getIncomingValueForBlock(*PI), *PI);
// Now use this new PHI as the common incoming value for NewBB in PN.
InVal = NewPN;
}
// Revector exactly one entry in the PHI node to come from NewBB
// and delete all other entries that come from unwind edges. If
// there are both normal and unwind edges from the same predecessor,
// this leaves an entry for the normal edge.
for (pred_iterator PI = PB; PI != PE; ++PI)
PN->removeIncomingValue(*PI);
PN->addIncoming(InVal, NewBB);
}
// Add a fallthrough from NewBB to the original landing pad.
BranchInst::Create(LPad, NewBB);
// Now update DominatorTree and DominanceFrontier analysis information.
if (DT)
DT->splitBlock(NewBB);
if (DF)
DF->splitBlock(NewBB);
// Remember the newly constructed landing pad. The original landing pad
// LPad is no longer a landing pad now that all unwind edges have been
// revectored to NewBB.
LandingPads.insert(NewBB);
++NumLandingPadsSplit;
Changed = true;
}
return Changed;
}
/// LowerUnwinds - Turn unwind instructions into calls to _Unwind_Resume,
/// rethrowing any previously caught exception. This will crash horribly
/// at runtime if there is no such exception: using unwind to throw a new
/// exception is currently not supported.
bool DwarfEHPrepare::LowerUnwinds() {
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SmallVector<TerminatorInst*, 16> UnwindInsts;
for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
TerminatorInst *TI = I->getTerminator();
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if (isa<UnwindInst>(TI))
UnwindInsts.push_back(TI);
}
if (UnwindInsts.empty()) return false;
// Find the rewind function if we didn't already.
if (!RewindFunction) {
std::vector<const Type*>
Params(1, Type::getInt8PtrTy(*Context));
FunctionType *FTy = FunctionType::get(Type::getVoidTy(*Context),
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Params, false);
const char *RewindName = TLI->getLibcallName(RTLIB::UNWIND_RESUME);
RewindFunction = F->getParent()->getOrInsertFunction(RewindName, FTy);
}
for (SmallVectorImpl<TerminatorInst*>::iterator
I = UnwindInsts.begin(), E = UnwindInsts.end(); I != E; ++I) {
TerminatorInst *TI = *I;
// Replace the unwind instruction with a call to _Unwind_Resume (or the
// appropriate target equivalent) followed by an UnreachableInst.
// Create the call...
CallInst *CI = CallInst::Create(RewindFunction,
CreateReadOfExceptionValue(TI->getParent()),
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"", TI);
CI->setCallingConv(TLI->getLibcallCallingConv(RTLIB::UNWIND_RESUME));
// ...followed by an UnreachableInst.
new UnreachableInst(*Context, TI);
// Nuke the unwind instruction.
TI->eraseFromParent();
++NumUnwindsLowered;
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}
return true;
}
/// MoveSelectorCalls - Make sure that every call to eh.selector occurs in its
/// own landing pad, the landing pad corresponding to the exception object.
bool DwarfEHPrepare::MoveSelectorCalls() {
// If the eh.selector intrinsic is not declared in the module then there is
// nothing to do. Speed up compilation by checking for this common case.
if (!F->getParent()->getFunction(Intrinsic::getName(Intrinsic::eh_selector)))
return false;
// TODO: There is a lot of room for optimization here.
bool Changed = false;
BasicBlock *UnrBB = 0;
for (Function::iterator BB = F->begin(); BB != F->end(); ++BB) {
// If this basic block is not a landing pad then synthesize a landing pad
// for every selector in it.
bool SynthesizeLandingPad = !LandingPads.count(BB);
for (BasicBlock::iterator II = BB->begin(), IE = BB->end(); II != IE; ++II) {
EHSelectorInst *SI = dyn_cast<EHSelectorInst>(II);
// Only interested in eh.selector calls.
if (!SI)
continue;
// Note the personality and catch-all for later use.
Personality = cast<Constant>(SI->getOperand(2));
CatchAll = cast<Constant>(SI->getOperand(SI->getNumOperands() - 1)
->stripPointerCasts());
// The exception object.
Value *Exception = SI->getOperand(1);
if (!SynthesizeLandingPad) {
// Did the exception come from unwinding to this landing pad or another?
// If it comes from a different landing pad then we need to synthesize a
// new landing pad for the selector.
EHExceptionInst *EI = dyn_cast<EHExceptionInst>(Exception);
SynthesizeLandingPad = !EI || EI->getParent() != BB;
}
if (!SynthesizeLandingPad) {
// This is the first selector in this landing pad, and it is the landing
// pad corresponding to the exception object. No need to do anything to
// this selector, but any subsequent selectors in this landing pad will
// need their own invoke in order to make them independent of this one.
SynthesizeLandingPad = true;
continue;
}
// Rethrow the exception and catch it again, generating a landing pad for
// this selector to live in.
// Find _Unwind_RaiseException if we didn't already.
if (!UnwindFunction) {
std::vector<const Type*> ArgTys(1, Type::getInt8PtrTy(*Context));
const FunctionType *FTy =
FunctionType::get(Type::getInt32Ty(*Context), ArgTys, true);
const char *Name = "_Unwind_RaiseException";
UnwindFunction = F->getParent()->getOrInsertFunction(Name, FTy);
}
// Create a basic block containing only an unreachable instruction if we
// didn't already.
if (!UnrBB) {
UnrBB = BasicBlock::Create(*Context, "unreachable", F);
new UnreachableInst(*Context, UnrBB);
}
// Split the basic block before the selector.
BasicBlock *NewBB = SplitBlock(BB, SI, this);
// Replace the terminator with an invoke of _Unwind_RaiseException.
BB->getTerminator()->eraseFromParent();
InvokeInst::Create(UnwindFunction, UnrBB, NewBB, &Exception,
1 + &Exception, "", BB);
// The split off basic block is now a landing pad.
LandingPads.insert(NewBB);
// Replace the exception argument in the selector call with a call to
// eh.exception. This is not really necessary but it makes things more
// regular.
Exception = CreateExceptionValueCall(NewBB);
SI->setOperand(1, Exception);
++NumLonelySelectors;
Changed = true;
// All instructions still in the original basic block have been scanned.
// Move on to the next basic block.
break;
}
}
return Changed;
}
/// RectifySelectorCalls - Remove useless catch-all clauses from the ends of
/// selectors, or correct the selector result for the presence of the catch-all
/// if it is really needed.
bool DwarfEHPrepare::RectifySelectorCalls() {
// If the eh.selector intrinsic is not declared in the module then there is
// nothing to do. Speed up compilation by checking for this common case.
if (!F->getParent()->getFunction(Intrinsic::getName(Intrinsic::eh_selector)))
return false;
bool Changed = false;
for (BBSet::iterator I = LandingPads.begin(), E = LandingPads.end(); I != E;
++I)
for (BasicBlock::iterator II = (*I)->begin(), IE = (*I)->end(); II != IE; )
if (EHSelectorInst *SI = dyn_cast<EHSelectorInst>(II++)) {
// Found a call to eh.selector. Check whether it has a catch-all in the
// middle.
unsigned LastIndex = 0;
for (unsigned i = 3, e = SI->getNumOperands() - 1; i < e; ++i) {
Value *V = SI->getOperand(i);
if (V->stripPointerCasts() == CatchAll) {
// A catch-all. The catch-all at the end was not needed.
LastIndex = i;
break;
} else if (ConstantInt *FilterLength = dyn_cast<ConstantInt>(V)) {
// A cleanup or a filter.
unsigned Length = FilterLength->getZExtValue();
if (Length == 0)
// A cleanup - skip it.
continue;
if (Length == 1) {
// A catch-all filter. Drop everything that follows.
LastIndex = i;
break;
}
// A filter, skip over the typeinfos.
i += Length - 1;
}
}
if (LastIndex) {
// Drop the pointless catch-all from the end. In fact drop everything
// after LastIndex as an optimization.
SmallVector<Value*, 16> Args;
Args.reserve(LastIndex);
for (unsigned i = 1; i <= LastIndex; ++i)
Args.push_back(SI->getOperand(i));
CallInst *CI = CallInst::Create(SI->getOperand(0), Args.begin(),
Args.end(), "", SI);
CI->takeName(SI);
SI->replaceAllUsesWith(CI);
SI->eraseFromParent();
++NumSelectorsSimplified;
} else if (!isa<ConstantInt>(CatchAll) && // Not a cleanup.
!SI->use_empty()) {
// Correct the selector value to return zero if the catch-all matches.
Constant *Zero = ConstantInt::getNullValue(Type::getInt32Ty(*Context));
// Create the new selector value, with placeholders instead of the
// real operands and make everyone use it. The reason for this round
// about approach is that the computation of the new value makes use
// of the old value, so we can't just compute it then do RAUW.
SelectInst *S = SelectInst::Create(ConstantInt::getFalse(*Context),
Zero, Zero, "", II);
SI->replaceAllUsesWith(S);
// Now calculate the operands of the select.
IRBuilder<> Builder(*I, S);
// Find the eh.typeid.for intrinsic if we didn't already.
if (!TypeIdIntrinsic)
TypeIdIntrinsic = Intrinsic::getDeclaration(F->getParent(),
Intrinsic::eh_typeid_for);
// Obtain the id of the catch-all.
Value *CatchAllId = Builder.CreateCall(TypeIdIntrinsic,
ConstantExpr::getBitCast(CatchAll, Type::getInt8PtrTy(*Context)));
// Compare it with the original selector result. If it matched then
// the selector result is zero, otherwise it is the original selector.
Value *MatchesCatchAll = Builder.CreateICmpEQ(SI, CatchAllId);
S->setOperand(0, MatchesCatchAll);
S->setOperand(2, SI);
++NumSelectorsAdjusted;
}
Changed = true;
break;
}
return Changed;
}
/// Make sure every landing pad has a selector in it.
bool DwarfEHPrepare::AddMissingSelectors() {
if (!Personality)
// We only know how to codegen invokes if there is a personality.
// FIXME: This results in wrong code.
return false;
bool Changed = false;
for (BBSet::iterator I = LandingPads.begin(), E = LandingPads.end(); I != E;
++I) {
bool FoundSelector = false;
// Check whether the landing pad already contains a call to eh.selector.
for (BasicBlock::iterator II = (*I)->begin(), IE = (*I)->end(); II != IE;
++II)
if (isa<EHSelectorInst>(II)) {
FoundSelector = true;
break;
}
if (FoundSelector)
continue;
// Find the eh.selector intrinsic if we didn't already.
if (!SelectorIntrinsic)
SelectorIntrinsic = Intrinsic::getDeclaration(F->getParent(),
Intrinsic::eh_selector);
// Get the exception object.
Instruction *Exception = CreateExceptionValueCall(*I);
Value *Args[3] = { Exception, Personality, CatchAll };
CallInst *Selector = CallInst::Create(SelectorIntrinsic, Args, Args + 3);
Selector->insertAfter(Exception);
++NumLonelyLandingPads;
Changed = true;
}
return Changed;
}
/// MoveExceptionValueCalls - Ensure that eh.exception is only ever called from
/// landing pads by replacing calls outside of landing pads with loads from a
/// stack temporary. Move eh.exception calls inside landing pads to the start
/// of the landing pad (optional, but may make things simpler for later passes).
bool DwarfEHPrepare::MoveExceptionValueCalls() {
// If the eh.exception intrinsic is not declared in the module then there is
// nothing to do. Speed up compilation by checking for this common case.
if (!ExceptionIntrinsic &&
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!F->getParent()->getFunction(Intrinsic::getName(Intrinsic::eh_exception)))
return false;
bool Changed = false;
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E;)
if (IntrinsicInst *CI = dyn_cast<IntrinsicInst>(II++))
if (CI->getIntrinsicID() == Intrinsic::eh_exception) {
if (!CI->use_empty()) {
Value *ExceptionValue = CreateReadOfExceptionValue(BB);
if (CI == ExceptionValue) {
// The call was at the start of a landing pad - leave it alone.
assert(LandingPads.count(BB) &&
"Created eh.exception call outside landing pad!");
continue;
}
CI->replaceAllUsesWith(ExceptionValue);
}
CI->eraseFromParent();
++NumExceptionValuesMoved;
Changed = true;
}
}
return Changed;
}
/// FinishStackTemporaries - If we introduced a stack variable to hold the
/// exception value then initialize it in each landing pad.
bool DwarfEHPrepare::FinishStackTemporaries() {
if (!ExceptionValueVar)
// Nothing to do.
return false;
bool Changed = false;
// Make sure that there is a store of the exception value at the start of
// each landing pad.
for (BBSet::iterator LI = LandingPads.begin(), LE = LandingPads.end();
LI != LE; ++LI) {
Instruction *ExceptionValue = CreateReadOfExceptionValue(*LI);
Instruction *Store = new StoreInst(ExceptionValue, ExceptionValueVar);
Store->insertAfter(ExceptionValue);
Changed = true;
}
return Changed;
}
/// PromoteStackTemporaries - Turn any stack temporaries we introduced into
/// registers if possible.
bool DwarfEHPrepare::PromoteStackTemporaries() {
if (ExceptionValueVar && DT && DF && isAllocaPromotable(ExceptionValueVar)) {
// Turn the exception temporary into registers and phi nodes if possible.
std::vector<AllocaInst*> Allocas(1, ExceptionValueVar);
PromoteMemToReg(Allocas, *DT, *DF, *Context);
return true;
}
return false;
}
/// CreateExceptionValueCall - Insert a call to the eh.exception intrinsic at
/// the start of the basic block (unless there already is one, in which case
/// the existing call is returned).
Instruction *DwarfEHPrepare::CreateExceptionValueCall(BasicBlock *BB) {
Instruction *Start = BB->getFirstNonPHI();
// Is this a call to eh.exception?
if (IntrinsicInst *CI = dyn_cast<IntrinsicInst>(Start))
if (CI->getIntrinsicID() == Intrinsic::eh_exception)
// Reuse the existing call.
return Start;
// Find the eh.exception intrinsic if we didn't already.
if (!ExceptionIntrinsic)
ExceptionIntrinsic = Intrinsic::getDeclaration(F->getParent(),
Intrinsic::eh_exception);
// Create the call.
return CallInst::Create(ExceptionIntrinsic, "eh.value.call", Start);
}
/// CreateValueLoad - Insert a load of the exception value stack variable
/// (creating it if necessary) at the start of the basic block (unless
/// there already is a load, in which case the existing load is returned).
Instruction *DwarfEHPrepare::CreateValueLoad(BasicBlock *BB) {
Instruction *Start = BB->getFirstNonPHI();
// Is this a load of the exception temporary?
if (ExceptionValueVar)
if (LoadInst* LI = dyn_cast<LoadInst>(Start))
if (LI->getPointerOperand() == ExceptionValueVar)
// Reuse the existing load.
return Start;
// Create the temporary if we didn't already.
if (!ExceptionValueVar) {
ExceptionValueVar = new AllocaInst(PointerType::getUnqual(
Type::getInt8Ty(*Context)), "eh.value", F->begin()->begin());
++NumStackTempsIntroduced;
}
// Load the value.
return new LoadInst(ExceptionValueVar, "eh.value.load", Start);
}
bool DwarfEHPrepare::runOnFunction(Function &Fn) {
bool Changed = false;
// Initialize internal state.
DT = getAnalysisIfAvailable<DominatorTree>();
DF = getAnalysisIfAvailable<DominanceFrontier>();
ExceptionValueVar = 0;
Personality = 0;
CatchAll = 0;
Context = &Fn.getContext();
F = &Fn;
// Ensure that only unwind edges end at landing pads (a landing pad is a
// basic block where an invoke unwind edge ends).
Changed |= NormalizeLandingPads();
// Turn unwind instructions into libcalls.
Changed |= LowerUnwinds();
// Make sure that every call to eh.selector occurs in its own landing pad.
Changed |= MoveSelectorCalls();
// Remove useless catch-all clauses from the ends of selectors, or correct the
// selector result for the presence of the catch-all if it is really needed.
Changed |= RectifySelectorCalls();
// Make sure every landing pad has a selector in it.
Changed |= AddMissingSelectors();
// Move eh.exception calls to landing pads.
Changed |= MoveExceptionValueCalls();
// Initialize any stack temporaries we introduced.
Changed |= FinishStackTemporaries();
// Turn any stack temporaries into registers if possible.
//TODO if (!CompileFast)
//TODO Changed |= PromoteStackTemporaries();
LandingPads.clear();
return Changed;
}