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//== MemRegion.cpp - Abstract memory regions for static analysis --*- C++ -*--//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//  This file defines MemRegion and its subclasses.  MemRegion defines a
//  partially-typed abstraction of memory useful for path-sensitive dataflow
//  analyses.
//
//===----------------------------------------------------------------------===//

#include "clang/Analysis/AnalysisContext.h"
#include "clang/Checker/PathSensitive/MemRegion.h"
#include "clang/AST/CharUnits.h"
#include "llvm/Support/raw_ostream.h"
//===----------------------------------------------------------------------===//
// MemRegion Construction.
//===----------------------------------------------------------------------===//

template<typename RegionTy> struct MemRegionManagerTrait;

template <typename RegionTy, typename A1>
RegionTy* MemRegionManager::getRegion(const A1 a1) {
  
  const typename MemRegionManagerTrait<RegionTy>::SuperRegionTy *superRegion =
  MemRegionManagerTrait<RegionTy>::getSuperRegion(*this, a1);
  
  llvm::FoldingSetNodeID ID;
  RegionTy::ProfileRegion(ID, a1, superRegion);
  void* InsertPos;
  RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID,
                                                                   InsertPos));
  
  if (!R) {
    R = (RegionTy*) A.Allocate<RegionTy>();
    new (R) RegionTy(a1, superRegion);
    Regions.InsertNode(R, InsertPos);
  }
  
  return R;
}

template <typename RegionTy, typename A1>
RegionTy* MemRegionManager::getSubRegion(const A1 a1,
                                         const MemRegion *superRegion) {
  llvm::FoldingSetNodeID ID;
  RegionTy::ProfileRegion(ID, a1, superRegion);
  void* InsertPos;
  RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID,
                                                                   InsertPos));
  
  if (!R) {
    R = (RegionTy*) A.Allocate<RegionTy>();
    new (R) RegionTy(a1, superRegion);
    Regions.InsertNode(R, InsertPos);
  }
  
  return R;
}

template <typename RegionTy, typename A1, typename A2>
RegionTy* MemRegionManager::getRegion(const A1 a1, const A2 a2) {
  
  const typename MemRegionManagerTrait<RegionTy>::SuperRegionTy *superRegion =
  MemRegionManagerTrait<RegionTy>::getSuperRegion(*this, a1, a2);
  
  llvm::FoldingSetNodeID ID;
  RegionTy::ProfileRegion(ID, a1, a2, superRegion);
  void* InsertPos;
  RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID,
                                                                   InsertPos));
  
  if (!R) {
    R = (RegionTy*) A.Allocate<RegionTy>();
    new (R) RegionTy(a1, a2, superRegion);
    Regions.InsertNode(R, InsertPos);
  }
  
  return R;
}

template <typename RegionTy, typename A1, typename A2>
RegionTy* MemRegionManager::getSubRegion(const A1 a1, const A2 a2,
                                         const MemRegion *superRegion) {
  
  llvm::FoldingSetNodeID ID;
  RegionTy::ProfileRegion(ID, a1, a2, superRegion);
  void* InsertPos;
  RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID,
                                                                   InsertPos));
  
  if (!R) {
    R = (RegionTy*) A.Allocate<RegionTy>();
    new (R) RegionTy(a1, a2, superRegion);
    Regions.InsertNode(R, InsertPos);
  }
  
  return R;
}

template <typename RegionTy, typename A1, typename A2, typename A3>
RegionTy* MemRegionManager::getSubRegion(const A1 a1, const A2 a2, const A3 a3,
                                         const MemRegion *superRegion) {
  
  llvm::FoldingSetNodeID ID;
  RegionTy::ProfileRegion(ID, a1, a2, a3, superRegion);
  void* InsertPos;
  RegionTy* R = cast_or_null<RegionTy>(Regions.FindNodeOrInsertPos(ID,
                                                                   InsertPos));
  
  if (!R) {
    R = (RegionTy*) A.Allocate<RegionTy>();
    new (R) RegionTy(a1, a2, a3, superRegion);
    Regions.InsertNode(R, InsertPos);
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
MemRegionManager::~MemRegionManager() {
  // All regions and their data are BumpPtrAllocated.  No need to call
  // their destructors.
}

//===----------------------------------------------------------------------===//
// Basic methods.
//===----------------------------------------------------------------------===//

bool SubRegion::isSubRegionOf(const MemRegion* R) const {
  const MemRegion* r = getSuperRegion();
  while (r != 0) {
    if (r == R)
      return true;
    if (const SubRegion* sr = dyn_cast<SubRegion>(r))
      r = sr->getSuperRegion();
    else
      break;
  }
  return false;
}

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MemRegionManager* SubRegion::getMemRegionManager() const {
  const SubRegion* r = this;
  do {
    const MemRegion *superRegion = r->getSuperRegion();
    if (const SubRegion *sr = dyn_cast<SubRegion>(superRegion)) {
      r = sr;
      continue;
    }
    return superRegion->getMemRegionManager();
  } while (1);
}

const StackFrameContext *VarRegion::getStackFrame() const {
  const StackSpaceRegion *SSR = dyn_cast<StackSpaceRegion>(getMemorySpace());
  return SSR ? SSR->getStackFrame() : NULL;
}

//===----------------------------------------------------------------------===//
// FoldingSet profiling.
//===----------------------------------------------------------------------===//

void MemSpaceRegion::Profile(llvm::FoldingSetNodeID& ID) const {
  ID.AddInteger((unsigned)getKind());
}

void StackSpaceRegion::Profile(llvm::FoldingSetNodeID &ID) const {
  ID.AddInteger((unsigned)getKind());
  ID.AddPointer(getStackFrame());
}

void StringRegion::ProfileRegion(llvm::FoldingSetNodeID& ID,
                                 const StringLiteral* Str,
                                 const MemRegion* superRegion) {
  ID.AddInteger((unsigned) StringRegionKind);
  ID.AddPointer(Str);
  ID.AddPointer(superRegion);
}

void AllocaRegion::ProfileRegion(llvm::FoldingSetNodeID& ID,
  ID.AddInteger((unsigned) AllocaRegionKind);
  ID.AddPointer(Ex);
  ID.AddInteger(cnt);
}

void AllocaRegion::Profile(llvm::FoldingSetNodeID& ID) const {
void CompoundLiteralRegion::Profile(llvm::FoldingSetNodeID& ID) const {
  CompoundLiteralRegion::ProfileRegion(ID, CL, superRegion);
}

void CompoundLiteralRegion::ProfileRegion(llvm::FoldingSetNodeID& ID,
                                          const CompoundLiteralExpr* CL,
                                          const MemRegion* superRegion) {
  ID.AddInteger((unsigned) CompoundLiteralRegionKind);
  ID.AddPointer(CL);
  ID.AddPointer(superRegion);
}

void CXXThisRegion::ProfileRegion(llvm::FoldingSetNodeID &ID,
                                  const PointerType *PT,
                                  const MemRegion *sRegion) {
  ID.AddInteger((unsigned) CXXThisRegionKind);
  ID.AddPointer(PT);
  ID.AddPointer(sRegion);
}

void CXXThisRegion::Profile(llvm::FoldingSetNodeID &ID) const {
  CXXThisRegion::ProfileRegion(ID, ThisPointerTy, superRegion);
}
                                  
void DeclRegion::ProfileRegion(llvm::FoldingSetNodeID& ID, const Decl* D,
                               const MemRegion* superRegion, Kind k) {
  ID.AddInteger((unsigned) k);
  ID.AddPointer(D);
  ID.AddPointer(superRegion);
}

void DeclRegion::Profile(llvm::FoldingSetNodeID& ID) const {
  DeclRegion::ProfileRegion(ID, D, superRegion, getKind());
}

void VarRegion::Profile(llvm::FoldingSetNodeID &ID) const {
  VarRegion::ProfileRegion(ID, getDecl(), superRegion);
void SymbolicRegion::ProfileRegion(llvm::FoldingSetNodeID& ID, SymbolRef sym,
                                   const MemRegion *sreg) {
  ID.AddInteger((unsigned) MemRegion::SymbolicRegionKind);
}

void SymbolicRegion::Profile(llvm::FoldingSetNodeID& ID) const {
  SymbolicRegion::ProfileRegion(ID, sym, getSuperRegion());
void ElementRegion::ProfileRegion(llvm::FoldingSetNodeID& ID,
                                  QualType ElementType, SVal Idx,
                                  const MemRegion* superRegion) {
  ID.AddInteger(MemRegion::ElementRegionKind);
  ID.AddPointer(superRegion);
  Idx.Profile(ID);
}

void ElementRegion::Profile(llvm::FoldingSetNodeID& ID) const {
  ElementRegion::ProfileRegion(ID, ElementType, Index, superRegion);
void FunctionTextRegion::ProfileRegion(llvm::FoldingSetNodeID& ID,
                                       const FunctionDecl *FD,
                                       const MemRegion*) {
  ID.AddInteger(MemRegion::FunctionTextRegionKind);
void FunctionTextRegion::Profile(llvm::FoldingSetNodeID& ID) const {
  FunctionTextRegion::ProfileRegion(ID, FD, superRegion);
}

void BlockTextRegion::ProfileRegion(llvm::FoldingSetNodeID& ID,
                                    const BlockDecl *BD, CanQualType,
                                    const AnalysisContext *AC,
                                    const MemRegion*) {
  ID.AddInteger(MemRegion::BlockTextRegionKind);
  ID.AddPointer(BD);
}

void BlockTextRegion::Profile(llvm::FoldingSetNodeID& ID) const {
  BlockTextRegion::ProfileRegion(ID, BD, locTy, AC, superRegion);
void BlockDataRegion::ProfileRegion(llvm::FoldingSetNodeID& ID,
                                    const BlockTextRegion *BC,
                                    const LocationContext *LC,
  ID.AddInteger(MemRegion::BlockDataRegionKind);
  ID.AddPointer(BC);
  ID.AddPointer(LC);
}

void BlockDataRegion::Profile(llvm::FoldingSetNodeID& ID) const {
  BlockDataRegion::ProfileRegion(ID, BC, LC, getSuperRegion());
void CXXObjectRegion::ProfileRegion(llvm::FoldingSetNodeID &ID,
  ID.AddPointer(sReg);
}

void CXXObjectRegion::Profile(llvm::FoldingSetNodeID &ID) const {
  ProfileRegion(ID, Ex, getSuperRegion());
//===----------------------------------------------------------------------===//
// Region pretty-printing.
//===----------------------------------------------------------------------===//

void MemRegion::dump() const {
  dumpToStream(llvm::errs());
std::string MemRegion::getString() const {
  std::string s;
  llvm::raw_string_ostream os(s);
void MemRegion::dumpToStream(llvm::raw_ostream& os) const {
void AllocaRegion::dumpToStream(llvm::raw_ostream& os) const {
  os << "alloca{" << (void*) Ex << ',' << Cnt << '}';
}

void FunctionTextRegion::dumpToStream(llvm::raw_ostream& os) const {
  os << "code{" << getDecl()->getDeclName().getAsString() << '}';
void BlockTextRegion::dumpToStream(llvm::raw_ostream& os) const {
  os << "block_code{" << (void*) this << '}';
void BlockDataRegion::dumpToStream(llvm::raw_ostream& os) const {
  os << "block_data{" << BC << '}';
}


void CompoundLiteralRegion::dumpToStream(llvm::raw_ostream& os) const {
  // FIXME: More elaborate pretty-printing.
  os << "{ " << (void*) CL <<  " }";
void CXXThisRegion::dumpToStream(llvm::raw_ostream &os) const {
  os << "this";
}

void ElementRegion::dumpToStream(llvm::raw_ostream& os) const {
  os << "element{" << superRegion << ','
     << Index << ',' << getElementType().getAsString() << '}';
void FieldRegion::dumpToStream(llvm::raw_ostream& os) const {
  os << superRegion << "->" << getDecl()->getNameAsString();
void ObjCIvarRegion::dumpToStream(llvm::raw_ostream& os) const {
  os << "ivar{" << superRegion << ',' << getDecl()->getNameAsString() << '}';
}

void StringRegion::dumpToStream(llvm::raw_ostream& os) const {
  Str->printPretty(os, 0, PrintingPolicy(getContext().getLangOptions()));
void SymbolicRegion::dumpToStream(llvm::raw_ostream& os) const {
void VarRegion::dumpToStream(llvm::raw_ostream& os) const {
void RegionRawOffset::dump() const {
  dumpToStream(llvm::errs());
}

void RegionRawOffset::dumpToStream(llvm::raw_ostream& os) const {
  os << "raw_offset{" << getRegion() << ',' << getByteOffset() << '}';
}

//===----------------------------------------------------------------------===//
// MemRegionManager methods.
//===----------------------------------------------------------------------===//
template <typename REG>
const REG *MemRegionManager::LazyAllocate(REG*& region) {
  if (!region) {
    region = (REG*) A.Allocate<REG>();
    new (region) REG(this);
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template <typename REG, typename ARG>
const REG *MemRegionManager::LazyAllocate(REG*& region, ARG a) {
  if (!region) {
    region = (REG*) A.Allocate<REG>();
    new (region) REG(this, a);
  }
  
  return region;
}

const StackLocalsSpaceRegion*
MemRegionManager::getStackLocalsRegion(const StackFrameContext *STC) {
  assert(STC);
  if (STC == cachedStackLocalsFrame)
    return cachedStackLocalsRegion;
  cachedStackLocalsFrame = STC;
  return LazyAllocate(cachedStackLocalsRegion, STC);
const StackArgumentsSpaceRegion *
MemRegionManager::getStackArgumentsRegion(const StackFrameContext *STC) {
  assert(STC);
  if (STC == cachedStackArgumentsFrame)
    return cachedStackArgumentsRegion;
  
  cachedStackArgumentsFrame = STC;
  return LazyAllocate(cachedStackArgumentsRegion, STC);
const GlobalsSpaceRegion *MemRegionManager::getGlobalsRegion() {
const HeapSpaceRegion *MemRegionManager::getHeapRegion() {
const MemSpaceRegion *MemRegionManager::getUnknownRegion() {
const MemSpaceRegion *MemRegionManager::getCodeRegion() {
  return LazyAllocate(code);
}

//===----------------------------------------------------------------------===//
// Constructing regions.
//===----------------------------------------------------------------------===//
const StringRegion* MemRegionManager::getStringRegion(const StringLiteral* Str) {
  return getSubRegion<StringRegion>(Str, getGlobalsRegion());
const VarRegion* MemRegionManager::getVarRegion(const VarDecl *D,
                                                const LocationContext *LC) {
    // FIXME: Once we implement scope handling, we will need to properly lookup
    // 'D' to the proper LocationContext.
    const DeclContext *DC = D->getDeclContext();
    const StackFrameContext *STC = LC->getStackFrameForDeclContext(DC);

    if (!STC)
      sReg = getUnknownRegion();
    else {
      sReg = isa<ParmVarDecl>(D) || isa<ImplicitParamDecl>(D)
            ? static_cast<const MemRegion*>(getStackArgumentsRegion(STC))
            : static_cast<const MemRegion*>(getStackLocalsRegion(STC));
    }
  }
  else {
    sReg = getGlobalsRegion();
  }
  
  return getSubRegion<VarRegion>(D, sReg);
}
const VarRegion *MemRegionManager::getVarRegion(const VarDecl *D,
                                                const MemRegion *superR) {
  return getSubRegion<VarRegion>(D, superR);
const BlockDataRegion *
MemRegionManager::getBlockDataRegion(const BlockTextRegion *BC,
                                     const LocationContext *LC) {
  if (LC) {    
    // FIXME: Once we implement scope handling, we want the parent region
    // to be the scope.  
    const StackFrameContext *STC = LC->getCurrentStackFrame();
    assert(STC);
    sReg = getStackLocalsRegion(STC);
  }
  else {
    // We allow 'LC' to be NULL for cases where want BlockDataRegions
    // without context-sensitivity.
    sReg = getUnknownRegion();
  }

  return getSubRegion<BlockDataRegion>(BC, LC, sReg);
MemRegionManager::getCompoundLiteralRegion(const CompoundLiteralExpr* CL,
                                           const LocationContext *LC) {
  
  const MemRegion *sReg = 0;
  
  if (CL->isFileScope())
    sReg = getGlobalsRegion();
  else {
    const StackFrameContext *STC = LC->getCurrentStackFrame();
    assert(STC);
    sReg = getStackLocalsRegion(STC);
  }
  
  return getSubRegion<CompoundLiteralRegion>(CL, sReg);
MemRegionManager::getElementRegion(QualType elementType, SVal Idx,
                                   const MemRegion* superRegion,
                                   ASTContext& Ctx){

  QualType T = Ctx.getCanonicalType(elementType);
  ElementRegion::ProfileRegion(ID, T, Idx, superRegion);

  void* InsertPos;
  MemRegion* data = Regions.FindNodeOrInsertPos(ID, InsertPos);
  ElementRegion* R = cast_or_null<ElementRegion>(data);

  if (!R) {
    R = (ElementRegion*) A.Allocate<ElementRegion>();
    new (R) ElementRegion(T, Idx, superRegion);
MemRegionManager::getFunctionTextRegion(const FunctionDecl *FD) {
  return getSubRegion<FunctionTextRegion>(FD, getCodeRegion());
MemRegionManager::getBlockTextRegion(const BlockDecl *BD, CanQualType locTy,
                                     AnalysisContext *AC) {
  return getSubRegion<BlockTextRegion>(BD, locTy, AC, getCodeRegion());
/// getSymbolicRegion - Retrieve or create a "symbolic" memory region.
const SymbolicRegion *MemRegionManager::getSymbolicRegion(SymbolRef sym) {
  return getSubRegion<SymbolicRegion>(sym, getUnknownRegion());
MemRegionManager::getFieldRegion(const FieldDecl* d,
                                 const MemRegion* superRegion){
  return getSubRegion<FieldRegion>(d, superRegion);
MemRegionManager::getObjCIvarRegion(const ObjCIvarDecl* d,
                                    const MemRegion* superRegion) {
  return getSubRegion<ObjCIvarRegion>(d, superRegion);
MemRegionManager::getCXXObjectRegion(Expr const *E,
                                     LocationContext const *LC) {
  const StackFrameContext *SFC = LC->getCurrentStackFrame();
  assert(SFC);
  return getSubRegion<CXXObjectRegion>(E, getStackLocalsRegion(SFC));
const CXXThisRegion*
MemRegionManager::getCXXThisRegion(QualType thisPointerTy,
                                   const LocationContext *LC) {
  const StackFrameContext *STC = LC->getCurrentStackFrame();
  assert(STC);
  const PointerType *PT = thisPointerTy->getAs<PointerType>();
  assert(PT);
  return getSubRegion<CXXThisRegion>(PT, getStackArgumentsRegion(STC));
}

MemRegionManager::getAllocaRegion(const Expr* E, unsigned cnt,
                                  const LocationContext *LC) {
  const StackFrameContext *STC = LC->getCurrentStackFrame();
  assert(STC);
  return getSubRegion<AllocaRegion>(E, cnt, getStackLocalsRegion(STC));
const MemSpaceRegion *MemRegion::getMemorySpace() const {
  const MemRegion *R = this;
  const SubRegion* SR = dyn_cast<SubRegion>(this);
    R = SR->getSuperRegion();
    SR = dyn_cast<SubRegion>(R);
  return dyn_cast<MemSpaceRegion>(R);
bool MemRegion::hasStackStorage() const {
  return isa<StackSpaceRegion>(getMemorySpace());
bool MemRegion::hasStackNonParametersStorage() const {
  return isa<StackLocalsSpaceRegion>(getMemorySpace());
bool MemRegion::hasStackParametersStorage() const {
  return isa<StackArgumentsSpaceRegion>(getMemorySpace());
bool MemRegion::hasGlobalsOrParametersStorage() const {
  const MemSpaceRegion *MS = getMemorySpace();
  return isa<StackArgumentsSpaceRegion>(MS) ||
         isa<GlobalsSpaceRegion>(MS);
// getBaseRegion strips away all elements and fields, and get the base region
// of them.
const MemRegion *MemRegion::getBaseRegion() const {
  const MemRegion *R = this;
  while (true) {
    if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
      R = ER->getSuperRegion();
      continue;
    }
    if (const FieldRegion *FR = dyn_cast<FieldRegion>(R)) {
      R = FR->getSuperRegion();
      continue;
    }
    break;
  }
  return R;
}

//===----------------------------------------------------------------------===//
// View handling.
//===----------------------------------------------------------------------===//

const MemRegion *MemRegion::StripCasts() const {
    if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
      // FIXME: generalize.  Essentially we want to strip away ElementRegions
      // that were layered on a symbolic region because of casts.  We only
      // want to strip away ElementRegions, however, where the index is 0.
      SVal index = ER->getIndex();
      if (nonloc::ConcreteInt *CI = dyn_cast<nonloc::ConcreteInt>(&index)) {
        if (CI->getValue().getSExtValue() == 0) {

// FIXME: Merge with the implementation of the same method in Store.cpp
static bool IsCompleteType(ASTContext &Ctx, QualType Ty) {
  if (const RecordType *RT = Ty->getAs<RecordType>()) {
    const RecordDecl *D = RT->getDecl();
    if (!D->getDefinition(Ctx))
      return false;
  }

  return true;
}

RegionRawOffset ElementRegion::getAsRawOffset() const {
  CharUnits offset = CharUnits::Zero();
  const ElementRegion *ER = this;
  const MemRegion *superR = NULL;
  ASTContext &C = getContext();
  // FIXME: Handle multi-dimensional arrays.

  while (ER) {
    superR = ER->getSuperRegion();
    // FIXME: generalize to symbolic offsets.
    SVal index = ER->getIndex();
    if (nonloc::ConcreteInt *CI = dyn_cast<nonloc::ConcreteInt>(&index)) {
      // Update the offset.
      int64_t i = CI->getValue().getSExtValue();
      if (i != 0) {
        QualType elemType = ER->getElementType();
        // If we are pointing to an incomplete type, go no further.
        if (!IsCompleteType(C, elemType)) {
          superR = ER;
          break;
        }
        CharUnits size = C.getTypeSizeInChars(elemType);
        offset += (i * size);
      }

      // Go to the next ElementRegion (if any).
      ER = dyn_cast<ElementRegion>(superR);
      continue;
    }
  assert(superR && "super region cannot be NULL");
  return RegionRawOffset(superR, offset.getQuantity());
//===----------------------------------------------------------------------===//
// BlockDataRegion
//===----------------------------------------------------------------------===//

void BlockDataRegion::LazyInitializeReferencedVars() {
  if (ReferencedVars)
    return;

  AnalysisContext *AC = getCodeRegion()->getAnalysisContext();
  AnalysisContext::referenced_decls_iterator I, E;
  llvm::tie(I, E) = AC->getReferencedBlockVars(BC->getDecl());
  
  if (I == E) {
    ReferencedVars = (void*) 0x1;
    return;
  }
    
  MemRegionManager &MemMgr = *getMemRegionManager();
  llvm::BumpPtrAllocator &A = MemMgr.getAllocator();
  BumpVectorContext BC(A);
  
  typedef BumpVector<const MemRegion*> VarVec;
  VarVec *BV = (VarVec*) A.Allocate<VarVec>();
  new (BV) VarVec(BC, E - I);
  for ( ; I != E; ++I) {
    const VarDecl *VD = *I;
    const VarRegion *VR = 0;
    
    if (!VD->getAttr<BlocksAttr>() && VD->hasLocalStorage())
      VR = MemMgr.getVarRegion(VD, this);
    else {
      if (LC)
        VR = MemMgr.getVarRegion(VD, LC);
      else {
        VR = MemMgr.getVarRegion(VD, MemMgr.getUnknownRegion());
      }
    }
    
    assert(VR);
    BV->push_back(VR, BC);
  }
  
  ReferencedVars = BV;
}

BlockDataRegion::referenced_vars_iterator
BlockDataRegion::referenced_vars_begin() const {
  const_cast<BlockDataRegion*>(this)->LazyInitializeReferencedVars();

  BumpVector<const MemRegion*> *Vec =
    static_cast<BumpVector<const MemRegion*>*>(ReferencedVars);
  
  return BlockDataRegion::referenced_vars_iterator(Vec == (void*) 0x1 ?
                                                   NULL : Vec->begin());
}

BlockDataRegion::referenced_vars_iterator
BlockDataRegion::referenced_vars_end() const {
  const_cast<BlockDataRegion*>(this)->LazyInitializeReferencedVars();

  BumpVector<const MemRegion*> *Vec =
    static_cast<BumpVector<const MemRegion*>*>(ReferencedVars);
  
  return BlockDataRegion::referenced_vars_iterator(Vec == (void*) 0x1 ?
                                                   NULL : Vec->end());