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RegAllocGreedy.cpp 46.7 KiB
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//===-- RegAllocGreedy.cpp - greedy register allocator --------------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the RAGreedy function pass for register allocation in
// optimized builds.
//
//===----------------------------------------------------------------------===//

#define DEBUG_TYPE "regalloc"
#include "LiveIntervalUnion.h"
#include "LiveRangeEdit.h"
#include "RegAllocBase.h"
#include "Spiller.h"
#include "VirtRegMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Function.h"
#include "llvm/PassAnalysisSupport.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/EdgeBundles.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineLoopRanges.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegAllocRegistry.h"
#include "llvm/CodeGen/RegisterCoalescer.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;

STATISTIC(NumGlobalSplits, "Number of split global live ranges");
STATISTIC(NumLocalSplits,  "Number of split local live ranges");
STATISTIC(NumReassigned,   "Number of interferences reassigned");
STATISTIC(NumEvicted,      "Number of interferences evicted");

static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator",
                                       createGreedyRegisterAllocator);

namespace {
class RAGreedy : public MachineFunctionPass, public RegAllocBase {
  // context
  MachineFunction *MF;
  BitVector ReservedRegs;

  // analyses
  LiveStacks *LS;
  MachineDominatorTree *DomTree;
  MachineLoopInfo *Loops;
  MachineLoopRanges *LoopRanges;
  EdgeBundles *Bundles;
  SpillPlacement *SpillPlacer;
  // state
  std::auto_ptr<Spiller> SpillerInstance;
  std::priority_queue<std::pair<unsigned, unsigned> > Queue;
  // splitting state.

  /// All basic blocks where the current register is live.
  SmallVector<SpillPlacement::BlockConstraint, 8> SpillConstraints;

  /// For every instruction in SA->UseSlots, store the previous non-copy
  /// instruction.
  SmallVector<SlotIndex, 8> PrevSlot;

public:
  RAGreedy();

  /// Return the pass name.
  virtual const char* getPassName() const {
  }

  /// RAGreedy analysis usage.
  virtual void getAnalysisUsage(AnalysisUsage &AU) const;
  virtual void releaseMemory();
  virtual Spiller &spiller() { return *SpillerInstance; }
  virtual void enqueue(LiveInterval *LI);
  virtual LiveInterval *dequeue();
  virtual unsigned selectOrSplit(LiveInterval&,
                                 SmallVectorImpl<LiveInterval*>&);

  /// Perform register allocation.
  virtual bool runOnMachineFunction(MachineFunction &mf);

  static char ID;
  bool checkUncachedInterference(LiveInterval&, unsigned);
  LiveInterval *getSingleInterference(LiveInterval&, unsigned);
  bool reassignVReg(LiveInterval &InterferingVReg, unsigned OldPhysReg);
  float calcInterferenceWeight(LiveInterval&, unsigned);
  float calcInterferenceInfo(LiveInterval&, unsigned);
  float calcGlobalSplitCost(const BitVector&);
  void splitAroundRegion(LiveInterval&, unsigned, const BitVector&,
                         SmallVectorImpl<LiveInterval*>&);
  void calcGapWeights(unsigned, SmallVectorImpl<float>&);
  SlotIndex getPrevMappedIndex(const MachineInstr*);
  void calcPrevSlots();
  unsigned nextSplitPoint(unsigned);
  unsigned tryReassignOrEvict(LiveInterval&, AllocationOrder&,
                              SmallVectorImpl<LiveInterval*>&);
  unsigned tryRegionSplit(LiveInterval&, AllocationOrder&,
                          SmallVectorImpl<LiveInterval*>&);
  unsigned tryLocalSplit(LiveInterval&, AllocationOrder&,
    SmallVectorImpl<LiveInterval*>&);
  unsigned trySplit(LiveInterval&, AllocationOrder&,
                    SmallVectorImpl<LiveInterval*>&);
  unsigned trySpillInterferences(LiveInterval&, AllocationOrder&,
                                 SmallVectorImpl<LiveInterval*>&);
};
} // end anonymous namespace

char RAGreedy::ID = 0;

FunctionPass* llvm::createGreedyRegisterAllocator() {
  return new RAGreedy();
}

RAGreedy::RAGreedy(): MachineFunctionPass(ID) {
  initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
  initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
  initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
  initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry());
  initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry());
  initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
  initializeLiveStacksPass(*PassRegistry::getPassRegistry());
  initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
  initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
  initializeMachineLoopRangesPass(*PassRegistry::getPassRegistry());
  initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
  initializeEdgeBundlesPass(*PassRegistry::getPassRegistry());
  initializeSpillPlacementPass(*PassRegistry::getPassRegistry());
}

void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const {
  AU.setPreservesCFG();
  AU.addRequired<AliasAnalysis>();
  AU.addPreserved<AliasAnalysis>();
  AU.addRequired<LiveIntervals>();
  AU.addPreserved<SlotIndexes>();
  if (StrongPHIElim)
    AU.addRequiredID(StrongPHIEliminationID);
  AU.addRequiredTransitive<RegisterCoalescer>();
  AU.addRequired<CalculateSpillWeights>();
  AU.addRequired<LiveStacks>();
  AU.addPreserved<LiveStacks>();
  AU.addRequired<MachineDominatorTree>();
  AU.addPreserved<MachineDominatorTree>();
  AU.addRequired<MachineLoopInfo>();
  AU.addPreserved<MachineLoopInfo>();
  AU.addRequired<MachineLoopRanges>();
  AU.addPreserved<MachineLoopRanges>();
  AU.addRequired<VirtRegMap>();
  AU.addPreserved<VirtRegMap>();
  AU.addRequired<EdgeBundles>();
  AU.addRequired<SpillPlacement>();
  MachineFunctionPass::getAnalysisUsage(AU);
}

void RAGreedy::releaseMemory() {
  SpillerInstance.reset(0);
  RegAllocBase::releaseMemory();
}

void RAGreedy::enqueue(LiveInterval *LI) {
  // Prioritize live ranges by size, assigning larger ranges first.
  // The queue holds (size, reg) pairs.
  unsigned Size = LI->getSize();
  unsigned Reg = LI->reg;
  assert(TargetRegisterInfo::isVirtualRegister(Reg) &&
         "Can only enqueue virtual registers");
  // Boost ranges that have a physical register hint.
  unsigned Hint = VRM->getRegAllocPref(Reg);
  if (TargetRegisterInfo::isPhysicalRegister(Hint))
    Size |= (1u << 30);
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