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//===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the VirtRegMap class.
//
// It also contains implementations of the the Spiller interface, which, given a
// virtual register map and a machine function, eliminates all virtual
// references by replacing them with physical register references - adding spill
//
//===----------------------------------------------------------------------===//

#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/SSARegMap.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
  Statistic<> NumSpills("spiller", "Number of register spills");
  Statistic<> NumStores("spiller", "Number of stores added");
  Statistic<> NumLoads ("spiller", "Number of loads added");

  enum SpillerName { simple, local };

  cl::opt<SpillerName>
  SpillerOpt("spiller",
             cl::desc("Spiller to use: (default: local)"),
             cl::Prefix,
             cl::values(clEnumVal(simple, "  simple spiller"),
                        clEnumVal(local,  "  local spiller"),
                        clEnumValEnd),
             cl::init(local));
}

//===----------------------------------------------------------------------===//
//  VirtRegMap implementation
//===----------------------------------------------------------------------===//

void VirtRegMap::grow() {
  v2pMap_.grow(mf_->getSSARegMap()->getLastVirtReg());
  v2ssMap_.grow(mf_->getSSARegMap()->getLastVirtReg());
int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
  assert(MRegisterInfo::isVirtualRegister(virtReg));
  assert(v2ssMap_[virtReg] == NO_STACK_SLOT &&
         "attempt to assign stack slot to already spilled register");
  const TargetRegisterClass* RC = mf_->getSSARegMap()->getRegClass(virtReg);
  int frameIndex = mf_->getFrameInfo()->CreateStackObject(RC->getSize(),
                                                          RC->getAlignment());
  v2ssMap_[virtReg] = frameIndex;
  ++NumSpills;
  return frameIndex;
void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int frameIndex) {
  assert(MRegisterInfo::isVirtualRegister(virtReg));
  assert(v2ssMap_[virtReg] == NO_STACK_SLOT &&
         "attempt to assign stack slot to already spilled register");
  v2ssMap_[virtReg] = frameIndex;
void VirtRegMap::virtFolded(unsigned virtReg,
                            MachineInstr* oldMI,
                            MachineInstr* newMI) {
  // move previous memory references folded to new instruction
  MI2VirtMap::iterator i, e;
  std::vector<MI2VirtMap::mapped_type> regs;
  for (tie(i, e) = mi2vMap_.equal_range(oldMI); i != e; ) {
    regs.push_back(i->second);
    mi2vMap_.erase(i++);
  }
  for (unsigned i = 0, e = regs.size(); i != e; ++i)
    mi2vMap_.insert(std::make_pair(newMI, i));

  // add new memory reference
  mi2vMap_.insert(std::make_pair(newMI, virtReg));
}
void VirtRegMap::print(std::ostream& os) const {
  const MRegisterInfo* mri = mf_->getTarget().getRegisterInfo();

  std::cerr << "********** REGISTER MAP **********\n";
  for (unsigned i = MRegisterInfo::FirstVirtualRegister,
         e = mf_->getSSARegMap()->getLastVirtReg(); i <= e; ++i) {
    if (v2pMap_[i] != (unsigned)VirtRegMap::NO_PHYS_REG)
      std::cerr << "[reg" << i << " -> "
                << mri->getName(v2pMap_[i]) << "]\n";
  }

  for (unsigned i = MRegisterInfo::FirstVirtualRegister,
         e = mf_->getSSARegMap()->getLastVirtReg(); i <= e; ++i) {
    if (v2ssMap_[i] != VirtRegMap::NO_STACK_SLOT)
      std::cerr << "[reg" << i << " -> fi#"
                << v2ssMap_[i] << "]\n";
  }
  std::cerr << '\n';
void VirtRegMap::dump() const { print(std::cerr); }
//===----------------------------------------------------------------------===//
// Simple Spiller Implementation
//===----------------------------------------------------------------------===//
  struct SimpleSpiller : public Spiller {
    bool runOnMachineFunction(MachineFunction& mf, const VirtRegMap &VRM);
  };
}
bool SimpleSpiller::runOnMachineFunction(MachineFunction& MF,
                                         const VirtRegMap& VRM) {
  DEBUG(std::cerr << "********** REWRITE MACHINE CODE **********\n");
  DEBUG(std::cerr << "********** Function: "
                  << MF.getFunction()->getName() << '\n');
  const TargetMachine& TM = MF.getTarget();
  const MRegisterInfo& mri = *TM.getRegisterInfo();

  DenseMap<bool, VirtReg2IndexFunctor> Loaded;

  for (MachineFunction::iterator mbbi = MF.begin(), E = MF.end();
       mbbi != E; ++mbbi) {
    DEBUG(std::cerr << mbbi->getBasicBlock()->getName() << ":\n");
    for (MachineBasicBlock::iterator mii = mbbi->begin(),
           mie = mbbi->end(); mii != mie; ++mii) {
      Loaded.grow(MF.getSSARegMap()->getLastVirtReg());
      for (unsigned i = 0,e = mii->getNumOperands(); i != e; ++i){
        MachineOperand& mop = mii->getOperand(i);
        if (mop.isRegister() && mop.getReg() &&
            MRegisterInfo::isVirtualRegister(mop.getReg())) {
          unsigned virtReg = mop.getReg();
          unsigned physReg = VRM.getPhys(virtReg);
          if (mop.isUse() && VRM.hasStackSlot(mop.getReg()) &&
              !Loaded[virtReg]) {
            mri.loadRegFromStackSlot(*mbbi, mii, physReg,
                                     VRM.getStackSlot(virtReg));
            Loaded[virtReg] = true;
            DEBUG(std::cerr << '\t';
                  prior(mii)->print(std::cerr, &TM));
            ++NumLoads;
          }

          if (mop.isDef() && VRM.hasStackSlot(mop.getReg())) {
            mri.storeRegToStackSlot(*mbbi, next(mii), physReg,
                                    VRM.getStackSlot(virtReg));
            ++NumStores;
          }
          mii->SetMachineOperandReg(i, physReg);
      }
      DEBUG(std::cerr << '\t'; mii->print(std::cerr, &TM));
      Loaded.clear();
    }
  }
  return true;
}
//===----------------------------------------------------------------------===//
//  Local Spiller Implementation
//===----------------------------------------------------------------------===//
namespace {
  class LocalSpiller : public Spiller {
    typedef std::vector<unsigned> Phys2VirtMap;
    typedef std::vector<bool> PhysFlag;
    typedef DenseMap<MachineInstr*, VirtReg2IndexFunctor> Virt2MI;

    MachineFunction *MF;
    const TargetMachine *TM;
    const TargetInstrInfo *TII;
    const MRegisterInfo *MRI;
    const VirtRegMap *VRM;
    Phys2VirtMap p2vMap_;
    PhysFlag dirty_;
    Virt2MI lastDef_;

  public:
    bool runOnMachineFunction(MachineFunction &MF, const VirtRegMap &VRM);

  private:
    void vacateJustPhysReg(MachineBasicBlock& mbb, 
                           MachineBasicBlock::iterator mii,
    void vacatePhysReg(MachineBasicBlock& mbb,
                       MachineBasicBlock::iterator mii,
                       unsigned physReg) {
      vacateJustPhysReg(mbb, mii, physReg);
      for (const unsigned* as = MRI->getAliasSet(physReg); *as; ++as)
        vacateJustPhysReg(mbb, mii, *as);
    }

    void handleUse(MachineBasicBlock& mbb,
                   MachineBasicBlock::iterator mii,
                   unsigned virtReg,
                   unsigned physReg) {
      // check if we are replacing a previous mapping
      if (p2vMap_[physReg] != virtReg) {
        vacatePhysReg(mbb, mii, physReg);
        p2vMap_[physReg] = virtReg;
        // load if necessary
        if (VRM->hasStackSlot(virtReg)) {
          MRI->loadRegFromStackSlot(mbb, mii, physReg,
                                     VRM->getStackSlot(virtReg));
          ++NumLoads;
          DEBUG(std::cerr << "added: ";
                prior(mii)->print(std::cerr, TM));
          lastDef_[virtReg] = mii;
    void handleDef(MachineBasicBlock& mbb,
                   MachineBasicBlock::iterator mii,
                   unsigned virtReg,
                   unsigned physReg) {
      // check if we are replacing a previous mapping
      if (p2vMap_[physReg] != virtReg)
        vacatePhysReg(mbb, mii, physReg);

      p2vMap_[physReg] = virtReg;
      dirty_[physReg] = true;
      lastDef_[virtReg] = mii;
    }

    void eliminateVirtRegsInMbb(MachineBasicBlock& mbb);
  };
}

bool LocalSpiller::runOnMachineFunction(MachineFunction &mf,
                                        const VirtRegMap &vrm) {
  MF = &mf;
  TM = &MF->getTarget();
  TII = TM->getInstrInfo();
  MRI = TM->getRegisterInfo();
  VRM = &vrm;
  p2vMap_.assign(MRI->getNumRegs(), 0);
  dirty_.assign(MRI->getNumRegs(), false);

  DEBUG(std::cerr << "********** REWRITE MACHINE CODE **********\n");
  DEBUG(std::cerr << "********** Function: "
        << MF->getFunction()->getName() << '\n');

  for (MachineFunction::iterator mbbi = MF->begin(),
         mbbe = MF->end(); mbbi != mbbe; ++mbbi) {
    lastDef_.grow(MF->getSSARegMap()->getLastVirtReg());
    DEBUG(std::cerr << mbbi->getBasicBlock()->getName() << ":\n");
    eliminateVirtRegsInMbb(*mbbi);
    // clear map, dirty flag and last ref
    p2vMap_.assign(p2vMap_.size(), 0);
    dirty_.assign(dirty_.size(), false);
    lastDef_.clear();
  }
  return true;
}
void LocalSpiller::vacateJustPhysReg(MachineBasicBlock& mbb,
                                     MachineBasicBlock::iterator mii,
                                     unsigned physReg) {
  unsigned virtReg = p2vMap_[physReg];
  if (dirty_[physReg] && VRM->hasStackSlot(virtReg)) {
    assert(lastDef_[virtReg] && "virtual register is mapped "
           "to a register and but was not defined!");
    MachineBasicBlock::iterator lastDef = lastDef_[virtReg];
    MachineBasicBlock::iterator nextLastRef = next(lastDef);
    MRI->storeRegToStackSlot(*lastDef->getParent(),
                              nextLastRef,
                              physReg,
                              VRM->getStackSlot(virtReg));
    ++NumStores;
    DEBUG(std::cerr << "added: ";
          prior(nextLastRef)->print(std::cerr, TM);
          std::cerr << "after: ";
          lastDef->print(std::cerr, TM));
    lastDef_[virtReg] = 0;
  }
  p2vMap_[physReg] = 0;
  dirty_[physReg] = false;
}

void LocalSpiller::eliminateVirtRegsInMbb(MachineBasicBlock &MBB) {
  for (MachineBasicBlock::iterator MI = MBB.begin(), E = MBB.end();
       MI != E; ++MI) {

    // if we have references to memory operands make sure
    // we clear all physical registers that may contain
    // the value of the spilled virtual register
    VirtRegMap::MI2VirtMap::const_iterator i, e;
    for (tie(i, e) = VRM->getFoldedVirts(MI); i != e; ++i) {
      if (VRM->hasPhys(i->second))
        vacateJustPhysReg(MBB, MI, VRM->getPhys(i->second));
    }

    // rewrite all used operands
    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
      MachineOperand& op = MI->getOperand(i);
      if (op.isRegister() && op.getReg() && op.isUse() &&
          MRegisterInfo::isVirtualRegister(op.getReg())) {
        unsigned virtReg = op.getReg();
        unsigned physReg = VRM->getPhys(virtReg);
        handleUse(MBB, MI, virtReg, physReg);
        MI->SetMachineOperandReg(i, physReg);
        // mark as dirty if this is def&use
        if (op.isDef()) {
          dirty_[physReg] = true;
          lastDef_[virtReg] = MI;
    // spill implicit physical register defs
    const TargetInstrDescriptor& tid = TII->get(MI->getOpcode());
    for (const unsigned* id = tid.ImplicitDefs; *id; ++id)
      vacatePhysReg(MBB, MI, *id);

    // spill explicit physical register defs
    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
      MachineOperand& op = MI->getOperand(i);
      if (op.isRegister() && op.getReg() && !op.isUse() &&
          MRegisterInfo::isPhysicalRegister(op.getReg()))
        vacatePhysReg(MBB, MI, op.getReg());
    }
    // rewrite def operands (def&use was handled with the
    // uses so don't check for those here)
    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
      MachineOperand& op = MI->getOperand(i);
      if (op.isRegister() && op.getReg() && !op.isUse())
        if (MRegisterInfo::isPhysicalRegister(op.getReg()))
          vacatePhysReg(MBB, MI, op.getReg());
        else {
          unsigned physReg = VRM->getPhys(op.getReg());
          handleDef(MBB, MI, op.getReg(), physReg);
          MI->SetMachineOperandReg(i, physReg);
    }

    DEBUG(std::cerr << '\t'; MI->print(std::cerr, TM));
  }

  for (unsigned i = 1, e = p2vMap_.size(); i != e; ++i)
    vacateJustPhysReg(MBB, MBB.getFirstTerminator(), i);

llvm::Spiller* llvm::createSpiller() {
  switch (SpillerOpt) {
  default: assert(0 && "Unreachable!");
  case local:
    return new LocalSpiller();
  case simple:
    return new SimpleSpiller();
  }