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//===-- llvm/CodeGen/DwarfDebug.cpp - Dwarf Debug Framework ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains support for writing dwarf debug info into asm files.
//
//===----------------------------------------------------------------------===//
#include "DwarfDebug.h"
#include "llvm/Module.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/MC/MCSection.h"
#include "llvm/MC/MCStreamer.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/Target/TargetLoweringObjectFile.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Mangler.h"
#include "llvm/Support/Timer.h"
#include "llvm/System/Path.h"
using namespace llvm;
//===----------------------------------------------------------------------===//
/// Configuration values for initial hash set sizes (log2).
///
static const unsigned InitAbbreviationsSetSize = 9; // log2(512)
namespace llvm {
//===----------------------------------------------------------------------===//
/// CompileUnit - This dwarf writer support class manages information associate
/// with a source file.
/// ID - File identifier for source.
///
unsigned ID;
/// Die - Compile unit debug information entry.
///
/// IndexTyDie - An anonymous type for index type.
DIE *IndexTyDie;
/// GVToDieMap - Tracks the mapping of unit level debug informaton
/// variables to debug information entries.
ValueMap<MDNode *, DIE *> GVToDieMap;
/// GVToDIEEntryMap - Tracks the mapping of unit level debug informaton
/// descriptors to debug information entries using a DIEEntry proxy.
ValueMap<MDNode *, DIEEntry *> GVToDIEEntryMap;
/// Globals - A map of globally visible named entities for this unit.
///
StringMap<DIE*> Globals;
/// GlobalTypes - A map of globally visible types for this unit.
///
StringMap<DIE*> GlobalTypes;
public:
CompileUnit(unsigned I, DIE *D)
: ID(I), CUDie(D), IndexTyDie(0) {}
~CompileUnit() { delete CUDie; delete IndexTyDie; }
// Accessors.
unsigned getID() const { return ID; }
DIE* getCUDie() const { return CUDie; }
const StringMap<DIE*> &getGlobals() const { return Globals; }
const StringMap<DIE*> &getGlobalTypes() const { return GlobalTypes; }
/// hasContent - Return true if this compile unit has something to write out.
///
bool hasContent() const { return !CUDie->getChildren().empty(); }
/// addGlobal - Add a new global entity to the compile unit.
void addGlobal(const std::string &Name, DIE *Die) { Globals[Name] = Die; }
/// addGlobalType - Add a new global type to the compile unit.
///
void addGlobalType(const std::string &Name, DIE *Die) {
GlobalTypes[Name] = Die;
}
/// getDIE - Returns the debug information entry map slot for the
/// specified debug variable.
DIE *getDIE(MDNode *N) { return GVToDieMap.lookup(N); }
/// insertDIE - Insert DIE into the map.
void insertDIE(MDNode *N, DIE *D) {
GVToDieMap.insert(std::make_pair(N, D));
}
/// getDIEEntry - Returns the debug information entry for the speciefied
/// debug variable.
DIEEntry *getDIEEntry(MDNode *N) {
ValueMap<MDNode *, DIEEntry *>::iterator I = GVToDIEEntryMap.find(N);
if (I == GVToDIEEntryMap.end())
return NULL;
return I->second;
}
/// insertDIEEntry - Insert debug information entry into the map.
void insertDIEEntry(MDNode *N, DIEEntry *E) {
GVToDIEEntryMap.insert(std::make_pair(N, E));
/// addDie - Adds or interns the DIE to the compile unit.
void addDie(DIE *Buffer) {
this->CUDie->addChild(Buffer);
// getIndexTyDie - Get an anonymous type for index type.
DIE *getIndexTyDie() {
return IndexTyDie;
// setIndexTyDie - Set D as anonymous type for index which can be reused
// later.
void setIndexTyDie(DIE *D) {
IndexTyDie = D;
}
};
//===----------------------------------------------------------------------===//
/// DbgVariable - This class is used to track local variable information.
///
DIVariable Var; // Variable Descriptor.
unsigned FrameIndex; // Variable frame index.
DbgVariable *AbstractVar; // Abstract variable for this variable.
DIE *TheDIE;
DbgVariable(DIVariable V, unsigned I)
: Var(V), FrameIndex(I), AbstractVar(0), TheDIE(0) {}
// Accessors.
DIVariable getVariable() const { return Var; }
unsigned getFrameIndex() const { return FrameIndex; }
void setAbstractVariable(DbgVariable *V) { AbstractVar = V; }
DbgVariable *getAbstractVariable() const { return AbstractVar; }
void setDIE(DIE *D) { TheDIE = D; }
DIE *getDIE() const { return TheDIE; }
};
//===----------------------------------------------------------------------===//
/// DbgScope - This class is used to track scope information.
///
DbgScope *Parent; // Parent to this scope.
DIDescriptor Desc; // Debug info descriptor for scope.
bool AbstractScope; // Abstract Scope
unsigned StartLabelID; // Label ID of the beginning of scope.
unsigned EndLabelID; // Label ID of the end of scope.
const MachineInstr *LastInsn; // Last instruction of this scope.
const MachineInstr *FirstInsn; // First instruction of this scope.
SmallVector<DbgScope *, 4> Scopes; // Scopes defined in scope.
SmallVector<DbgVariable *, 8> Variables;// Variables declared in scope.
// Private state for dump()
mutable unsigned IndentLevel;
DbgScope(DbgScope *P, DIDescriptor D, MDNode *I = 0)
: Parent(P), Desc(D), InlinedAtLocation(I), AbstractScope(false),
LastInsn(0), FirstInsn(0), IndentLevel(0) {}
virtual ~DbgScope();
// Accessors.
DbgScope *getParent() const { return Parent; }
void setParent(DbgScope *P) { Parent = P; }
DIDescriptor getDesc() const { return Desc; }
return dyn_cast_or_null<MDNode>(InlinedAtLocation);
MDNode *getScopeNode() const { return Desc.getNode(); }
unsigned getStartLabelID() const { return StartLabelID; }
unsigned getEndLabelID() const { return EndLabelID; }
SmallVector<DbgScope *, 4> &getScopes() { return Scopes; }
SmallVector<DbgVariable *, 8> &getVariables() { return Variables; }
void setStartLabelID(unsigned S) { StartLabelID = S; }
void setEndLabelID(unsigned E) { EndLabelID = E; }
void setLastInsn(const MachineInstr *MI) { LastInsn = MI; }
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