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//===- SimplifyCFG.cpp - CFG Simplification Pass --------------------------===//
// 
//                     The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
// 
//===----------------------------------------------------------------------===//
//
// This file implements dead code elimination and basic block merging.
//
// Specifically, this:
//   * removes basic blocks with no predecessors
//   * merges a basic block into its predecessor if there is only one and the
//     predecessor only has one successor.
//   * Eliminates PHI nodes for basic blocks with a single predecessor
//   * Eliminates a basic block that only contains an unconditional branch
//
//===----------------------------------------------------------------------===//

#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Module.h"
#include "llvm/Support/CFG.h"
#include "llvm/Pass.h"
#include "Support/Statistic.h"
  Statistic<> NumSimpl("cfgsimplify", "Number of blocks simplified");

  struct CFGSimplifyPass : public FunctionPass {
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    virtual bool runOnFunction(Function &F);
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  RegisterOpt<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG");
// Public interface to the CFGSimplification pass
FunctionPass *createCFGSimplificationPass() {
  return new CFGSimplifyPass();
}

static bool MarkAliveBlocks(BasicBlock *BB, std::set<BasicBlock*> &Reachable) {
  if (Reachable.count(BB)) return false;
  Reachable.insert(BB);

  bool Changed = ConstantFoldTerminator(BB);
  for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
    MarkAliveBlocks(*SI, Reachable);

  return Changed;
}


// It is possible that we may require multiple passes over the code to fully
// simplify the CFG.
//
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bool CFGSimplifyPass::runOnFunction(Function &F) {
  std::set<BasicBlock*> Reachable;
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  bool Changed = MarkAliveBlocks(F.begin(), Reachable);

  // If there are unreachable blocks in the CFG...
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  if (Reachable.size() != F.size()) {
    assert(Reachable.size() < F.size());
    NumSimpl += F.size()-Reachable.size();

    // Loop over all of the basic blocks that are not reachable, dropping all of
    // their internal references...
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    for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB)
      if (!Reachable.count(BB)) {
        for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI!=SE; ++SI)
          if (Reachable.count(*SI))
            (*SI)->removePredecessor(BB);
        BB->dropAllReferences();
      }
    
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    for (Function::iterator I = ++F.begin(); I != F.end();)
      if (!Reachable.count(I))
        I = F.getBasicBlockList().erase(I);
      else
        ++I;

    Changed = true;
  }

  bool LocalChange = true;
  while (LocalChange) {
    LocalChange = false;

    // Loop over all of the basic blocks (except the first one) and remove them
    // if they are unneeded...
    //
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    for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
      if (SimplifyCFG(BBIt++)) {
        LocalChange = true;
        ++NumSimpl;
      }
    }
    Changed |= LocalChange;
  }

  return Changed;
}