//===-- LoopIdiomRecognize.cpp - Loop idiom recognition -------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass implements an idiom recognizer that transforms simple loops into a // non-loop form. In cases that this kicks in, it can be a significant // performance win. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "loop-idiom" #include "llvm/Transforms/Scalar.h" #include "llvm/Analysis/LoopPass.h" #include "llvm/Analysis/ScalarEvolutionExpressions.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; // TODO: Recognize "N" size array multiplies: replace with call to blas or // something. namespace { class LoopIdiomRecognize : public LoopPass { public: static char ID; explicit LoopIdiomRecognize() : LoopPass(ID) { initializeLoopIdiomRecognizePass(*PassRegistry::getPassRegistry()); } bool runOnLoop(Loop *L, LPPassManager &LPM); bool scanBlock(BasicBlock *BB, Loop *L); /// This transformation requires natural loop information & requires that /// loop preheaders be inserted into the CFG. /// virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.addRequired(); AU.addPreserved(); AU.addRequiredID(LoopSimplifyID); AU.addPreservedID(LoopSimplifyID); AU.addRequiredID(LCSSAID); AU.addPreservedID(LCSSAID); AU.addRequired(); AU.addPreserved(); AU.addPreserved(); } }; } char LoopIdiomRecognize::ID = 0; INITIALIZE_PASS_BEGIN(LoopIdiomRecognize, "loop-idiom", "Recognize loop idioms", false, false) INITIALIZE_PASS_DEPENDENCY(LoopInfo) INITIALIZE_PASS_DEPENDENCY(LoopSimplify) INITIALIZE_PASS_DEPENDENCY(LCSSA) INITIALIZE_PASS_DEPENDENCY(ScalarEvolution) INITIALIZE_PASS_END(LoopIdiomRecognize, "loop-idiom", "Recognize loop idioms", false, false) Pass *llvm::createLoopIdiomPass() { return new LoopIdiomRecognize(); } bool LoopIdiomRecognize::runOnLoop(Loop *L, LPPassManager &LPM) { // We only look at trivial single basic block loops. // TODO: eventually support more complex loops, scanning the header. if (L->getBlocks().size() != 1) return false; BasicBlock *BB = L->getHeader(); DEBUG(dbgs() << "Loop Idiom Recognize: F[" << BB->getParent()->getName() << "] Loop %" << BB->getName() << "\n"); return scanBlock(BB, L); } /// scanBlock - Look over a block to see if we can promote anything out of it. bool LoopIdiomRecognize::scanBlock(BasicBlock *BB, Loop *L) { ScalarEvolution &SE = getAnalysis(); for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) { // Look for store instructions, which may be memsets. StoreInst *SI = dyn_cast(I++); if (SI == 0) continue; // See if the pointer expression is an AddRec like {base,+,1} on the current // loop, which indicates a strided store. If we have something else, it's a // random store we can't handle. const SCEVAddRecExpr *Ev = dyn_cast(SE.getSCEV(SI->getPointerOperand())); if (Ev == 0 || Ev->getLoop() != L) continue; errs() << "Found strided store: " << *Ev << "\n"; } return false; }