//===-- Intercept.cpp - System function interception routines -------------===//
//
// If a function call occurs to an external function, the JIT is designed to use
// the dynamic loader interface to find a function to call.  This is useful for
// calling system calls and library functions that are not available in LLVM.
// Some system calls, however, need to be handled specially.  For this reason,
// we intercept some of them here and use our own stubs to handle them.
//
//===----------------------------------------------------------------------===//

#include "VM.h"
#include "Support/DynamicLinker.h"
#include <iostream>

// AtExitHandlers - List of functions to call when the program exits,
// registered with the atexit() library function.
static std::vector<void (*)()> AtExitHandlers;

/// runAtExitHandlers - Run any functions registered by the program's
/// calls to atexit(3), which we intercept and store in
/// AtExitHandlers.
///
void VM::runAtExitHandlers() {
  while (!AtExitHandlers.empty()) {
    void (*Fn)() = AtExitHandlers.back();
    AtExitHandlers.pop_back();
    Fn();
  }
}

//===----------------------------------------------------------------------===//
// Function stubs that are invoked instead of certain library calls
//===----------------------------------------------------------------------===//

// NoopFn - Used if we have nothing else to call...
static void NoopFn() {}

// jit_exit - Used to intercept the "exit" library call.
static void jit_exit(int Status) {
  VM::runAtExitHandlers();   // Run atexit handlers...
  exit(Status);
}

// jit_atexit - Used to intercept the "atexit" library call.
static int jit_atexit(void (*Fn)(void)) {
  AtExitHandlers.push_back(Fn);    // Take note of atexit handler...
  return 0;  // Always successful
}

//===----------------------------------------------------------------------===//
// 
/// getPointerToNamedFunction - This method returns the address of the specified
/// function by using the dynamic loader interface.  As such it is only useful 
/// for resolving library symbols, not code generated symbols.
///
void *VM::getPointerToNamedFunction(const std::string &Name) {
  // Check to see if this is one of the functions we want to intercept...
  if (Name == "exit") return (void*)&jit_exit;
  if (Name == "atexit") return (void*)&jit_atexit;

  // If it's an external function, look it up in the process image...
  void *Ptr = GetAddressOfSymbol(Name);
  if (Ptr == 0) {
    std::cerr << "WARNING: Cannot resolve fn '" << Name
	      << "' using a dummy noop function instead!\n";
    Ptr = (void*)NoopFn;
  }
  
  return Ptr;
}
