//===- Local.cpp - Compute a local data structure graph for a function ----===//
//
// Compute the local version of the data structure graph for a function.  The
// external interface to this file is the DSGraph constructor.
//
//===----------------------------------------------------------------------===//

#include "llvm/Analysis/DataStructure.h"
#include "llvm/Analysis/DSGraph.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Instructions.h"
#include "llvm/Support/InstVisitor.h"
#include "llvm/Target/TargetData.h"
#include "Support/CommandLine.h"
#include "Support/Debug.h"
#include "Support/Timer.h"

// FIXME: This should eventually be a FunctionPass that is automatically
// aggregated into a Pass.
//
#include "llvm/Module.h"

static RegisterAnalysis<LocalDataStructures>
X("datastructure", "Local Data Structure Analysis");

namespace DS {
  // FIXME: Do something smarter with target data!
  TargetData TD("temp-td");

  // isPointerType - Return true if this type is big enough to hold a pointer.
  bool isPointerType(const Type *Ty) {
    if (isa<PointerType>(Ty))
      return true;
    else if (Ty->isPrimitiveType() && Ty->isInteger())
      return Ty->getPrimitiveSize() >= PointerSize;
    return false;
  }
}
using namespace DS;


namespace {
  cl::opt<bool>
  DisableDirectCallOpt("disable-direct-call-dsopt", cl::Hidden,
                       cl::desc("Disable direct call optimization in "
                                "DSGraph construction"));
  cl::opt<bool>
  DisableFieldSensitivity("disable-ds-field-sensitivity", cl::Hidden,
                          cl::desc("Disable field sensitivity in DSGraphs"));

  //===--------------------------------------------------------------------===//
  //  GraphBuilder Class
  //===--------------------------------------------------------------------===//
  //
  /// This class is the builder class that constructs the local data structure
  /// graph by performing a single pass over the function in question.
  ///
  class GraphBuilder : InstVisitor<GraphBuilder> {
    DSGraph &G;
    DSNodeHandle *RetNode;               // Node that gets returned...
    DSGraph::ScalarMapTy &ScalarMap;
    std::vector<DSCallSite> *FunctionCalls;

  public:
    GraphBuilder(Function &f, DSGraph &g, DSNodeHandle &retNode, 
                 std::vector<DSCallSite> &fc)
      : G(g), RetNode(&retNode), ScalarMap(G.getScalarMap()),
        FunctionCalls(&fc) {

      // Create scalar nodes for all pointer arguments...
      for (Function::aiterator I = f.abegin(), E = f.aend(); I != E; ++I)
        if (isPointerType(I->getType()))
          getValueDest(*I);

      visit(f);  // Single pass over the function
    }

    // GraphBuilder ctor for working on the globals graph
    GraphBuilder(DSGraph &g)
      : G(g), RetNode(0), ScalarMap(G.getScalarMap()), FunctionCalls(0) {
    }

    void mergeInGlobalInitializer(GlobalVariable *GV);

  private:
    // Visitor functions, used to handle each instruction type we encounter...
    friend class InstVisitor<GraphBuilder>;
    void visitMallocInst(MallocInst &MI) { handleAlloc(MI, true); }
    void visitAllocaInst(AllocaInst &AI) { handleAlloc(AI, false); }
    void handleAlloc(AllocationInst &AI, bool isHeap);

    void visitPHINode(PHINode &PN);

    void visitGetElementPtrInst(User &GEP);
    void visitReturnInst(ReturnInst &RI);
    void visitLoadInst(LoadInst &LI);
    void visitStoreInst(StoreInst &SI);
    void visitCallInst(CallInst &CI);
    void visitInvokeInst(InvokeInst &II);
    void visitSetCondInst(SetCondInst &SCI) {}  // SetEQ & friends are ignored
    void visitFreeInst(FreeInst &FI);
    void visitCastInst(CastInst &CI);
    void visitInstruction(Instruction &I);

    void visitCallSite(CallSite CS);

    void MergeConstantInitIntoNode(DSNodeHandle &NH, Constant *C);
  private:
    // Helper functions used to implement the visitation functions...

    /// createNode - Create a new DSNode, ensuring that it is properly added to
    /// the graph.
    ///
    DSNode *createNode(const Type *Ty = 0) {
      DSNode *N = new DSNode(Ty, &G);   // Create the node
      if (DisableFieldSensitivity) {
        N->foldNodeCompletely();
        if (DSNode *FN = N->getForwardNode())
          N = FN;
      }
      return N;
    }

    /// setDestTo - Set the ScalarMap entry for the specified value to point to
    /// the specified destination.  If the Value already points to a node, make
    /// sure to merge the two destinations together.
    ///
    void setDestTo(Value &V, const DSNodeHandle &NH);

    /// getValueDest - Return the DSNode that the actual value points to. 
    ///
    DSNodeHandle getValueDest(Value &V);

    /// getLink - This method is used to return the specified link in the
    /// specified node if one exists.  If a link does not already exist (it's
    /// null), then we create a new node, link it, then return it.
    ///
    DSNodeHandle &getLink(const DSNodeHandle &Node, unsigned Link = 0);
  };
}

//===----------------------------------------------------------------------===//
// DSGraph constructor - Simply use the GraphBuilder to construct the local
// graph.
DSGraph::DSGraph(Function &F, DSGraph *GG) : GlobalsGraph(GG) {
  PrintAuxCalls = false;

  DEBUG(std::cerr << "  [Loc] Calculating graph for: " << F.getName() << "\n");

  // Use the graph builder to construct the local version of the graph
  GraphBuilder B(F, *this, ReturnNodes[&F], FunctionCalls);
#ifndef NDEBUG
  Timer::addPeakMemoryMeasurement();
#endif

  // Remove all integral constants from the scalarmap!
  for (ScalarMapTy::iterator I = ScalarMap.begin(); I != ScalarMap.end();)
    if (isa<ConstantIntegral>(I->first)) {
      ScalarMapTy::iterator J = I++;
      ScalarMap.erase(J);
    } else
      ++I;

  markIncompleteNodes(DSGraph::MarkFormalArgs);

  // Remove any nodes made dead due to merging...
  removeDeadNodes(DSGraph::KeepUnreachableGlobals);
}


//===----------------------------------------------------------------------===//
// Helper method implementations...
//

/// getValueDest - Return the DSNode that the actual value points to.
///
DSNodeHandle GraphBuilder::getValueDest(Value &Val) {
  Value *V = &Val;
  if (V == Constant::getNullValue(V->getType()))
    return 0;  // Null doesn't point to anything, don't add to ScalarMap!

  DSNodeHandle &NH = ScalarMap[V];
  if (NH.getNode())
    return NH;     // Already have a node?  Just return it...

  // Otherwise we need to create a new node to point to.
  // Check first for constant expressions that must be traversed to
  // extract the actual value.
  if (Constant *C = dyn_cast<Constant>(V))
    if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(C)) {
      return NH = getValueDest(*CPR->getValue());
    } else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
      if (CE->getOpcode() == Instruction::Cast)
        NH = getValueDest(*CE->getOperand(0));
      else if (CE->getOpcode() == Instruction::GetElementPtr) {
        visitGetElementPtrInst(*CE);
        DSGraph::ScalarMapTy::iterator I = ScalarMap.find(CE);
        assert(I != ScalarMap.end() && "GEP didn't get processed right?");
        NH = I->second;
      } else {
        // This returns a conservative unknown node for any unhandled ConstExpr
        return NH = createNode()->setUnknownNodeMarker();
      }
      if (NH.getNode() == 0) {  // (getelementptr null, X) returns null
        ScalarMap.erase(V);
        return 0;
      }
      return NH;

    } else if (ConstantIntegral *CI = dyn_cast<ConstantIntegral>(C)) {
      // Random constants are unknown mem
      return NH = createNode()->setUnknownNodeMarker();
    } else {
      assert(0 && "Unknown constant type!");
    }

  // Otherwise we need to create a new node to point to...
  DSNode *N;
  if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
    // Create a new global node for this global variable...
    N = createNode(GV->getType()->getElementType());
    N->addGlobal(GV);
  } else {
    // Otherwise just create a shadow node
    N = createNode();
  }

  NH.setNode(N);      // Remember that we are pointing to it...
  NH.setOffset(0);
  return NH;
}


/// getLink - This method is used to return the specified link in the
/// specified node if one exists.  If a link does not already exist (it's
/// null), then we create a new node, link it, then return it.  We must
/// specify the type of the Node field we are accessing so that we know what
/// type should be linked to if we need to create a new node.
///
DSNodeHandle &GraphBuilder::getLink(const DSNodeHandle &node, unsigned LinkNo) {
  DSNodeHandle &Node = const_cast<DSNodeHandle&>(node);
  DSNodeHandle &Link = Node.getLink(LinkNo);
  if (!Link.getNode()) {
    // If the link hasn't been created yet, make and return a new shadow node
    Link = createNode();
  }
  return Link;
}


/// setDestTo - Set the ScalarMap entry for the specified value to point to the
/// specified destination.  If the Value already points to a node, make sure to
/// merge the two destinations together.
///
void GraphBuilder::setDestTo(Value &V, const DSNodeHandle &NH) {
  DSNodeHandle &AINH = ScalarMap[&V];
  if (AINH.getNode() == 0)   // Not pointing to anything yet?
    AINH = NH;               // Just point directly to NH
  else
    AINH.mergeWith(NH);
}


//===----------------------------------------------------------------------===//
// Specific instruction type handler implementations...
//

/// Alloca & Malloc instruction implementation - Simply create a new memory
/// object, pointing the scalar to it.
///
void GraphBuilder::handleAlloc(AllocationInst &AI, bool isHeap) {
  DSNode *N = createNode();
  if (isHeap)
    N->setHeapNodeMarker();
  else
    N->setAllocaNodeMarker();
  setDestTo(AI, N);
}

// PHINode - Make the scalar for the PHI node point to all of the things the
// incoming values point to... which effectively causes them to be merged.
//
void GraphBuilder::visitPHINode(PHINode &PN) {
  if (!isPointerType(PN.getType())) return; // Only pointer PHIs

  DSNodeHandle &PNDest = ScalarMap[&PN];
  for (unsigned i = 0, e = PN.getNumIncomingValues(); i != e; ++i)
    PNDest.mergeWith(getValueDest(*PN.getIncomingValue(i)));
}

void GraphBuilder::visitGetElementPtrInst(User &GEP) {
  DSNodeHandle Value = getValueDest(*GEP.getOperand(0));
  if (Value.getNode() == 0) return;

  const PointerType *PTy = cast<PointerType>(GEP.getOperand(0)->getType());
  const Type *CurTy = PTy->getElementType();

  if (Value.getNode()->mergeTypeInfo(CurTy, Value.getOffset())) {
    // If the node had to be folded... exit quickly
    setDestTo(GEP, Value);  // GEP result points to folded node
    return;
  }

#if 0
  // Handle the pointer index specially...
  if (GEP.getNumOperands() > 1 &&
      GEP.getOperand(1) != ConstantSInt::getNullValue(Type::LongTy)) {

    // If we already know this is an array being accessed, don't do anything...
    if (!TopTypeRec.isArray) {
      TopTypeRec.isArray = true;

      // If we are treating some inner field pointer as an array, fold the node
      // up because we cannot handle it right.  This can come because of
      // something like this:  &((&Pt->X)[1]) == &Pt->Y
      //
      if (Value.getOffset()) {
        // Value is now the pointer we want to GEP to be...
        Value.getNode()->foldNodeCompletely();
        setDestTo(GEP, Value);  // GEP result points to folded node
        return;
      } else {
        // This is a pointer to the first byte of the node.  Make sure that we
        // are pointing to the outter most type in the node.
        // FIXME: We need to check one more case here...
      }
    }
  }
#endif

  // All of these subscripts are indexing INTO the elements we have...
  unsigned Offset = 0;
  for (unsigned i = 2, e = GEP.getNumOperands(); i < e; ++i)
    if (GEP.getOperand(i)->getType() == Type::LongTy) {
      // Get the type indexing into...
      const SequentialType *STy = cast<SequentialType>(CurTy);
      CurTy = STy->getElementType();
#if 0
      if (ConstantSInt *CS = dyn_cast<ConstantSInt>(GEP.getOperand(i))) {
        Offset += CS->getValue()*TD.getTypeSize(CurTy);
      } else {
        // Variable index into a node.  We must merge all of the elements of the
        // sequential type here.
        if (isa<PointerType>(STy))
          std::cerr << "Pointer indexing not handled yet!\n";
        else {
          const ArrayType *ATy = cast<ArrayType>(STy);
          unsigned ElSize = TD.getTypeSize(CurTy);
          DSNode *N = Value.getNode();
          assert(N && "Value must have a node!");
          unsigned RawOffset = Offset+Value.getOffset();

          // Loop over all of the elements of the array, merging them into the
          // zeroth element.
          for (unsigned i = 1, e = ATy->getNumElements(); i != e; ++i)
            // Merge all of the byte components of this array element
            for (unsigned j = 0; j != ElSize; ++j)
              N->mergeIndexes(RawOffset+j, RawOffset+i*ElSize+j);
        }
      }
#endif
    } else if (GEP.getOperand(i)->getType() == Type::UByteTy) {
      unsigned FieldNo = cast<ConstantUInt>(GEP.getOperand(i))->getValue();
      const StructType *STy = cast<StructType>(CurTy);
      Offset += TD.getStructLayout(STy)->MemberOffsets[FieldNo];
      CurTy = STy->getContainedType(FieldNo);
    }

  // Add in the offset calculated...
  Value.setOffset(Value.getOffset()+Offset);

  // Value is now the pointer we want to GEP to be...
  setDestTo(GEP, Value);
}

void GraphBuilder::visitLoadInst(LoadInst &LI) {
  DSNodeHandle Ptr = getValueDest(*LI.getOperand(0));
  if (Ptr.getNode() == 0) return;

  // Make that the node is read from...
  Ptr.getNode()->setReadMarker();

  // Ensure a typerecord exists...
  Ptr.getNode()->mergeTypeInfo(LI.getType(), Ptr.getOffset(), false);

  if (isPointerType(LI.getType()))
    setDestTo(LI, getLink(Ptr));
}

void GraphBuilder::visitStoreInst(StoreInst &SI) {
  const Type *StoredTy = SI.getOperand(0)->getType();
  DSNodeHandle Dest = getValueDest(*SI.getOperand(1));
  if (Dest.getNode() == 0) return;

  // Mark that the node is written to...
  Dest.getNode()->setModifiedMarker();

  // Ensure a type-record exists...
  Dest.getNode()->mergeTypeInfo(StoredTy, Dest.getOffset());

  // Avoid adding edges from null, or processing non-"pointer" stores
  if (isPointerType(StoredTy))
    Dest.addEdgeTo(getValueDest(*SI.getOperand(0)));
}

void GraphBuilder::visitReturnInst(ReturnInst &RI) {
  if (RI.getNumOperands() && isPointerType(RI.getOperand(0)->getType()))
    RetNode->mergeWith(getValueDest(*RI.getOperand(0)));
}

void GraphBuilder::visitCallInst(CallInst &CI) {
  visitCallSite(&CI);
}

void GraphBuilder::visitInvokeInst(InvokeInst &II) {
  visitCallSite(&II);
}

void GraphBuilder::visitCallSite(CallSite CS) {
  // Special case handling of certain libc allocation functions here.
  if (Function *F = CS.getCalledFunction())
    if (F->isExternal())
      if (F->getName() == "calloc") {
        setDestTo(*CS.getInstruction(),
                  createNode()->setHeapNodeMarker()->setModifiedMarker());
        return;
      } else if (F->getName() == "realloc") {
        DSNodeHandle RetNH = getValueDest(*CS.getInstruction());
        RetNH.mergeWith(getValueDest(**CS.arg_begin()));
        DSNode *N = RetNH.getNode();
        if (N) N->setHeapNodeMarker()->setModifiedMarker()->setReadMarker();
        return;
      }


  // Set up the return value...
  DSNodeHandle RetVal;
  Instruction *I = CS.getInstruction();
  if (isPointerType(I->getType()))
    RetVal = getValueDest(*I);

  DSNode *Callee = 0;
  if (DisableDirectCallOpt || !isa<Function>(CS.getCalledValue())) {
    Callee = getValueDest(*CS.getCalledValue()).getNode();
    if (Callee == 0) {
      std::cerr << "WARNING: Program is calling through a null pointer?\n"
                << *I;
      return;  // Calling a null pointer?
    }
  }

  std::vector<DSNodeHandle> Args;
  Args.reserve(CS.arg_end()-CS.arg_begin());

  // Calculate the arguments vector...
  for (CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end(); I != E; ++I)
    if (isPointerType((*I)->getType()))
      Args.push_back(getValueDest(**I));

  // Add a new function call entry...
  if (Callee)
    FunctionCalls->push_back(DSCallSite(CS, RetVal, Callee, Args));
  else
    FunctionCalls->push_back(DSCallSite(CS, RetVal, CS.getCalledFunction(),
                                        Args));
}

void GraphBuilder::visitFreeInst(FreeInst &FI) {
  // Mark that the node is written to...
  DSNode *N = getValueDest(*FI.getOperand(0)).getNode();
  N->setModifiedMarker();
  N->setHeapNodeMarker();
}

/// Handle casts...
void GraphBuilder::visitCastInst(CastInst &CI) {
  if (isPointerType(CI.getType()))
    if (isPointerType(CI.getOperand(0)->getType())) {
      // Cast one pointer to the other, just act like a copy instruction
      setDestTo(CI, getValueDest(*CI.getOperand(0)));
    } else {
      // Cast something (floating point, small integer) to a pointer.  We need
      // to track the fact that the node points to SOMETHING, just something we
      // don't know about.  Make an "Unknown" node.
      //
      setDestTo(CI, createNode()->setUnknownNodeMarker());
    }
}


// visitInstruction - For all other instruction types, if we have any arguments
// that are of pointer type, make them have unknown composition bits, and merge
// the nodes together.
void GraphBuilder::visitInstruction(Instruction &Inst) {
  DSNodeHandle CurNode;
  if (isPointerType(Inst.getType()))
    CurNode = getValueDest(Inst);
  for (User::op_iterator I = Inst.op_begin(), E = Inst.op_end(); I != E; ++I)
    if (isPointerType((*I)->getType()))
      CurNode.mergeWith(getValueDest(**I));

  if (CurNode.getNode())
    CurNode.getNode()->setUnknownNodeMarker();
}



//===----------------------------------------------------------------------===//
// LocalDataStructures Implementation
//===----------------------------------------------------------------------===//

// MergeConstantInitIntoNode - Merge the specified constant into the node
// pointed to by NH.
void GraphBuilder::MergeConstantInitIntoNode(DSNodeHandle &NH, Constant *C) {
  // Ensure a type-record exists...
  NH.getNode()->mergeTypeInfo(C->getType(), NH.getOffset());

  if (C->getType()->isFirstClassType()) {
    if (isPointerType(C->getType()))
      // Avoid adding edges from null, or processing non-"pointer" stores
      NH.addEdgeTo(getValueDest(*C));
    return;
  }
  
  if (ConstantArray *CA = dyn_cast<ConstantArray>(C)) {
    for (unsigned i = 0, e = CA->getNumOperands(); i != e; ++i)
      // We don't currently do any indexing for arrays...
      MergeConstantInitIntoNode(NH, cast<Constant>(CA->getOperand(i)));
  } else if (ConstantStruct *CS = dyn_cast<ConstantStruct>(C)) {
    const StructLayout *SL = TD.getStructLayout(CS->getType());
    for (unsigned i = 0, e = CS->getNumOperands(); i != e; ++i) {
      DSNodeHandle NewNH(NH.getNode(), NH.getOffset()+SL->MemberOffsets[i]);
      MergeConstantInitIntoNode(NewNH, cast<Constant>(CS->getOperand(i)));
    }
  } else {
    assert(0 && "Unknown constant type!");
  }
}

void GraphBuilder::mergeInGlobalInitializer(GlobalVariable *GV) {
  assert(!GV->isExternal() && "Cannot merge in external global!");
  // Get a node handle to the global node and merge the initializer into it.
  DSNodeHandle NH = getValueDest(*GV);
  MergeConstantInitIntoNode(NH, GV->getInitializer());
}


bool LocalDataStructures::run(Module &M) {
  GlobalsGraph = new DSGraph();

  // Calculate all of the graphs...
  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
    if (!I->isExternal())
      DSInfo.insert(std::make_pair(I, new DSGraph(*I, GlobalsGraph)));

  GraphBuilder GGB(*GlobalsGraph);

  // Add initializers for all of the globals to the globals graph...
  for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I)
    if (!I->isExternal())
      GGB.mergeInGlobalInitializer(I);

  GlobalsGraph->markIncompleteNodes(DSGraph::MarkFormalArgs);
  GlobalsGraph->removeTriviallyDeadNodes();
  return false;
}

// releaseMemory - If the pass pipeline is done with this pass, we can release
// our memory... here...
//
void LocalDataStructures::releaseMemory() {
  for (hash_map<Function*, DSGraph*>::iterator I = DSInfo.begin(),
         E = DSInfo.end(); I != E; ++I) {
    I->second->getReturnNodes().erase(I->first);
    if (I->second->getReturnNodes().empty())
      delete I->second;
  }

  // Empty map so next time memory is released, data structures are not
  // re-deleted.
  DSInfo.clear();
  delete GlobalsGraph;
  GlobalsGraph = 0;
}
