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Commit 067c8156 authored by Tom Stellard's avatar Tom Stellard
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R600/SI: Store constant initializer data in constant memory

This implements a solution for constant initializers suggested
by Vadim Girlin, where we store the data after the shader code
and then use the S_GETPC instruction to compute its address.

This saves use the trouble of creating a new buffer for constant data
and then having to pass the pointer to the kernel via user SGPRs or the
input buffer.

llvm-svn: 213530
parent b2114caf
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