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Commit 318d3ef8 authored by Chris Lattner's avatar Chris Lattner
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Provide an initial cut at exposing JIT compiled symbols to performance

tools.  This is currently only enabled on the mac, but could easily be
supported by other hosts that are interested.

llvm-svn: 49207
parent ee181730
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......@@ -298,6 +298,136 @@ void *JITResolver::JITCompilerFn(void *Stub) {
return Result;
}
//===----------------------------------------------------------------------===//
// Function Index Support
// On MacOS we generate an index of currently JIT'd functions so that
// performance tools can determine a symbol name and accurate code range for a
// PC value. Because performance tools are generally asynchronous, the code
// below is written with the hope that it could be interrupted at any time and
// have useful answers. However, we don't go crazy with atomic operations, we
// just do a "reasonable effort".
#ifdef __APPLE__
#define ENABLE_JIT_SYMBOL_TABLE 1
#endif
/// JitSymbolEntry - Each function that is JIT compiled results in one of these
/// being added to an array of symbols. This indicates the name of the function
/// as well as the address range it occupies. This allows the client to map
/// from a PC value to the name of the function.
struct JitSymbolEntry {
const char *FnName; // FnName - a strdup'd string.
void *FnStart;
intptr_t FnSize;
};
struct JitSymbolTable {
/// NextPtr - This forms a linked list of JitSymbolTable entries. This
/// pointer is not used right now, but might be used in the future. Consider
/// it reserved for future use.
JitSymbolTable *NextPtr;
/// Symbols - This is an array of JitSymbolEntry entries. Only the first
/// 'NumSymbols' symbols are valid.
JitSymbolEntry *Symbols;
/// NumSymbols - This indicates the number entries in the Symbols array that
/// are valid.
unsigned NumSymbols;
/// NumAllocated - This indicates the amount of space we have in the Symbols
/// array. This is a private field that should not be read by external tools.
unsigned NumAllocated;
};
#if ENABLE_JIT_SYMBOL_TABLE
JitSymbolTable *__jitSymbolTable;
#endif
static void AddFunctionToSymbolTable(const char *FnName,
void *FnStart, intptr_t FnSize) {
assert(FnName != 0 && FnStart != 0 && "Bad symbol to add");
JitSymbolTable **SymTabPtrPtr = 0;
#if !ENABLE_JIT_SYMBOL_TABLE
return;
#else
SymTabPtrPtr = &__jitSymbolTable;
#endif
// If this is the first entry in the symbol table, add the JitSymbolTable
// index.
if (*SymTabPtrPtr == 0) {
JitSymbolTable *New = new JitSymbolTable();
New->NextPtr = 0;
New->Symbols = 0;
New->NumSymbols = 0;
New->NumAllocated = 0;
*SymTabPtrPtr = New;
}
JitSymbolTable *SymTabPtr = *SymTabPtrPtr;
// If we have space in the table, reallocate the table.
if (SymTabPtr->NumSymbols >= SymTabPtr->NumAllocated) {
// If we don't have space, reallocate the table.
unsigned NewSize = std::min(64U, SymTabPtr->NumAllocated*2);
JitSymbolEntry *NewSymbols = new JitSymbolEntry[NewSize];
JitSymbolEntry *OldSymbols = SymTabPtr->Symbols;
// Copy the old entries over.
memcpy(NewSymbols, OldSymbols,
SymTabPtr->NumAllocated*sizeof(JitSymbolEntry));
// Swap the new symbols in, delete the old ones.
SymTabPtr->Symbols = NewSymbols;
SymTabPtr->NumSymbols = NewSize;
delete [] OldSymbols;
}
// Otherwise, we have enough space, just tack it onto the end of the array.
JitSymbolEntry &Entry = SymTabPtr->Symbols[SymTabPtr->NumSymbols];
Entry.FnName = strdup(FnName);
Entry.FnStart = FnStart;
Entry.FnSize = FnSize;
++SymTabPtr->NumSymbols;
}
static void RemoveFunctionFromSymbolTable(void *FnStart) {
assert(FnStart && "Invalid function pointer");
JitSymbolTable **SymTabPtrPtr = 0;
#if !ENABLE_JIT_SYMBOL_TABLE
return;
#else
SymTabPtrPtr = &__jitSymbolTable;
#endif
JitSymbolTable *SymTabPtr = *SymTabPtrPtr;
JitSymbolEntry *Symbols = SymTabPtr->Symbols;
// Scan the table to find its index. The table is not sorted, so do a linear
// scan.
unsigned Index;
for (Index = 0; Symbols[Index].FnStart != FnStart; ++Index)
assert(Index != SymTabPtr->NumSymbols && "Didn't find function!");
// Once we have an index, we know to nuke this entry, overwrite it with the
// entry at the end of the array, making the last entry redundant.
const char *OldName = Symbols[Index].FnName;
Symbols[Index] = Symbols[SymTabPtr->NumSymbols-1];
free((void*)OldName);
// Drop the number of symbols in the table.
--SymTabPtr->NumSymbols;
// Finally, if we deleted the final symbol, deallocate the table itself.
if (SymTabPtr->NumSymbols == 0)
return;
*SymTabPtrPtr = 0;
delete [] Symbols;
delete SymTabPtr;
}
//===----------------------------------------------------------------------===//
// JITEmitter code.
......@@ -567,6 +697,10 @@ bool JITEmitter::finishFunction(MachineFunction &F) {
// Invalidate the icache if necessary.
synchronizeICache(FnStart, FnEnd-FnStart);
// Add it to the JIT symbol table if the host wants it.
AddFunctionToSymbolTable(F.getFunction()->getNameStart(),
FnStart, FnEnd-FnStart);
DOUT << "JIT: Finished CodeGen of [" << (void*)FnStart
<< "] Function: " << F.getFunction()->getName()
......@@ -769,9 +903,13 @@ void *JIT::getPointerToFunctionOrStub(Function *F) {
/// freeMachineCodeForFunction - release machine code memory for given Function.
///
void JIT::freeMachineCodeForFunction(Function *F) {
// Delete translation for this from the ExecutionEngine, so it will get
// retranslated next time it is used.
updateGlobalMapping(F, 0);
void *OldPtr = updateGlobalMapping(F, 0);
if (OldPtr)
RemoveFunctionFromSymbolTable(OldPtr);
// Free the actual memory for the function body and related stuff.
assert(dynamic_cast<JITEmitter*>(MCE) && "Unexpected MCE?");
......
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