Correct gcc vector splat conversion from float to int-vector
In looking into some other code, I came across this issue where a float converted to a gcc integer vector via a splat causes it to miss the float-to-integral cast, which causes some REALLY strange codegen bugs. The AST looked like: `-ImplicitCastExpr <col:13> 'gcc_int_2':'__attribute__((__vector_size__(2 * sizeof(int)))) int' <VectorSplat> `-ImplicitCastExpr <col:13> 'float' <LValueToRValue> `-DeclRefExpr <col:13> 'float' lvalue ParmVar 0x556f16a5dc90 'f' 'float' Despite the type of the VectorSplat cast as printed, it ended up becoming a vector of float, which caused non-matching instructions. For example, IntVector + a float constant resulted in: add <2 x i32> %8, <2 x float> <float 3.000000e+00, float 3.000000e+00> This patch corrects the conversion so that the float is first converted to an integral, THEN splatted.
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