[InstSimplify] Add SimplifyFPBinOp function.
It is a variation of SimplifyBinOp, but it takes into account FastMathFlags. It is needed in inliner and loop-unroller to accurately predict the transformation's outcome (previously we dropped the flags and were too conservative in some cases). Example: float foo(float *a, float b) { float r; if (a[1] * b) r = /* a lot of expensive computations */; else r = 1; return r; } float boo(float *a) { return foo(a, 0.0); } Without this patch, we don't inline 'foo' into 'boo'. llvm-svn: 228432
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