[ELF] Decompress debug info sections early
When reporting a symbol conflict, LLD parses the debug info to report source location information. Sections have not been decompressed at this point, so if an object file contains zlib compressed debug info, LLD ends up passing this compressed debug info to the DWARF parser, which causes debug info parsing failures and can trigger assertions in the parser (as the test case demonstrates). Decompress debug sections when constructing the LLDDwarfObj to avoid this issue. This doesn't handle GNU-style compressed debug info sections (.zdebug_*), which at present are simply ignored by LLDDwarfObj; those can be done in a follow-up. Differential Revision: https://reviews.llvm.org/D38491 llvm-svn: 314866
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