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Commit 7cd32419 authored by Sanjay Patel's avatar Sanjay Patel
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[InstCombine] avoid extra poison when moving shift above shuffle

As discussed in D49047 / D48987, shift-by-undef produces poison,
so we can't use undef vector elements in that case..

Note that we need to extend this for poison-generating flags,
and there's a proposal to create poison from FMF in D47963,

llvm-svn: 336562
parent 82dee6ac
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