Fix a bug in the loop in JumpThreading::ProcessThreadableEdges() where it...
Fix a bug in the loop in JumpThreading::ProcessThreadableEdges() where it could falsely produce a MultipleDestSentinel value if the first predecessor ended with an 'indirectbr'. If that happened, it caused an unnecessary FindMostPopularDest() call. This wasn't a correctness problem, but it broke the fast path for single-predecessor blocks. llvm-svn: 121966
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