AMDGPU: Release the scavenged offset register during VGPR spill
Summary: This fixes a crash where subsequent spills would be unable to scavenge a register. In particular, it fixes a crash in piglit's spec@glsl-1.50@execution@geometry@max-input-components (the test still has a shader that fails to compile because of too many SGPR spills, but at least it doesn't crash any more). This is a candidate for the release branch. Reviewers: arsenm, tstellarAMD Subscribers: qcolombet, arsenm Differential Revision: http://reviews.llvm.org/D16558 llvm-svn: 260427
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