ADT: Fix MapVector::erase()
Actually update the changed indexes in the map portion of `MapVector` when erasing from the middle. Add a unit test that checks for this. Note that `MapVector::erase()` is a linear time operation (it was and still is). I'll commit a new method in a moment called `MapVector::remove_if()` that deletes multiple entries in linear time, which should be slightly less painful. llvm-svn: 213084
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