[InlineSpiller] Re-tie operands if folding failed
InlineSpiller::foldMemoryOperand unties registers before an attempt to fold and does not restore tied-ness in case of failure. I do not have a particular test for demo of invalid behavior. This is something of clean-up. It is better to keep the behavior correct in case some time in future it happens. Reviewers: reames, dantrushin Reviewed By: dantrushin, reames Subscribers: llvm-commits Differential Revision: https://reviews.llvm.org/D94389
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