Assume lane masks are always precise
Allowing imprecise lane masks in case of more than 32 sub register lanes lead to some tricky corner cases, and I need another bugfix for another one. Instead I rather declare lane masks as precise and let tablegen abort if we do not have enough bits. This does not affect any in-tree target, even AMDGPU only needs 16 lanes at the moment. If the 32 lanes turn out to be a problem in the future, then we can easily change the LaneBitmask typedef to uint64_t. Differential Revision: http://reviews.llvm.org/D14557 llvm-svn: 253279
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