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  1. May 02, 2011
  2. Apr 27, 2011
    • Greg Clayton's avatar
      Got the EmulateInstruction CFI code a lot closer to producing CFI data. · 79ea878b
      Greg Clayton authored
      Switch the EmulateInstruction to use the standard RegisterInfo structure
      that is defined in the lldb private types intead of passing the reg kind and
      reg num everywhere. EmulateInstruction subclasses also need to provide
      RegisterInfo structs given a reg kind and reg num. This eliminates the need
      for the GetRegisterName() virtual function and allows more complete information
      to be passed around in the read/write register callbacks. Subclasses should
      always provide RegiterInfo structs with the generic register info filled in as
      well as at least one kind of register number in the RegisterInfo.kinds[] array.
      
      llvm-svn: 130256
      79ea878b
  3. Apr 25, 2011
  4. Apr 23, 2011
    • Greg Clayton's avatar
      Fixed the SymbolContext::DumpStopContext() to correctly indent and dump · 7e14f91d
      Greg Clayton authored
      inline contexts when the deepest most block is not inlined.
      
      Added source path remappings to the lldb_private::Target class that allow it
      to remap paths found in debug info so we can find source files that are elsewhere
      on the current system.
      
      Fixed disassembly by function name to disassemble inline functions that are
      inside other functions much better and to show enough context before the
      disassembly output so you can tell where things came from.
      
      Added the ability to get more than one address range from a SymbolContext 
      class for the case where a block or function has discontiguous address ranges.
      
      llvm-svn: 130044
      7e14f91d
  5. Apr 19, 2011
    • Greg Clayton's avatar
      Added a new option to the "source list" command that allows us to see where · 176761e5
      Greg Clayton authored
      line tables specify breakpoints can be set in the source. When dumping the
      source, the number of breakpoints that can be set on a source line are shown
      as a prefix:
      
      (lldb) source list -f test.c -l1 -c222 -b
             1   	#include <stdio.h>
             2   	#include <sys/fcntl.h>
             3   	#include <unistd.h>
             4   	int
             5   	sleep_loop (const int num_secs)
      [2]    6   	{
             7   	    int i;
      [1]    8   	    for (i=0; i<num_secs; ++i)
             9   	    {
      [1]    10  	        printf("%d of %i - sleep(1);\n", i, num_secs);
      [1]    11  	        sleep(1);       
             12  	    }
             13  	    return 0;
      [1]    14  	}
             15  	
             16  	int 
             17  	main (int argc, char const* argv[])
      [1]    18  	{
      [1]    19  	    printf("Process: %i\n\n", getpid());
      [1]    20  	    puts("Press any key to continue..."); getchar();
      [1]    21  	    sleep_loop (20);
             22  	    return 12;
      [1]    23  	}
      
      Above we can see there are two breakpoints for line 6 and one breakpoint for
      lines 8, 10, 11, 14, 18, 19, 20, 21 and 23. All other lines have no line table
      entries for them. This helps visualize the data provided in the debug 
      information without having to manually dump all line tables. It also includes
      all inline breakpoint that may result for a given file which can also be very
      handy to see.
      
      llvm-svn: 129747
      176761e5
  6. Apr 18, 2011
    • Greg Clayton's avatar
      Centralized a lot of the status information for processes, · 7260f620
      Greg Clayton authored
      threads, and stack frame down in the lldb_private::Process,
      lldb_private::Thread, lldb_private::StackFrameList and the 
      lldb_private::StackFrame classes. We had some command line
      commands that had duplicate versions of the process status
      output ("thread list" and "process status" for example). 
      
      Removed the "file" command and placed it where it should
      have been: "target create". Made an alias for "file" to
      "target create" so we stay compatible with GDB commands.
      
      We can now have multple usable targets in lldb at the
      same time. This is nice for comparing two runs of a program
      or debugging more than one binary at the same time. The
      new command is "target select <target-idx>" and also to see
      a list of the current targets you can use the new "target list"
      command. The flow in a debug session can be:
      
      (lldb) target create /path/to/exe/a.out
      (lldb) breakpoint set --name main
      (lldb) run
      ... hit breakpoint
      (lldb) target create /bin/ls
      (lldb) run /tmp
      Process 36001 exited with status = 0 (0x00000000) 
      (lldb) target list
      Current targets:
        target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
      * target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
      (lldb) target select 0
      Current targets:
      * target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
        target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
      (lldb) bt
      * thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1
        frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16
        frame #1: 0x0000000100000b64 a.out`start + 52
      
      Above we created a target for "a.out" and ran and hit a
      breakpoint at "main". Then we created a new target for /bin/ls
      and ran it. Then we listed the targest and selected our original
      "a.out" program, so we showed two concurent debug sessions
      going on at the same time.
      
      llvm-svn: 129695
      7260f620
  7. Apr 16, 2011
  8. Apr 12, 2011
    • Greg Clayton's avatar
      Moved the execution context that was in the Debugger into · 8b82f087
      Greg Clayton authored
      the CommandInterpreter where it was always being used.
      
      Make sure that Modules can track their object file offsets correctly to
      allow opening of sub object files (like the "__commpage" on darwin).
      
      Modified the Platforms to be able to launch processes. The first part of this
      move is the platform soon will become the entity that launches your program
      and when it does, it uses a new ProcessLaunchInfo class which encapsulates
      all process launching settings. This simplifies the internal APIs needed for
      launching. I want to slowly phase out process launching from the process
      classes, so for now we can still launch just as we used to, but eventually
      the platform is the object that should do the launching.
      
      Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
      to launch processes with all of the new eLaunchFlag settings. Modified any
      code that was manually launching processes to use the Host::LaunchProcess
      functions.
      
      Fixed an issue where lldb_private::Args had implicitly defined copy 
      constructors that could do the wrong thing. This has now been fixed by adding
      an appropriate copy constructor and assignment operator.
      
      Make sure we don't add empty ModuleSP entries to a module list.
      
      Fixed the commpage module creation on MacOSX, but we still need to train
      the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
      in the all image infos.
      
      Abstracted many more calls from in ProcessGDBRemote down into the 
      GDBRemoteCommunicationClient subclass to make the classes cleaner and more
      efficient.
      
      Fixed the default iOS ARM register context to be correct and also added support
      for targets that don't support the qThreadStopInfo packet by selecting the
      current thread (only if needed) and then sending a stop reply packet.
      
      Debugserver can now start up with a --unix-socket (-u for short) and can 
      then bind to port zero and send the port it bound to to a listening process
      on the other end. This allows the GDB remote platform to spawn new GDB server
      instances (debugserver) to allow platform debugging.
      
      llvm-svn: 129351
      8b82f087
  9. Apr 11, 2011
  10. Apr 08, 2011
    • Greg Clayton's avatar
      Modified the ArchSpec to take an optional "Platform *" when setting the triple. · eb0103f2
      Greg Clayton authored
      This allows you to have a platform selected, then specify a triple using
      "i386" and have the remaining triple items (vendor, os, and environment) set
      automatically.
      
      Many interpreter commands take the "--arch" option to specify an architecture
      triple, so now the command options needed to be able to get to the current
      platform, so the Options class now take a reference to the interpreter on
      construction.
      
      Modified the build LLVM building in the Xcode project to use the new
      Xcode project level user definitions:
      
      LLVM_BUILD_DIR - a path to the llvm build directory
      LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb
      LLVM_CONFIGURATION - the configuration that lldb is built for (Release, 
      Release+Asserts, Debug, Debug+Asserts).
      
      I also changed the LLVM build to not check if "lldb/llvm" is a symlink and
      then assume it is a real llvm build directory versus the unzipped llvm.zip
      package, so now you can actually have a "lldb/llvm" directory in your lldb
      sources.
      
      llvm-svn: 129112
      eb0103f2
  11. Apr 01, 2011
  12. Mar 30, 2011
    • Greg Clayton's avatar
      Many improvements to the Platform base class and subclasses. The base Platform · 32e0a750
      Greg Clayton authored
      class now implements the Host functionality for a lot of things that make 
      sense by default so that subclasses can check:
      
      int
      PlatformSubclass::Foo ()
      {
          if (IsHost())
              return Platform::Foo (); // Let the platform base class do the host specific stuff
          
          // Platform subclass specific code...
          int result = ...
          return result;
      }
      
      Added new functions to the platform:
      
          virtual const char *Platform::GetUserName (uint32_t uid);
          virtual const char *Platform::GetGroupName (uint32_t gid);
      
      The user and group names are cached locally so that remote platforms can avoid
      sending packets multiple times to resolve this information.
      
      Added the parent process ID to the ProcessInfo class. 
      
      Added a new ProcessInfoMatch class which helps us to match processes up
      and changed the Host layer over to using this new class. The new class allows
      us to search for processs:
      1 - by name (equal to, starts with, ends with, contains, and regex)
      2 - by pid
      3 - And further check for parent pid == value, uid == value, gid == value, 
          euid == value, egid == value, arch == value, parent == value.
          
      This is all hookup up to the "platform process list" command which required
      adding dumping routines to dump process information. If the Host class 
      implements the process lookup routines, you can now lists processes on 
      your local machine:
      
      machine1.foo.com % lldb
      (lldb) platform process list 
      PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
      ====== ====== ========== ========== ========== ========== ======================== ============================
      99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
      94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
      94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
      94727  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Xcode
      92742  92710  username   usergroup  username   usergroup  i386-apple-darwin        debugserver
      
      
      This of course also works remotely with the lldb-platform:
      
      machine1.foo.com % lldb-platform --listen 1234
      
      machine2.foo.com % lldb
      (lldb) platform create remote-macosx
        Platform: remote-macosx
       Connected: no
      (lldb) platform connect connect://localhost:1444
        Platform: remote-macosx
          Triple: x86_64-apple-darwin
      OS Version: 10.6.7 (10J869)
          Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
        Hostname: machine1.foo.com
       Connected: yes
      (lldb) platform process list 
      PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
      ====== ====== ========== ========== ========== ========== ======================== ============================
      99556  244    username   usergroup  username   usergroup  x86_64-apple-darwin      trustevaluation
      99548  65539  username   usergroup  username   usergroup  x86_64-apple-darwin      lldb
      99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
      94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
      94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
      
      The lldb-platform implements everything with the Host:: layer, so this should
      "just work" for linux. I will probably be adding more stuff to the Host layer
      for launching processes and attaching to processes so that this support should
      eventually just work as well.
      
      Modified the target to be able to be created with an architecture that differs
      from the main executable. This is needed for iOS debugging since we can have
      an "armv6" binary which can run on an "armv7" machine, so we want to be able
      to do:
      
      % lldb
      (lldb) platform create remote-ios
      (lldb) file --arch armv7 a.out
      
      Where "a.out" is an armv6 executable. The platform then can correctly decide
      to open all "armv7" images for all dependent shared libraries.
      
      Modified the disassembly to show the current PC value. Example output:
      
      (lldb) disassemble --frame
      a.out`main:
         0x1eb7:  pushl  %ebp
         0x1eb8:  movl   %esp, %ebp
         0x1eba:  pushl  %ebx
         0x1ebb:  subl   $20, %esp
         0x1ebe:  calll  0x1ec3                   ; main + 12 at test.c:18
         0x1ec3:  popl   %ebx
      -> 0x1ec4:  calll  0x1f12                   ; getpid
         0x1ec9:  movl   %eax, 4(%esp)
         0x1ecd:  leal   199(%ebx), %eax
         0x1ed3:  movl   %eax, (%esp)
         0x1ed6:  calll  0x1f18                   ; printf
         0x1edb:  leal   213(%ebx), %eax
         0x1ee1:  movl   %eax, (%esp)
         0x1ee4:  calll  0x1f1e                   ; puts
         0x1ee9:  calll  0x1f0c                   ; getchar
         0x1eee:  movl   $20, (%esp)
         0x1ef5:  calll  0x1e6a                   ; sleep_loop at test.c:6
         0x1efa:  movl   $12, %eax
         0x1eff:  addl   $20, %esp
         0x1f02:  popl   %ebx
         0x1f03:  leave
         0x1f04:  ret
         
      This can be handy when dealing with the new --line options that was recently
      added:
      
      (lldb) disassemble --line
      a.out`main + 13 at test.c:19
         18  	{
      -> 19  		printf("Process: %i\n\n", getpid());
         20  	    puts("Press any key to continue..."); getchar();
      -> 0x1ec4:  calll  0x1f12                   ; getpid
         0x1ec9:  movl   %eax, 4(%esp)
         0x1ecd:  leal   199(%ebx), %eax
         0x1ed3:  movl   %eax, (%esp)
         0x1ed6:  calll  0x1f18                   ; printf
      
      Modified the ModuleList to have a lookup based solely on a UUID. Since the
      UUID is typically the MD5 checksum of a binary image, there is no need
      to give the path and architecture when searching for a pre-existing
      image in an image list.
      
      Now that we support remote debugging a bit better, our lldb_private::Module
      needs to be able to track what the original path for file was as the platform
      knows it, as well as where the file is locally. The module has the two 
      following functions to retrieve both paths:
      
      const FileSpec &Module::GetFileSpec () const;
      const FileSpec &Module::GetPlatformFileSpec () const;
      
      llvm-svn: 128563
      32e0a750
  13. Mar 26, 2011
    • Greg Clayton's avatar
      Added the ability to get the min and max instruction byte size for · 357132eb
      Greg Clayton authored
      an architecture into ArchSpec:
      
      uint32_t
      ArchSpec::GetMinimumOpcodeByteSize() const;
      
      uint32_t
      ArchSpec::GetMaximumOpcodeByteSize() const;
      
      Added an AddressClass to the Instruction class in Disassembler.h.
      This allows decoded instructions to know know if they are code,
      code with alternate ISA (thumb), or even data which can be mixed
      into code. The instruction does have an address, but it is a good
      idea to cache this value so we don't have to look it up more than 
      once.
      
      Fixed an issue in Opcode::SetOpcodeBytes() where the length wasn't
      getting set.
      
      Changed:
      
      	bool
      	SymbolContextList::AppendIfUnique (const SymbolContext& sc);
      
      To:
      	bool
      	SymbolContextList::AppendIfUnique (const SymbolContext& sc, 
      									   bool merge_symbol_into_function);
      
      This function was typically being used when looking up functions
      and symbols. Now if you lookup a function, then find the symbol,
      they can be merged into the same symbol context and not cause
      multiple symbol contexts to appear in a symbol context list that
      describes the same function.
      
      Fixed the SymbolContext not equal operator which was causing mixed
      mode disassembly to not work ("disassembler --mixed --name main").
      
      Modified the disassembler classes to know about the fact we know,
      for a given architecture, what the min and max opcode byte sizes
      are. The InstructionList class was modified to return the max
      opcode byte size for all of the instructions in its list.
      These two fixes means when disassemble a list of instructions and dump 
      them and show the opcode bytes, we can format the output more 
      intelligently when showing opcode bytes. This affects any architectures
      that have varying opcode byte sizes (x86_64 and i386). Knowing the max
      opcode byte size also helps us to be able to disassemble N instructions
      without having to re-read data if we didn't read enough bytes.
      
      Added the ability to set the architecture for the disassemble command.
      This means you can easily cross disassemble data for any supported 
      architecture. I also added the ability to specify "thumb" as an 
      architecture so that we can force disassembly into thumb mode when
      needed. In GDB this was done using a hack of specifying an odd
      address when disassembling. I don't want to repeat this hack in LLDB,
      so the auto detection between ARM and thumb is failing, just specify
      thumb when disassembling:
      
      (lldb) disassemble --arch thumb --name main
      
      You can also have data in say an x86_64 file executable and disassemble
      data as any other supported architecture:
      % lldb a.out
      Current executable set to 'a.out' (x86_64).
      (lldb) b main
      (lldb) run
      (lldb) disassemble --arch thumb --count 2 --start-address 0x0000000100001080 --bytes
      0x100001080:  0xb580 push   {r7, lr}
      0x100001082:  0xaf00 add    r7, sp, #0
      
      Fixed Target::ReadMemory(...) to be able to deal with Address argument object
      that isn't section offset. When an address object was supplied that was
      out on the heap or stack, target read memory would fail. Disassembly uses
      Target::ReadMemory(...), and the example above where we disassembler thumb
      opcodes in an x86 binary was failing do to this bug.
      
      llvm-svn: 128347
      357132eb
  14. Mar 24, 2011
  15. Mar 20, 2011
    • Greg Clayton's avatar
      Split all of the core of LLDB.framework/lldb.so into a · 7a5388bf
      Greg Clayton authored
      static archive that can be linked against. LLDB.framework/lldb.so
      exports a very controlled API. Splitting the API into a static
      library allows other tools (debugserver for now) to use the power
      of the LLDB debugger core, yet not export it as its API is not
      portable or maintainable. The Host layer and many of the other
      internal only APIs can now be statically linked against.
      
      Now LLDB.framework/lldb.so links against "liblldb-core.a" instead
      of compiling the .o files only for the shared library. This fix
      is only for compiling with Xcode as the Makefile based build already
      does this.
      
      The Xcode projecdt compiler has been changed to LLVM. Anyone using
      Xcode 3 will need to manually change the compiler back to GCC 4.2,
      or update to Xcode 4.
      
      llvm-svn: 127963
      7a5388bf
  16. Mar 19, 2011
    • Greg Clayton's avatar
      Added more platform support. There are now some new commands: · ded470d3
      Greg Clayton authored
      platform status -- gets status information for the selected platform
      platform create <platform-name> -- creates a new instance of a remote platform
      platform list -- list all available platforms
      platform select -- select a platform instance as the current platform (not working yet)
      
      When using "platform create" it will create a remote platform and make it the
      selected platform. For instances for iPhone OS debugging on Mac OS X one can 
      do:
      
      (lldb) platform create remote-ios --sdk-version=4.0
      Remote platform: iOS platform
      SDK version: 4.0
      SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
      Not connected to a remote device.
      (lldb) file ~/Documents/a.out
      Current executable set to '~/Documents/a.out' (armv6).
      (lldb) image list
      [  0] /Volumes/work/gclayton/Documents/devb/attach/a.out
      [  1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
      [  2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib
      
      
      Note that this is all happening prior to running _or_ connecting to a remote
      platform. Once connected to a remote platform the OS version might change which
      means we will need to update our dependecies. Also once we run, we will need
      to match up the actualy binaries with the actualy UUID's to files in the
      SDK, or download and cache them locally.
      
      This is just the start of the remote platforms, but this modification is the
      first iteration in getting the platforms really doing something.
      
      llvm-svn: 127934
      ded470d3
  17. Mar 15, 2011
  18. Mar 11, 2011
    • Jim Ingham's avatar
      Add a first pass at a "stop hook" mechanism. This allows you to add commands... · 9575d844
      Jim Ingham authored
      Add a first pass at a "stop hook" mechanism.  This allows you to add commands that get run every time the debugger stops, whether due to a breakpoint, the end of a step, interrupt, etc.  You can also specify in which context you want the stop hook to run, for instance only on a particular thread, or only in a particular shared library, function, file, line range within a file.
      
      Still need to add "in methods of a class" to the specifiers, and the ability to write the stop hooks in the Scripting language as well as in the Command Language.
      
      llvm-svn: 127457
      9575d844
  19. Mar 08, 2011
    • Greg Clayton's avatar
      LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide · e996fd30
      Greg Clayton authored
      an interface to a local or remote debugging platform. By default each host OS
      that supports LLDB should be registering a "default" platform that will be
      used unless a new platform is selected. Platforms are responsible for things
      such as:
      - getting process information by name or by processs ID
      - finding platform files. This is useful for remote debugging where there is 
        an SDK with files that might already or need to be cached for debug access.
      - getting a list of platform supported architectures in the exact order they
        should be selected. This helps the native x86 platform on MacOSX select the
        correct x86_64/i386 slice from universal binaries.
      - Connect to remote platforms for remote debugging
      - Resolving an executable including finding an executable inside platform
        specific bundles (macosx uses .app bundles that contain files) and also
        selecting the appropriate slice of universal files for a given platform.
      
      So by default there is always a local platform, but remote platforms can be
      connected to. I will soon be adding a new "platform" command that will support
      the following commands:
      (lldb) platform connect --name machine1 macosx connect://host:port
      Connected to "machine1" platform.
      (lldb) platform disconnect macosx
      
      This allows LLDB to be well setup to do remote debugging and also once 
      connected process listing and finding for things like:
      (lldb) process attach --name x<TAB>
      
      The currently selected platform plug-in can now auto complete any available
      processes that start with "x". The responsibilities for the platform plug-in
      will soon grow and expand.
      
      llvm-svn: 127286
      e996fd30
  20. Feb 23, 2011
    • Greg Clayton's avatar
      Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form · 64195a2c
      Greg Clayton authored
      of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
      doing was:
      - Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
        the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple 
        to give us the machine type from llvm::Triple::ArchType.
      - There is a new ArchSpec::Core definition which further qualifies the CPU
        core we are dealing with into a single enumeration. If you need support for
        a new Core and want to debug it in LLDB, it must be added to this list. In
        the future we can allow for dynamic core registration, but for now it is
        hard coded.
      - The ArchSpec can now be initialized with a llvm::Triple or with a C string
        that represents the triple (it can just be an arch still like "i386").
      - The ArchSpec can still initialize itself with a architecture type -- mach-o
        with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
        then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
        The mach-o cpu type and subtype can be accessed using the getter functions:
        
        uint32_t
        ArchSpec::GetMachOCPUType () const;
      
        uint32_t
        ArchSpec::GetMachOCPUSubType () const;
        
        But these functions are just converting out internal llvm::Triple::ArchSpec 
        + ArchSpec::Core back into mach-o. Same goes for ELF.
      
      All code has been updated to deal with the changes.
      
      This should abstract us until later when the llvm::TargetSpec stuff gets
      finalized and we can then adopt it.
      
      llvm-svn: 126278
      64195a2c
  21. Feb 19, 2011
    • Jim Ingham's avatar
      - Changed all the places where CommandObjectReturn was exporting a StreamString to just exporting · 85e8b814
      Jim Ingham authored
      a Stream, and then added GetOutputData & GetErrorData to get the accumulated data.
      - Added a StreamTee that will tee output to two provided lldb::StreamSP's.
      - Made the CommandObjectReturn use this so you can Tee the results immediately to
      the debuggers output file, as well as saving up the results to return when the command
      is done executing.
      - HandleCommands now uses this so that if you have a set of commands that continue the target
      you will see the commands come out as they are processed.
      - The Driver now uses this to output the command results as you go, which makes the interface
      more reactive seeming.
      
      llvm-svn: 126015
      85e8b814
  22. Feb 17, 2011
  23. Feb 15, 2011
    • Greg Clayton's avatar
      Made lldb_private::ArchSpec contain much more than just an architecture. It · 514487e8
      Greg Clayton authored
      now, in addition to cpu type/subtype and architecture flavor, contains:
      - byte order (big endian, little endian)
      - address size in bytes
      - llvm::Triple for true target triple support and for more powerful plug-in
        selection.
      
      llvm-svn: 125602
      514487e8
    • Greg Clayton's avatar
      All UnwindPlan objects are now passed around as shared pointers. · e576ab29
      Greg Clayton authored
      ArchDefaultUnwindPlan plug-in interfaces are now cached per architecture 
      instead of being leaked for every frame.
      
      Split the ArchDefaultUnwindPlan_x86 into ArchDefaultUnwindPlan_x86_64 and
      ArchDefaultUnwindPlan_i386 interfaces.
      
      There were sporadic crashes that were due to something leaking or being 
      destroyed when doing stack crawls. This patch should clear up these issues.
      
      llvm-svn: 125541
      e576ab29
  24. Feb 10, 2011
  25. Feb 08, 2011
  26. Feb 02, 2011
    • Greg Clayton's avatar
      Modified the PluginManager to be ready for loading plug-ins from a system · 4272cc7d
      Greg Clayton authored
      LLDB plugin directory and a user LLDB plugin directory. We currently still
      need to work out at what layer the plug-ins will be, but at least we are 
      prepared for plug-ins. Plug-ins will attempt to be loaded from the 
      "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" 
      folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on
      MacOSX. Each plugin will be scanned for:
      
      extern "C" bool LLDBPluginInitialize(void);
      extern "C" void LLDBPluginTerminate(void);
      
      If at least LLDBPluginInitialize is found, the plug-in will be loaded. The
      LLDBPluginInitialize function returns a bool that indicates if the plug-in
      should stay loaded or not (plug-ins might check the current OS, current
      hardware, or anything else and determine they don't want to run on the current
      host). The plug-in is uniqued by path and added to a static loaded plug-in
      map. The plug-in scanning happens during "lldb_private::Initialize()" which
      calls to the PluginManager::Initialize() function. Likewise with termination
      lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the
      plug-in directories is fetched through new Host calls:
      
          bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec);
          bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec);
      
      This way linux and other systems can define their own appropriate locations
      for plug-ins to be loaded.
      
      To allow dynamic shared library loading, the Host layer has also been modified
      to include shared library open, close and get symbol:
      
          static void *
          Host::DynamicLibraryOpen (const FileSpec &file_spec, 
                                    Error &error);
      
          static Error
          Host::DynamicLibraryClose (void *dynamic_library_handle);
      
          static void *
          Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, 
                                        const char *symbol_name, 
                                        Error &error);
      
      lldb_private::FileSpec also has been modified to support directory enumeration
      in an attempt to abstract the directory enumeration into one spot in the code.
      The directory enumertion function is static and takes a callback:
      
      
          typedef enum EnumerateDirectoryResult
          {
              eEnumerateDirectoryResultNext,  // Enumerate next entry in the current directory
              eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not
              eEnumerateDirectoryResultExit,  // Exit from the current directory at the current level.
              eEnumerateDirectoryResultQuit   // Stop directory enumerations at any level
          };
      
          typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton,
                                                                                        FileSpec::FileType file_type,
                                                                                        const FileSpec &spec);
      
          static FileSpec::EnumerateDirectoryResult
          FileSpec::EnumerateDirectory (const char *dir_path,
                                        bool find_directories,
                                        bool find_files,
                                        bool find_other,
                                        EnumerateDirectoryCallbackType callback,
                                        void *callback_baton);
      
      This allow clients to specify the directory to search, and specifies if only
      files, directories or other (pipe, symlink, fifo, etc) files will cause the
      callback to be called. The callback also gets to return with the action that
      should be performed after this directory entry. eEnumerateDirectoryResultNext
      specifies to continue enumerating through a directory with the next entry.
      eEnumerateDirectoryResultEnter specifies to recurse down into a directory
      entry, or if the file is not a directory or symlink/alias to a directory, then
      just iterate to the next entry. eEnumerateDirectoryResultExit specifies to 
      exit the current directory and skip any entries that might be remaining, yet
      continue enumerating to the next entry in the parent directory. And finally
      eEnumerateDirectoryResultQuit means to abort all directory enumerations at 
      all levels.
      
      Modified the Declaration class to not include column information currently
      since we don't have any compilers that currently support column based 
      declaration information. Columns support can be re-enabled with the
      additions of a #define.
      
      Added the ability to find an EmulateInstruction plug-in given a target triple
      and optional plug-in name in the plug-in manager.
      
      Fixed a few cases where opendir/readdir was being used, but yet not closedir
      was being used. Soon these will be deprecated in favor of the new directory
      enumeration call that was added to the FileSpec class.
      
      llvm-svn: 124716
      4272cc7d
    • Greg Clayton's avatar
      Added missing return statement (patch from Kirk Beitz). · 03dbf2e2
      Greg Clayton authored
      llvm-svn: 124706
      03dbf2e2
  27. Jan 27, 2011
    • Greg Clayton's avatar
      Improved support for GCC complex integers. · 5732f242
      Greg Clayton authored
      llvm-svn: 124371
      5732f242
    • Greg Clayton's avatar
      Changed the SymbolFile::FindFunction() function calls to only return · 931180e6
      Greg Clayton authored
      lldb_private::Function objects. Previously the SymbolFileSymtab subclass
      would return lldb_private::Symbol objects when it was asked to find functions.
      
      The Module::FindFunctions (...) now take a boolean "bool include_symbols" so
      that the module can track down functions and symbols, yet functions are found
      by the SymbolFile plug-ins (through the SymbolVendor class), and symbols are
      gotten through the ObjectFile plug-ins.
      
      Fixed and issue where the DWARF parser might run into incomplete class member
      function defintions which would make clang mad when we tried to make certain
      member functions with invalid number of parameters (such as an operator=
      operator that had no parameters). Now we just avoid and don't complete these
      incomplete functions.
      
      llvm-svn: 124359
      931180e6
    • Sean Callanan's avatar
      Updated Clang to a version that supports propagating · 78e3760f
      Sean Callanan authored
      the "virtual" flag when importing a C++ function
      declaration.  Made changes to LLDB to support other
      changes in Clang.
      
      llvm-svn: 124355
      78e3760f
  28. Jan 26, 2011
  29. Jan 25, 2011
  30. Jan 22, 2011
    • Greg Clayton's avatar
      Sped up the shutdown time on MacOSX by quite a bit by making sure any · 6ed95945
      Greg Clayton authored
      threads that we spawn let us know when they are going away and that we
      don't timeout waiting for a message from threads that have gone away.
      We also now don't expect the "k" packet (kill) to send a response. This
      greatly speeds up debugger shutdown performance. The test suite now runs
      quite a bit faster.
      
      Added a fix to the variable display code that fixes the display of
      base classes. We were assuming the virtual or normal base class offsets
      were being given in bit sizes, but they were being given as character
      sizes, so we needed to multiply the offset by 8. This wasn't affecting
      the expression parser, but it was affecting the correct display of C++
      class base classes and all of their children.
      
      llvm-svn: 124024
      6ed95945
  31. Jan 21, 2011
  32. Jan 20, 2011
  33. Jan 19, 2011
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