Skip to content
  1. Aug 24, 2010
    • Greg Clayton's avatar
      Got a lot of the kinks worked out in the inline support after debugging more · 9da7bd07
      Greg Clayton authored
      complex inlined examples.
      
      StackFrame classes don't have a "GetPC" anymore, they have "GetFrameCodeAddress()".
      This is because inlined frames will have a PC value that is the same as the 
      concrete frame that owns the inlined frame, yet the code locations for the
      frame can be different. We also need to be able to get the real PC value for
      a given frame so that variables evaluate correctly. To get the actual PC
      value for a frame you can use:
      
          addr_t pc = frame->GetRegisterContext()->GetPC();
      
      Some issues with the StackFrame stomping on its own symbol context were 
      resolved which were causing the information to change for a frame when the
      stack ID was calculated. Also the StackFrame will now correctly store the
      symbol context resolve flags for any extra bits of information that were 
      looked up (if you ask for a block only and you find one, you will alwasy have
      the compile unit and function).
      
      llvm-svn: 111964
      9da7bd07
    • Greg Clayton's avatar
      Added support for inlined stack frames being represented as real stack frames · 1b72fcb7
      Greg Clayton authored
      which is now on by default. Frames are gotten from the unwinder as concrete
      frames, then if inline frames are to be shown, extra information to track
      and reconstruct these frames is cached with each Thread and exanded as needed.
      
      I added an inline height as part of the lldb_private::StackID class, the class
      that helps us uniquely identify stack frames. This allows for two frames to
      shared the same call frame address, yet differ only in inline height.
      
      Fixed setting breakpoint by address to not require addresses to resolve.
      
      A quick example:
      
      % cat main.cpp
      
      % ./build/Debug/lldb test/stl/a.out 
      Current executable set to 'test/stl/a.out' (x86_64).
      (lldb) breakpoint set --address 0x0000000100000d31
      Breakpoint created: 1: address = 0x0000000100000d31, locations = 1
      (lldb) r
      Launching 'a.out'  (x86_64)
      (lldb) Process 38031 Stopped
      * thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread
       277   	
       278   	      _CharT*
       279   	      _M_data() const
       280 ->	      { return  _M_dataplus._M_p; }
       281   	
       282   	      _CharT*
       283   	      _M_data(_CharT* __p)
      (lldb) bt
      thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
        frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280
        frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288
        frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606
        frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414
        frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14
        frame #5: pc = 0x0000000100000d08, where = a.out`start + 52
      
      Each inline frame contains only the variables that they contain and each inlined
      stack frame is treated as a single entity.
      
      llvm-svn: 111877
      1b72fcb7
  2. Aug 21, 2010
    • Greg Clayton's avatar
      Modified the host process monitor callback function Host::StartMonitoringChildProcess · 0b76a2c2
      Greg Clayton authored
      to spawn a thread for each process that is being monitored. Previously
      LLDB would spawn a single thread that would wait for any child process which
      isn't ok to do as a shared library (LLDB.framework on Mac OSX, or lldb.so on
      linux). The old single thread used to call wait4() with a pid of -1 which 
      could cause it to reap child processes that it shouldn't have.
      
      Re-wrote the way Function blocks are handles. Previously I attempted to keep
      all blocks in a single memory allocation (in a std::vector). This made the
      code somewhat efficient, but hard to work with. I got rid of the old BlockList
      class, and went to a straight parent with children relationship. This new 
      approach will allow for partial parsing of the blocks within a function.
      
      llvm-svn: 111706
      0b76a2c2
  3. Aug 04, 2010
    • Sean Callanan's avatar
      Added support for accessing members of C++ objects, · 5666b674
      Sean Callanan authored
      including superclass members.  This involved ensuring
      that access control was ignored, and ensuring that
      the operands of BitCasts were properly scanned for
      variables that needed importing.
      
      Also laid the groundwork for declaring objects of
      custom types; however, this functionality is disabled
      for now because of a potential loop in ASTImporter.
      
      llvm-svn: 110174
      5666b674
  4. Jul 27, 2010
    • Sean Callanan's avatar
      Changed SymbolContext so when you search for functions · 8ade104a
      Sean Callanan authored
      it returns a list of functions as a SymbolContextList.
      
      Rewrote the clients of SymbolContext to use this
      SymbolContextList.
      
      Rewrote some of the providers of the data to SymbolContext
      to make them respect preferences as to whether the list
      should be cleared first; propagated that change out.
      
      ClangExpressionDeclMap and ClangASTSource use this new
      function list to properly generate function definitions -
      even for functions that don't have a prototype in the
      debug information.
      
      llvm-svn: 109476
      8ade104a
  5. Jul 01, 2010
    • Greg Clayton's avatar
      Centralized all disassembly into static functions in source/Core/Disassembler.cpp. · dda4f7b5
      Greg Clayton authored
      Added the ability to read memory from the target's object files when we aren't
      running, so disassembling works before you run!
      
      Cleaned up the API to lldb_private::Target::ReadMemory().
      
      Cleaned up the API to the Disassembler to use actual "lldb_private::Address"
      objects instead of just an "addr_t". This is nice because the Address objects
      when resolved carry along their section and module which can get us the 
      object file. This allows Target::ReadMemory to be used when we are not 
      running.
      
      Added a new lldb_private::Address dump style: DumpStyleDetailedSymbolContext
      This will show a full breakdown of what an address points to. To see some
      sample output, execute a "image lookup --address <addr>".
      
      Fixed SymbolContext::DumpStopContext(...) to not require a live process in
      order to be able to print function and symbol offsets.
      
      llvm-svn: 107350
      dda4f7b5
  6. Jun 28, 2010
    • Greg Clayton's avatar
      Added function name types to allow us to set breakpoints by name more · 0c5cd90d
      Greg Clayton authored
      intelligently. The four name types we currently have are:
      
      eFunctionNameTypeFull       = (1 << 1), // The function name.
                                              // For C this is the same as just the name of the function
                                              // For C++ this is the demangled version of the mangled name.
                                              // For ObjC this is the full function signature with the + or
                                              // - and the square brackets and the class and selector
      eFunctionNameTypeBase       = (1 << 2), // The function name only, no namespaces or arguments and no class 
                                              // methods or selectors will be searched.
      eFunctionNameTypeMethod     = (1 << 3), // Find function by method name (C++) with no namespace or arguments
      eFunctionNameTypeSelector   = (1 << 4)  // Find function by selector name (ObjC) names
      
      
      this allows much more flexibility when setting breakoints:
      
      (lldb) breakpoint set --name main --basename
      (lldb) breakpoint set --name main --fullname
      (lldb) breakpoint set --name main --method
      (lldb) breakpoint set --name main --selector
      
      The default:
      
      (lldb) breakpoint set --name main
      
      will inspect the name "main" and look for any parens, or if the name starts
      with "-[" or "+[" and if any are found then a full name search will happen.
      Else a basename search will be the default.
      
      Fixed some command option structures so not all options are required when they
      shouldn't be.
      
      Cleaned up the breakpoint output summary.
      
      Made the "image lookup --address <addr>" output much more verbose so it shows
      all the important symbol context results. Added a GetDescription method to 
      many of the SymbolContext objects for the more verbose output.
      
      llvm-svn: 107075
      0c5cd90d
  7. Jun 08, 2010
Loading