Newer
Older
//===---- ScheduleDAG.cpp - Implement the ScheduleDAG class ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements the ScheduleDAG class, which is a base class used by
// scheduling implementation classes.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "pre-RA-sched"
#include "llvm/CodeGen/ScheduleDAG.h"
#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
#include "llvm/CodeGen/SelectionDAGNodes.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Support/Debug.h"
using namespace llvm;
ScheduleDAG::ScheduleDAG(MachineFunction &mf)
: TM(mf.getTarget()),
TII(TM.getInstrInfo()),
TRI(TM.getRegisterInfo()),
MF(mf), MRI(mf.getRegInfo()),
EntrySU(), ExitSU() {
}
ScheduleDAG::~ScheduleDAG() {}
/// getInstrDesc helper to handle SDNodes.
const TargetInstrDesc *ScheduleDAG::getNodeDesc(const SDNode *Node) const {
Andrew Trick
committed
if (!Node || !Node->isMachineOpcode()) return NULL;
return &TII->get(Node->getMachineOpcode());
}
/// dump - dump the schedule.
void ScheduleDAG::dumpSchedule() const {
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
if (SUnit *SU = Sequence[i])
SU->dump(this);
else
}
}
/// Run - perform scheduling.
///
void ScheduleDAG::Run(MachineBasicBlock *bb,
MachineBasicBlock::iterator insertPos) {
BB = bb;
InsertPos = insertPos;
SUnits.clear();
Sequence.clear();
EntrySU = SUnit();
ExitSU = SUnit();
/// addPred - This adds the specified edge as a pred of the current node if
/// not already. It also adds the current node as a successor of the
/// specified node.
bool SUnit::addPred(const SDep &D) {
// If this node already has this depenence, don't add a redundant one.
for (SmallVector<SDep, 4>::const_iterator I = Preds.begin(), E = Preds.end();
I != E; ++I)
if (*I == D)
return false;
// Now add a corresponding succ to N.
SDep P = D;
P.setSUnit(this);
SUnit *N = D.getSUnit();
// Update the bookkeeping.
if (D.getKind() == SDep::Data) {
assert(NumPreds < UINT_MAX && "NumPreds will overflow!");
assert(N->NumSuccs < UINT_MAX && "NumSuccs will overflow!");
if (!N->isScheduled) {
assert(NumPredsLeft < UINT_MAX && "NumPredsLeft will overflow!");
}
if (!isScheduled) {
assert(N->NumSuccsLeft < UINT_MAX && "NumSuccsLeft will overflow!");
}
Preds.push_back(D);
N->Succs.push_back(P);
if (P.getLatency() != 0) {
this->setDepthDirty();
N->setHeightDirty();
}
return true;
}
/// removePred - This removes the specified edge as a pred of the current
/// node if it exists. It also removes the current node as a successor of
/// the specified node.
void SUnit::removePred(const SDep &D) {
// Find the matching predecessor.
for (SmallVector<SDep, 4>::iterator I = Preds.begin(), E = Preds.end();
I != E; ++I)
if (*I == D) {
bool FoundSucc = false;
// Find the corresponding successor in N.
SDep P = D;
P.setSUnit(this);
SUnit *N = D.getSUnit();
for (SmallVector<SDep, 4>::iterator II = N->Succs.begin(),
EE = N->Succs.end(); II != EE; ++II)
if (*II == P) {
FoundSucc = true;
N->Succs.erase(II);
break;
}
assert(FoundSucc && "Mismatching preds / succs lists!");
Preds.erase(I);
// Update the bookkeeping.
if (P.getKind() == SDep::Data) {
assert(NumPreds > 0 && "NumPreds will underflow!");
assert(N->NumSuccs > 0 && "NumSuccs will underflow!");
--NumPreds;
--N->NumSuccs;
}
if (!N->isScheduled) {
assert(NumPredsLeft > 0 && "NumPredsLeft will underflow!");
}
if (!isScheduled) {
assert(N->NumSuccsLeft > 0 && "NumSuccsLeft will underflow!");
}
if (P.getLatency() != 0) {
this->setDepthDirty();
N->setHeightDirty();
}
void SUnit::setDepthDirty() {
if (!isDepthCurrent) return;
SmallVector<SUnit*, 8> WorkList;
WorkList.push_back(this);
SU->isDepthCurrent = false;
for (SUnit::const_succ_iterator I = SU->Succs.begin(),
E = SU->Succs.end(); I != E; ++I) {
SUnit *SuccSU = I->getSUnit();
if (SuccSU->isDepthCurrent)
WorkList.push_back(SuccSU);
}
} while (!WorkList.empty());
}
void SUnit::setHeightDirty() {
if (!isHeightCurrent) return;
SmallVector<SUnit*, 8> WorkList;
WorkList.push_back(this);
SU->isHeightCurrent = false;
for (SUnit::const_pred_iterator I = SU->Preds.begin(),
E = SU->Preds.end(); I != E; ++I) {
SUnit *PredSU = I->getSUnit();
if (PredSU->isHeightCurrent)
WorkList.push_back(PredSU);
}
} while (!WorkList.empty());
}
/// setDepthToAtLeast - Update this node's successors to reflect the
/// fact that this node's depth just increased.
///
David Goodwin
committed
void SUnit::setDepthToAtLeast(unsigned NewDepth) {
if (NewDepth <= getDepth())
return;
setDepthDirty();
Depth = NewDepth;
isDepthCurrent = true;
}
/// setHeightToAtLeast - Update this node's predecessors to reflect the
/// fact that this node's height just increased.
///
David Goodwin
committed
void SUnit::setHeightToAtLeast(unsigned NewHeight) {
if (NewHeight <= getHeight())
return;
setHeightDirty();
Height = NewHeight;
isHeightCurrent = true;
}
/// ComputeDepth - Calculate the maximal path from the node to the exit.
///
David Goodwin
committed
void SUnit::ComputeDepth() {
SmallVector<SUnit*, 8> WorkList;
WorkList.push_back(this);
SUnit *Cur = WorkList.back();
bool Done = true;
unsigned MaxPredDepth = 0;
for (SUnit::const_pred_iterator I = Cur->Preds.begin(),
E = Cur->Preds.end(); I != E; ++I) {
SUnit *PredSU = I->getSUnit();
if (PredSU->isDepthCurrent)
MaxPredDepth = std::max(MaxPredDepth,
PredSU->Depth + I->getLatency());
else {
Done = false;
WorkList.push_back(PredSU);
}
}
if (Done) {
WorkList.pop_back();
if (MaxPredDepth != Cur->Depth) {
Cur->setDepthDirty();
Cur->Depth = MaxPredDepth;
}
Cur->isDepthCurrent = true;
}
}
/// ComputeHeight - Calculate the maximal path from the node to the entry.
///
David Goodwin
committed
void SUnit::ComputeHeight() {
SmallVector<SUnit*, 8> WorkList;
WorkList.push_back(this);
SUnit *Cur = WorkList.back();
bool Done = true;
unsigned MaxSuccHeight = 0;
for (SUnit::const_succ_iterator I = Cur->Succs.begin(),
E = Cur->Succs.end(); I != E; ++I) {
SUnit *SuccSU = I->getSUnit();
if (SuccSU->isHeightCurrent)
MaxSuccHeight = std::max(MaxSuccHeight,
SuccSU->Height + I->getLatency());
else {
Done = false;
WorkList.push_back(SuccSU);
}
}
if (Done) {
WorkList.pop_back();
if (MaxSuccHeight != Cur->Height) {
Cur->setHeightDirty();
Cur->Height = MaxSuccHeight;
}
Cur->isHeightCurrent = true;
}
}
/// SUnit - Scheduling unit. It's an wrapper around either a single SDNode or
/// a group of nodes flagged together.
void SUnit::dump(const ScheduleDAG *G) const {
G->dumpNode(this);
}
void SUnit::dumpAll(const ScheduleDAG *G) const {
dump(G);
dbgs() << " # preds left : " << NumPredsLeft << "\n";
dbgs() << " # succs left : " << NumSuccsLeft << "\n";
dbgs() << " # rdefs left : " << NumRegDefsLeft << "\n";
dbgs() << " Latency : " << Latency << "\n";
dbgs() << " Depth : " << Depth << "\n";
dbgs() << " Height : " << Height << "\n";
if (Preds.size() != 0) {
for (SUnit::const_succ_iterator I = Preds.begin(), E = Preds.end();
I != E; ++I) {
switch (I->getKind()) {
case SDep::Data: dbgs() << "val "; break;
case SDep::Anti: dbgs() << "anti"; break;
case SDep::Output: dbgs() << "out "; break;
case SDep::Order: dbgs() << "ch "; break;
dbgs() << "#";
dbgs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")";
if (I->isArtificial())
dbgs() << " *";
dbgs() << ": Latency=" << I->getLatency();
dbgs() << "\n";
}
}
if (Succs.size() != 0) {
for (SUnit::const_succ_iterator I = Succs.begin(), E = Succs.end();
I != E; ++I) {
switch (I->getKind()) {
case SDep::Data: dbgs() << "val "; break;
case SDep::Anti: dbgs() << "anti"; break;
case SDep::Output: dbgs() << "out "; break;
case SDep::Order: dbgs() << "ch "; break;
dbgs() << "#";
dbgs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")";
if (I->isArtificial())
dbgs() << " *";
dbgs() << ": Latency=" << I->getLatency();
dbgs() << "\n";
#ifndef NDEBUG
/// VerifySchedule - Verify that all SUnits were scheduled and that
/// their state is consistent.
///
void ScheduleDAG::VerifySchedule(bool isBottomUp) {
bool AnyNotSched = false;
unsigned DeadNodes = 0;
unsigned Noops = 0;
for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
if (!SUnits[i].isScheduled) {
if (SUnits[i].NumPreds == 0 && SUnits[i].NumSuccs == 0) {
++DeadNodes;
continue;
}
if (!AnyNotSched)
SUnits[i].dump(this);
AnyNotSched = true;
}
if (SUnits[i].isScheduled &&
(isBottomUp ? SUnits[i].getHeight() : SUnits[i].getDepth()) >
unsigned(INT_MAX)) {
if (!AnyNotSched)
SUnits[i].dump(this);
<< (isBottomUp ? "Height" : "Depth") << " value!\n";
AnyNotSched = true;
}
if (isBottomUp) {
if (SUnits[i].NumSuccsLeft != 0) {
if (!AnyNotSched)
SUnits[i].dump(this);
AnyNotSched = true;
}
} else {
if (SUnits[i].NumPredsLeft != 0) {
if (!AnyNotSched)
SUnits[i].dump(this);
AnyNotSched = true;
}
}
}
for (unsigned i = 0, e = Sequence.size(); i != e; ++i)
if (!Sequence[i])
++Noops;
assert(!AnyNotSched);
assert(Sequence.size() + DeadNodes - Noops == SUnits.size() &&
"The number of nodes scheduled doesn't match the expected number!");
}
#endif
/// InitDAGTopologicalSorting - create the initial topological
/// ordering from the DAG to be scheduled.
///
/// The idea of the algorithm is taken from
/// "Online algorithms for managing the topological order of
/// a directed acyclic graph" by David J. Pearce and Paul H.J. Kelly
/// This is the MNR algorithm, which was first introduced by
/// A. Marchetti-Spaccamela, U. Nanni and H. Rohnert in
/// "Maintaining a topological order under edge insertions".
///
/// Short description of the algorithm:
///
/// Topological ordering, ord, of a DAG maps each node to a topological
/// index so that for all edges X->Y it is the case that ord(X) < ord(Y).
///
/// This means that if there is a path from the node X to the node Z,
/// then ord(X) < ord(Z).
///
/// This property can be used to check for reachability of nodes:
/// if Z is reachable from X, then an insertion of the edge Z->X would
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
/// create a cycle.
///
/// The algorithm first computes a topological ordering for the DAG by
/// initializing the Index2Node and Node2Index arrays and then tries to keep
/// the ordering up-to-date after edge insertions by reordering the DAG.
///
/// On insertion of the edge X->Y, the algorithm first marks by calling DFS
/// the nodes reachable from Y, and then shifts them using Shift to lie
/// immediately after X in Index2Node.
void ScheduleDAGTopologicalSort::InitDAGTopologicalSorting() {
unsigned DAGSize = SUnits.size();
std::vector<SUnit*> WorkList;
WorkList.reserve(DAGSize);
Index2Node.resize(DAGSize);
Node2Index.resize(DAGSize);
// Initialize the data structures.
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
SUnit *SU = &SUnits[i];
int NodeNum = SU->NodeNum;
unsigned Degree = SU->Succs.size();
// Temporarily use the Node2Index array as scratch space for degree counts.
Node2Index[NodeNum] = Degree;
// Is it a node without dependencies?
if (Degree == 0) {
assert(SU->Succs.empty() && "SUnit should have no successors");
// Collect leaf nodes.
WorkList.push_back(SU);
}
int Id = DAGSize;
while (!WorkList.empty()) {
SUnit *SU = WorkList.back();
WorkList.pop_back();
Allocate(SU->NodeNum, --Id);
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
SUnit *SU = I->getSUnit();
if (!--Node2Index[SU->NodeNum])
// If all dependencies of the node are processed already,
// then the node can be computed now.
WorkList.push_back(SU);
}
}
Visited.resize(DAGSize);
#ifndef NDEBUG
// Check correctness of the ordering
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
SUnit *SU = &SUnits[i];
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
assert(Node2Index[SU->NodeNum] > Node2Index[I->getSUnit()->NodeNum] &&
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
"Wrong topological sorting");
}
}
#endif
}
/// AddPred - Updates the topological ordering to accomodate an edge
/// to be added from SUnit X to SUnit Y.
void ScheduleDAGTopologicalSort::AddPred(SUnit *Y, SUnit *X) {
int UpperBound, LowerBound;
LowerBound = Node2Index[Y->NodeNum];
UpperBound = Node2Index[X->NodeNum];
bool HasLoop = false;
// Is Ord(X) < Ord(Y) ?
if (LowerBound < UpperBound) {
// Update the topological order.
Visited.reset();
DFS(Y, UpperBound, HasLoop);
assert(!HasLoop && "Inserted edge creates a loop!");
// Recompute topological indexes.
Shift(Visited, LowerBound, UpperBound);
}
}
/// RemovePred - Updates the topological ordering to accomodate an
/// an edge to be removed from the specified node N from the predecessors
/// of the current node M.
void ScheduleDAGTopologicalSort::RemovePred(SUnit *M, SUnit *N) {
// InitDAGTopologicalSorting();
}
/// DFS - Make a DFS traversal to mark all nodes reachable from SU and mark
/// all nodes affected by the edge insertion. These nodes will later get new
/// topological indexes by means of the Shift method.
void ScheduleDAGTopologicalSort::DFS(const SUnit *SU, int UpperBound,
std::vector<const SUnit*> WorkList;
WorkList.reserve(SUnits.size());
WorkList.push_back(SU);
SU = WorkList.back();
WorkList.pop_back();
Visited.set(SU->NodeNum);
for (int I = SU->Succs.size()-1; I >= 0; --I) {
int s = SU->Succs[I].getSUnit()->NodeNum;
if (Node2Index[s] == UpperBound) {
return;
}
// Visit successors if not already and in affected region.
if (!Visited.test(s) && Node2Index[s] < UpperBound) {
WorkList.push_back(SU->Succs[I].getSUnit());
}
/// Shift - Renumber the nodes so that the topological ordering is
/// preserved.
void ScheduleDAGTopologicalSort::Shift(BitVector& Visited, int LowerBound,
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
std::vector<int> L;
int shift = 0;
int i;
for (i = LowerBound; i <= UpperBound; ++i) {
// w is node at topological index i.
int w = Index2Node[i];
if (Visited.test(w)) {
// Unmark.
Visited.reset(w);
L.push_back(w);
shift = shift + 1;
} else {
Allocate(w, i - shift);
}
}
for (unsigned j = 0; j < L.size(); ++j) {
Allocate(L[j], i - shift);
i = i + 1;
}
}
/// WillCreateCycle - Returns true if adding an edge from SU to TargetSU will
/// create a cycle.
bool ScheduleDAGTopologicalSort::WillCreateCycle(SUnit *SU, SUnit *TargetSU) {
if (IsReachable(TargetSU, SU))
return true;
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I)
if (I->isAssignedRegDep() &&
IsReachable(TargetSU, I->getSUnit()))
return true;
return false;
}
/// IsReachable - Checks if SU is reachable from TargetSU.
bool ScheduleDAGTopologicalSort::IsReachable(const SUnit *SU,
const SUnit *TargetSU) {
// If insertion of the edge SU->TargetSU would create a cycle
// then there is a path from TargetSU to SU.
int UpperBound, LowerBound;
LowerBound = Node2Index[TargetSU->NodeNum];
UpperBound = Node2Index[SU->NodeNum];
bool HasLoop = false;
// Is Ord(TargetSU) < Ord(SU) ?
if (LowerBound < UpperBound) {
Visited.reset();
// There may be a path from TargetSU to SU. Check for it.
DFS(TargetSU, UpperBound, HasLoop);
}
return HasLoop;
}
/// Allocate - assign the topological index to the node n.
void ScheduleDAGTopologicalSort::Allocate(int n, int index) {
Node2Index[n] = index;
Index2Node[index] = n;
}
ScheduleDAGTopologicalSort::
ScheduleDAGTopologicalSort(std::vector<SUnit> &sunits) : SUnits(sunits) {}
ScheduleHazardRecognizer::~ScheduleHazardRecognizer() {}