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//===- SimplifyCFG.cpp - CFG Simplification Pass --------------------------===//
//                     The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//===----------------------------------------------------------------------===//
//
// This file implements dead code elimination and basic block merging.
//
// Specifically, this:
//   * removes basic blocks with no predecessors
//   * merges a basic block into its predecessor if there is only one and the
//     predecessor only has one successor.
//   * Eliminates PHI nodes for basic blocks with a single predecessor
//   * Eliminates a basic block that only contains an unconditional branch
//
//===----------------------------------------------------------------------===//

#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Compiler.h"
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#include "llvm/ADT/Statistic.h"
using namespace llvm;
STATISTIC(NumSimpl, "Number of blocks simplified");
  struct VISIBILITY_HIDDEN CFGSimplifyPass : public FunctionPass {
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    virtual bool runOnFunction(Function &F);
  RegisterPass<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG");
// Public interface to the CFGSimplification pass
FunctionPass *llvm::createCFGSimplificationPass() {
static bool MarkAliveBlocks(BasicBlock *BB,
                            SmallPtrSet<BasicBlock*, 16> &Reachable) {
  
  std::vector<BasicBlock*> Worklist;
  Worklist.push_back(BB);
  bool Changed = false;
  while (!Worklist.empty()) {
    BB = Worklist.back();
    Worklist.pop_back();
    
    if (!Reachable.insert(BB))
      continue;
    // Do a quick scan of the basic block, turning any obviously unreachable
    // instructions into LLVM unreachable insts.  The instruction combining pass
    // canonnicalizes unreachable insts into stores to null or undef.
    for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ++BBI)
      if (StoreInst *SI = dyn_cast<StoreInst>(BBI))
        if (isa<ConstantPointerNull>(SI->getOperand(1)) ||
            isa<UndefValue>(SI->getOperand(1))) {
          // Loop over all of the successors, removing BB's entry from any PHI
          // nodes.
          for (succ_iterator I = succ_begin(BB), SE = succ_end(BB); I != SE;++I)
            (*I)->removePredecessor(BB);
          // All instructions after this are dead.
          while (BBI != E) {
            if (!BBI->use_empty())
              BBI->replaceAllUsesWith(UndefValue::get(BBI->getType()));
            BB->getInstList().erase(BBI++);
          }
          break;
    Changed |= ConstantFoldTerminator(BB);
    for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
      Worklist.push_back(*SI);
  }
  return Changed;
}


// It is possible that we may require multiple passes over the code to fully
// simplify the CFG.
//
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bool CFGSimplifyPass::runOnFunction(Function &F) {
  SmallPtrSet<BasicBlock*, 16> Reachable;
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  bool Changed = MarkAliveBlocks(F.begin(), Reachable);

  // If there are unreachable blocks in the CFG...
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  if (Reachable.size() != F.size()) {
    assert(Reachable.size() < F.size());
    NumSimpl += F.size()-Reachable.size();

    // Loop over all of the basic blocks that are not reachable, dropping all of
    // their internal references...
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    for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB)
      if (!Reachable.count(BB)) {
        for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI!=SE; ++SI)
          if (Reachable.count(*SI))
            (*SI)->removePredecessor(BB);
        BB->dropAllReferences();
      }
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    for (Function::iterator I = ++F.begin(); I != F.end();)
      if (!Reachable.count(I))
        I = F.getBasicBlockList().erase(I);
      else
        ++I;

    Changed = true;
  }

  bool LocalChange = true;
  while (LocalChange) {
    LocalChange = false;

    // Loop over all of the basic blocks (except the first one) and remove them
    // if they are unneeded...
    //
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    for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
      if (SimplifyCFG(BBIt++)) {
        LocalChange = true;
        ++NumSimpl;
      }
    }
    Changed |= LocalChange;
  }

  return Changed;
}