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X86TargetMachine.cpp 5.08 KiB
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//===-- X86TargetMachine.cpp - Define TargetMachine for the X86 -----------===//
// 
//                     The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
// 
//===----------------------------------------------------------------------===//
// 
// This file defines the X86 specific subclass of TargetMachine.
//
//===----------------------------------------------------------------------===//

#include "X86TargetMachine.h"
#include "llvm/Target/TargetMachineImpls.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/Passes.h"
#include "Support/CommandLine.h"
#include "Support/Statistic.h"
  cl::opt<bool> PrintCode("print-machineinstrs",
			  cl::desc("Print generated machine code"));
  cl::opt<bool> NoPatternISel("disable-pattern-isel", cl::init(true),
                        cl::desc("Use the 'simple' X86 instruction selector"));
// allocateX86TargetMachine - Allocate and return a subclass of TargetMachine
// that implements the X86 backend.
//
TargetMachine *allocateX86TargetMachine(const Module &M) {
  return new X86TargetMachine(M);


/// X86TargetMachine ctor - Create an ILP32 architecture model
///
X86TargetMachine::X86TargetMachine(const Module &M)
  : TargetMachine("X86", true, 4, 4, 4, 4, 4),
    FrameInfo(TargetFrameInfo::StackGrowsDown, 8/*16 for SSE*/, 4) {
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// addPassesToEmitAssembly - We currently use all of the same passes as the JIT
// does to emit statically compiled machine code.
bool X86TargetMachine::addPassesToEmitAssembly(PassManager &PM,
					       std::ostream &Out) {
  // FIXME: Implement the switch instruction in the instruction selector!
  PM.add(createLowerSwitchPass());

  // FIXME: Implement the invoke/unwind instructions!
  PM.add(createLowerInvokePass());

  // FIXME: The code generator does not properly handle functions with
  // unreachable basic blocks.
  PM.add(createCFGSimplificationPass());

  if (NoPatternISel)
    PM.add(createX86SimpleInstructionSelector(*this));
  else
    PM.add(createX86PatternInstructionSelector(*this));

  // TODO: optional optimizations go here

  // FIXME: Add SSA based peephole optimizer here.

  // Print the instruction selected machine code...
  if (PrintCode)
    PM.add(createMachineFunctionPrinterPass());

  // Perform register allocation to convert to a concrete x86 representation

  if (PrintCode)
    PM.add(createMachineFunctionPrinterPass());

  PM.add(createX86FloatingPointStackifierPass());

  if (PrintCode)
    PM.add(createMachineFunctionPrinterPass());

  // Insert prolog/epilog code.  Eliminate abstract frame index references...
  PM.add(createPrologEpilogCodeInserter());

  PM.add(createX86PeepholeOptimizerPass());

  if (PrintCode)  // Print the register-allocated code
    PM.add(createX86CodePrinterPass(std::cerr, *this));

  PM.add(createX86CodePrinterPass(Out, *this));
/// addPassesToJITCompile - Add passes to the specified pass manager to
/// implement a fast dynamic compiler for this target.  Return true if this is
/// not supported for this target.
///
bool X86TargetMachine::addPassesToJITCompile(FunctionPassManager &PM) {
  // FIXME: Implement the switch instruction in the instruction selector!
  PM.add(createLowerSwitchPass());

  // FIXME: Implement the invoke/unwind instructions!
  PM.add(createLowerInvokePass());

  // FIXME: The code generator does not properly handle functions with
  // unreachable basic blocks.
  PM.add(createCFGSimplificationPass());

  if (NoPatternISel)
    PM.add(createX86SimpleInstructionSelector(*this));
  else
    PM.add(createX86PatternInstructionSelector(*this));

  // TODO: optional optimizations go here

  // FIXME: Add SSA based peephole optimizer here.

  // Print the instruction selected machine code...
  if (PrintCode)
    PM.add(createMachineFunctionPrinterPass());
  // Perform register allocation to convert to a concrete x86 representation
  if (PrintCode)
    PM.add(createMachineFunctionPrinterPass());

  PM.add(createX86FloatingPointStackifierPass());

  if (PrintCode)
    PM.add(createMachineFunctionPrinterPass());

  // Insert prolog/epilog code.  Eliminate abstract frame index references...
  PM.add(createPrologEpilogCodeInserter());
  PM.add(createX86PeepholeOptimizerPass());

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  if (PrintCode)  // Print the register-allocated code
    PM.add(createX86CodePrinterPass(std::cerr, *this));
void X86TargetMachine::replaceMachineCodeForFunction (void *Old, void *New) {
  // FIXME: This code could perhaps live in a more appropriate place.
  char *OldByte = (char *) Old;
  *OldByte++ = 0xE9;                // Emit JMP opcode.
  int32_t *OldWord = (int32_t *) OldByte;
  int32_t NewAddr = (intptr_t) New;
  int32_t OldAddr = (intptr_t) OldWord;
  *OldWord = NewAddr - OldAddr - 4; // Emit PC-relative addr of New code.