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//===-- llvm/CodeGen/MachineModuleInfo.cpp ----------------------*- C++ -*-===//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Intrinsics.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/Support/Dwarf.h"
using namespace llvm::dwarf;
// Handle the Pass registration stuff necessary to use TargetData's.
static RegisterPass<MachineModuleInfo>
X("machinemoduleinfo", "Machine Module Information");
// Out of line virtual method.
MachineModuleInfoImpl::~MachineModuleInfoImpl() {}
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namespace llvm {
class MMIAddrLabelMapCallbackPtr : CallbackVH {
MMIAddrLabelMap *Map;
public:
MMIAddrLabelMapCallbackPtr() : Map(0) {}
MMIAddrLabelMapCallbackPtr(Value *V) : CallbackVH(V), Map(0) {}
void setMap(MMIAddrLabelMap *map) { Map = map; }
virtual void deleted();
virtual void allUsesReplacedWith(Value *V2);
};
class MMIAddrLabelMap {
MCContext &Context;
struct AddrLabelSymEntry {
MCSymbol *Sym;
unsigned Index;
};
DenseMap<AssertingVH<BasicBlock>, AddrLabelSymEntry> AddrLabelSymbols;
std::vector<MMIAddrLabelMapCallbackPtr> BBCallbacks;
public:
MMIAddrLabelMap(MCContext &context) : Context(context) {}
MCSymbol *getAddrLabelSymbol(BasicBlock *BB);
void UpdateForDeletedBlock(BasicBlock *BB);
void UpdateForRAUWBlock(BasicBlock *Old, BasicBlock *New);
};
}
MCSymbol *MMIAddrLabelMap::getAddrLabelSymbol(BasicBlock *BB) {
assert(BB->hasAddressTaken() &&
"Shouldn't get label for block without address taken");
AddrLabelSymEntry &Entry = AddrLabelSymbols[BB];
// If we already had an entry for this block, just return it.
if (Entry.Sym) return Entry.Sym;
// Otherwise, this is a new entry, create a new symbol for it and add an
// entry to BBCallbacks so we can be notified if the BB is deleted or RAUWd.
BBCallbacks.push_back(BB);
BBCallbacks.back().setMap(this);
Entry.Index = BBCallbacks.size()-1;
return Entry.Sym = Context.CreateTempSymbol();
}
void MMIAddrLabelMap::UpdateForDeletedBlock(BasicBlock *BB) {
// If the block got deleted, there is no need for the symbol. If the symbol
// was already emitted, we can just forget about it, otherwise we need to
// queue it up for later emission when the function is output.
AddrLabelSymEntry Entry = AddrLabelSymbols[BB];
AddrLabelSymbols.erase(BB);
assert(Entry.Sym && "Didn't have a symbol, why a callback?");
BBCallbacks[Entry.Index] = 0; // Clear the callback.
if (Entry.Sym->isDefined())
return;
// If the block is not yet defined, we need to emit it at the end of the
// function.
assert(0 && "Case not handled yet!");
abort();
}
void MMIAddrLabelMap::UpdateForRAUWBlock(BasicBlock *Old, BasicBlock *New) {
// Get the entry for the RAUW'd block and remove it from our map.
AddrLabelSymEntry OldEntry = AddrLabelSymbols[Old];
AddrLabelSymbols.erase(Old);
assert(OldEntry.Sym && "Didn't have a symbol, why a callback?");
// If New is not address taken, just move our symbol over to it.
if (!AddrLabelSymbols.count(New)) {
BBCallbacks[OldEntry.Index] = New; // Update the callback.
AddrLabelSymbols[New] = OldEntry; // Set New's entry.
} else {
assert(0 && "Case not handled yet!");
abort();
}
}
void MMIAddrLabelMapCallbackPtr::deleted() {
Map->UpdateForDeletedBlock(cast<BasicBlock>(getValPtr()));
}
void MMIAddrLabelMapCallbackPtr::allUsesReplacedWith(Value *V2) {
Map->UpdateForRAUWBlock(cast<BasicBlock>(getValPtr()), cast<BasicBlock>(V2));
}
//===----------------------------------------------------------------------===//
MachineModuleInfo::MachineModuleInfo(const MCAsmInfo &MAI)
: ImmutablePass(&ID), Context(MAI),
ObjFileMMI(0),
CurCallSite(0), CallsEHReturn(0), CallsUnwindInit(0), DbgInfoAvailable(false){
// Always emit some info, by default "no personality" info.
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Personalities.push_back(NULL);
AddrLabelSymbols = 0;
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}
MachineModuleInfo::MachineModuleInfo()
: ImmutablePass(&ID), Context(*(MCAsmInfo*)0) {
assert(0 && "This MachineModuleInfo constructor should never be called, MMI "
"should always be explicitly constructed by LLVMTargetMachine");
abort();
}
MachineModuleInfo::~MachineModuleInfo() {
delete ObjFileMMI;
// FIXME: Why isn't doFinalization being called??
//assert(AddrLabelSymbols == 0 && "doFinalization not called");
delete AddrLabelSymbols;
AddrLabelSymbols = 0;
}
///
assert(AddrLabelSymbols == 0 && "Improperly initialized");
return false;
}
/// doFinalization - Tear down the state after completion of a module.
///
delete AddrLabelSymbols;
AddrLabelSymbols = 0;
return false;
}
// Clean up frame info.
FrameMoves.clear();
// Clean up exception info.
LandingPads.clear();
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CallSiteMap.clear();
FilterIds.clear();
CallsEHReturn = 0;
CallsUnwindInit = 0;
VariableDbgInfo.clear();
/// AnalyzeModule - Scan the module for global debug information.
///
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// Insert functions in the llvm.used array (but not llvm.compiler.used) into
// UsedFunctions.
GlobalVariable *GV = M.getGlobalVariable("llvm.used");
if (!GV || !GV->hasInitializer()) return;
// Should be an array of 'i8*'.
ConstantArray *InitList = dyn_cast<ConstantArray>(GV->getInitializer());
if (InitList == 0) return;
for (unsigned i = 0, e = InitList->getNumOperands(); i != e; ++i)
if (Function *F =
dyn_cast<Function>(InitList->getOperand(i)->stripPointerCasts()))
UsedFunctions.insert(F);
}
//===- Address of Block Management ----------------------------------------===//
/// getAddrLabelSymbol - Return the symbol to be used for the specified basic
/// block when its address is taken. This cannot be its normal LBB label
/// because the block may be accessed outside its containing function.
MCSymbol *MachineModuleInfo::getAddrLabelSymbol(const BasicBlock *BB) {
// Lazily create AddrLabelSymbols.
if (AddrLabelSymbols == 0)
AddrLabelSymbols = new MMIAddrLabelMap(Context);
return AddrLabelSymbols->getAddrLabelSymbol(const_cast<BasicBlock*>(BB));
}
//===- EH -----------------------------------------------------------------===//
/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
/// specified MachineBasicBlock.
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LandingPadInfo &MachineModuleInfo::getOrCreateLandingPadInfo
(MachineBasicBlock *LandingPad) {
unsigned N = LandingPads.size();
for (unsigned i = 0; i < N; ++i) {
LandingPadInfo &LP = LandingPads[i];
if (LP.LandingPadBlock == LandingPad)
return LP;
LandingPads.push_back(LandingPadInfo(LandingPad));
return LandingPads[N];
}
/// addInvoke - Provide the begin and end labels of an invoke style call and
/// associate it with a try landing pad block.
void MachineModuleInfo::addInvoke(MachineBasicBlock *LandingPad,
MCSymbol *BeginLabel, MCSymbol *EndLabel) {
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
LP.BeginLabels.push_back(BeginLabel);
LP.EndLabels.push_back(EndLabel);
}
/// addLandingPad - Provide the label of a try LandingPad block.
///
MCSymbol *MachineModuleInfo::addLandingPad(MachineBasicBlock *LandingPad) {
MCSymbol *LandingPadLabel = Context.CreateTempSymbol();
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
return LandingPadLabel;
}
/// addPersonality - Provide the personality function for the exception
/// information.
void MachineModuleInfo::addPersonality(MachineBasicBlock *LandingPad,
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Function *Personality) {
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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LP.Personality = Personality;
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for (unsigned i = 0; i < Personalities.size(); ++i)
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if (Personalities[i] == Personality)
return;
// If this is the first personality we're adding go
// ahead and add it at the beginning.
if (Personalities[0] == NULL)
Personalities[0] = Personality;
else
Personalities.push_back(Personality);
}
/// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
///
void MachineModuleInfo::addCatchTypeInfo(MachineBasicBlock *LandingPad,
std::vector<GlobalVariable *> &TyInfo) {
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
for (unsigned N = TyInfo.size(); N; --N)
/// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
void MachineModuleInfo::addFilterTypeInfo(MachineBasicBlock *LandingPad,
std::vector<GlobalVariable *> &TyInfo) {
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
std::vector<unsigned> IdsInFilter(TyInfo.size());
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for (unsigned I = 0, E = TyInfo.size(); I != E; ++I)
IdsInFilter[I] = getTypeIDFor(TyInfo[I]);
LP.TypeIds.push_back(getFilterIDFor(IdsInFilter));
/// addCleanup - Add a cleanup action for a landing pad.
///
void MachineModuleInfo::addCleanup(MachineBasicBlock *LandingPad) {
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
LP.TypeIds.push_back(0);
}
/// TidyLandingPads - Remap landing pad labels and remove any deleted landing
/// pads.
void MachineModuleInfo::TidyLandingPads() {
for (unsigned i = 0; i != LandingPads.size(); ) {
LandingPadInfo &LandingPad = LandingPads[i];
if (LandingPad.LandingPadLabel && !LandingPad.LandingPadLabel->isDefined())
LandingPad.LandingPadLabel = 0;
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// Special case: we *should* emit LPs with null LP MBB. This indicates
// "nounwind" case.
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if (!LandingPad.LandingPadLabel && LandingPad.LandingPadBlock) {
LandingPads.erase(LandingPads.begin() + i);
continue;
}
for (unsigned j = 0, e = LandingPads[i].BeginLabels.size(); j != e; ++j) {
MCSymbol *BeginLabel = LandingPad.BeginLabels[j];
MCSymbol *EndLabel = LandingPad.EndLabels[j];
if (BeginLabel->isDefined() && EndLabel->isDefined()) continue;
LandingPad.BeginLabels.erase(LandingPad.BeginLabels.begin() + j);
LandingPad.EndLabels.erase(LandingPad.EndLabels.begin() + j);
--j, --e;
}
// Remove landing pads with no try-ranges.
if (LandingPads[i].BeginLabels.empty()) {
LandingPads.erase(LandingPads.begin() + i);
continue;
}
// If there is no landing pad, ensure that the list of typeids is empty.
// If the only typeid is a cleanup, this is the same as having no typeids.
if (!LandingPad.LandingPadBlock ||
(LandingPad.TypeIds.size() == 1 && !LandingPad.TypeIds[0]))
LandingPad.TypeIds.clear();
/// getTypeIDFor - Return the type id for the specified typeinfo. This is
/// function wide.
unsigned MachineModuleInfo::getTypeIDFor(GlobalVariable *TI) {
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for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i)
if (TypeInfos[i] == TI) return i + 1;
TypeInfos.push_back(TI);
return TypeInfos.size();
}
/// getFilterIDFor - Return the filter id for the specified typeinfos. This is
/// function wide.
int MachineModuleInfo::getFilterIDFor(std::vector<unsigned> &TyIds) {
// If the new filter coincides with the tail of an existing filter, then
// re-use the existing filter. Folding filters more than this requires
// re-ordering filters and/or their elements - probably not worth it.
for (std::vector<unsigned>::iterator I = FilterEnds.begin(),
E = FilterEnds.end(); I != E; ++I) {
while (i && j)
if (FilterIds[--i] != TyIds[--j])
goto try_next;
if (!j)
// The new filter coincides with range [i, end) of the existing filter.
return -(1 + i);
try_next:;
}
// Add the new filter.
int FilterID = -(1 + FilterIds.size());
FilterIds.reserve(FilterIds.size() + TyIds.size() + 1);
for (unsigned I = 0, N = TyIds.size(); I != N; ++I)
FilterIds.push_back(TyIds[I]);
FilterIds.push_back(0); // terminator
return FilterID;
}
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/// getPersonality - Return the personality function for the current function.
Function *MachineModuleInfo::getPersonality() const {
// FIXME: Until PR1414 will be fixed, we're using 1 personality function per
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// function
return !LandingPads.empty() ? LandingPads[0].Personality : NULL;
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/// getPersonalityIndex - Return unique index for current personality
/// function. NULL/first personality function should always get zero index.
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unsigned MachineModuleInfo::getPersonalityIndex() const {
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const Function* Personality = NULL;
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// Scan landing pads. If there is at least one non-NULL personality - use it.
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for (unsigned i = 0; i != LandingPads.size(); ++i)
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if (LandingPads[i].Personality) {
Personality = LandingPads[i].Personality;
break;
}
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for (unsigned i = 0; i < Personalities.size(); ++i) {
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if (Personalities[i] == Personality)
return i;
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}
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// This will happen if the current personality function is
// in the zero index.
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return 0;
}