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}
/// getDescString - Return a string used to compose global names and labels.
///
const char *SubprogramDesc::getDescString() const {
return "llvm.dbg.subprogram";
}
/// getTypeString - Return a string used to label this descriptors type.
///
const char *SubprogramDesc::getTypeString() const {
return "llvm.dbg.subprogram.type";
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/// getAnchorString - Return a string used to label this descriptor's anchor.
///
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const char *SubprogramDesc::getAnchorString() const {
return "llvm.dbg.subprograms";
}
#ifndef NDEBUG
void SubprogramDesc::dump() {
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std::cerr << getDescString() << " "
<< "Tag(" << getTag() << "), "
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<< "Anchor(" << getAnchor() << "), "
<< "Name(\"" << getName() << "\"), "
<< "Type(\"" << getTypeDesc() << "\"), "
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<< "IsStatic(" << (isStatic() ? "true" : "false") << "), "
<< "IsDefinition(" << (isDefinition() ? "true" : "false") << ")\n";
}
#endif
//===----------------------------------------------------------------------===//
DebugInfoDesc *DIDeserializer::Deserialize(Value *V) {
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return Deserialize(getGlobalVariable(V));
}
DebugInfoDesc *DIDeserializer::Deserialize(GlobalVariable *GV) {
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// Handle NULL.
if (!GV) return NULL;
// Check to see if it has been already deserialized.
DebugInfoDesc *&Slot = GlobalDescs[GV];
if (Slot) return Slot;
// Get the Tag from the global.
unsigned Tag = DebugInfoDesc::TagFromGlobal(GV);
// Get the debug version if a compile unit.
if (Tag == DW_TAG_compile_unit) {
DebugVersion = CompileUnitDesc::DebugVersionFromGlobal(GV);
}
// Create an empty instance of the correct sort.
Slot = DebugInfoDesc::DescFactory(Tag);
assert(Slot && "Unknown Tag");
// Deserialize the fields.
DRAM.ApplyToFields(Slot);
return Slot;
}
//===----------------------------------------------------------------------===//
/// getStrPtrType - Return a "sbyte *" type.
///
const PointerType *DISerializer::getStrPtrType() {
// If not already defined.
if (!StrPtrTy) {
// Construct the pointer to signed bytes.
StrPtrTy = PointerType::get(Type::SByteTy);
}
return StrPtrTy;
}
/// getEmptyStructPtrType - Return a "{ }*" type.
///
const PointerType *DISerializer::getEmptyStructPtrType() {
// If not already defined.
if (!EmptyStructPtrTy) {
// Construct the empty structure type.
const StructType *EmptyStructTy =
StructType::get(std::vector<const Type*>());
// Construct the pointer to empty structure type.
EmptyStructPtrTy = PointerType::get(EmptyStructTy);
}
return EmptyStructPtrTy;
}
/// getTagType - Return the type describing the specified descriptor (via tag.)
///
const StructType *DISerializer::getTagType(DebugInfoDesc *DD) {
// Attempt to get the previously defined type.
StructType *&Ty = TagTypes[DD->getTag()];
// If not already defined.
if (!Ty) {
// Set up fields vector.
std::vector<const Type*> Fields;
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// Get types of fields.
GTAM.ApplyToFields(DD);
// Construct structured type.
Ty = StructType::get(Fields);
// Register type name with module.
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M->addTypeName(DD->getTypeString(), Ty);
}
return Ty;
}
/// getString - Construct the string as constant string global.
///
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Constant *DISerializer::getString(const std::string &String) {
// Check string cache for previous edition.
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Constant *&Slot = StringCache[String];
// return Constant if previously defined.
if (Slot) return Slot;
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// Construct string as an llvm constant.
Constant *ConstStr = ConstantArray::get(String);
// Otherwise create and return a new string global.
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GlobalVariable *StrGV = new GlobalVariable(ConstStr->getType(), true,
GlobalVariable::InternalLinkage,
ConstStr, "str", M);
// Convert to generic string pointer.
Slot = ConstantExpr::getCast(StrGV, getStrPtrType());
return Slot;
}
/// Serialize - Recursively cast the specified descriptor into a GlobalVariable
/// so that it can be serialized to a .bc or .ll file.
GlobalVariable *DISerializer::Serialize(DebugInfoDesc *DD) {
// Check if the DebugInfoDesc is already in the map.
GlobalVariable *&Slot = DescGlobals[DD];
// See if DebugInfoDesc exists, if so return prior GlobalVariable.
if (Slot) return Slot;
// Get the type associated with the Tag.
const StructType *Ty = getTagType(DD);
// Create the GlobalVariable early to prevent infinite recursion.
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GlobalVariable *GV = new GlobalVariable(Ty, true, DD->getLinkage(),
NULL, DD->getDescString(), M);
// Insert new GlobalVariable in DescGlobals map.
Slot = GV;
// Set up elements vector
std::vector<Constant*> Elements;
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// Add fields.
SRAM.ApplyToFields(DD);
// Set the globals initializer.
GV->setInitializer(ConstantStruct::get(Ty, Elements));
return GV;
}
//===----------------------------------------------------------------------===//
/// markVisited - Return true if the GlobalVariable hase been "seen" before.
/// Mark visited otherwise.
bool DIVerifier::markVisited(GlobalVariable *GV) {
// Check if the GlobalVariable is already in the Visited set.
std::set<GlobalVariable *>::iterator VI = Visited.lower_bound(GV);
// See if GlobalVariable exists.
bool Exists = VI != Visited.end() && *VI == GV;
// Insert in set.
if (!Exists) Visited.insert(VI, GV);
return Exists;
}
/// Verify - Return true if the GlobalVariable appears to be a valid
/// serialization of a DebugInfoDesc.
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bool DIVerifier::Verify(Value *V) {
return Verify(getGlobalVariable(V));
}
bool DIVerifier::Verify(GlobalVariable *GV) {
// Check if seen before.
if (markVisited(GV)) return true;
// Get the Tag
unsigned Tag = DebugInfoDesc::TagFromGlobal(GV);
if (Tag == DW_TAG_invalid) return false;
// If a compile unit we need the debug version.
if (Tag == DW_TAG_compile_unit) {
DebugVersion = CompileUnitDesc::DebugVersionFromGlobal(GV);
if (DebugVersion == DW_TAG_invalid) return false;
}
// Construct an empty DebugInfoDesc.
DebugInfoDesc *DD = DebugInfoDesc::DescFactory(Tag);
if (!DD) return false;
// Get the initializer constant.
ConstantStruct *CI = cast<ConstantStruct>(GV->getInitializer());
// Get the operand count.
unsigned N = CI->getNumOperands();
// Get the field count.
unsigned &Slot = Counts[Tag];
if (!Slot) {
// Check the operand count to the field count
CTAM.ApplyToFields(DD);
Slot = CTAM.getCount();
}
// Field count must equal operand count.
if (Slot != N) {
delete DD;
return false;
}
// Check each field for valid type.
VRAM.ApplyToFields(DD);
// Release empty DebugInfoDesc.
delete DD;
// Return result of field tests.
return VRAM.isValid();
}
//===----------------------------------------------------------------------===//
MachineDebugInfo::MachineDebugInfo()
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: DR()
, CompileUnits()
, Directories()
, SourceFiles()
, Lines()
{
}
MachineDebugInfo::~MachineDebugInfo() {
}
/// doInitialization - Initialize the debug state for a new module.
///
bool MachineDebugInfo::doInitialization() {
return false;
}
/// doFinalization - Tear down the debug state after completion of a module.
///
bool MachineDebugInfo::doFinalization() {
return false;
}
/// getDescFor - Convert a Value to a debug information descriptor.
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///
// FIXME - use new Value type when available.
DebugInfoDesc *MachineDebugInfo::getDescFor(Value *V) {
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return DR.Deserialize(V);
}
/// Verify - Verify that a Value is debug information descriptor.
///
bool MachineDebugInfo::Verify(Value *V) {
DIVerifier VR;
return VR.Verify(V);
}
/// AnalyzeModule - Scan the module for global debug information.
///
void MachineDebugInfo::AnalyzeModule(Module &M) {
SetupCompileUnits(M);
}
/// SetupCompileUnits - Set up the unique vector of compile units.
///
void MachineDebugInfo::SetupCompileUnits(Module &M) {
std::vector<CompileUnitDesc *>CU = getAnchoredDescriptors<CompileUnitDesc>(M);
for (unsigned i = 0, N = CU.size(); i < N; i++) {
CompileUnits.insert(CU[i]);
}
}
/// getCompileUnits - Return a vector of debug compile units.
///
const UniqueVector<CompileUnitDesc *> MachineDebugInfo::getCompileUnits()const{
return CompileUnits;
}
/// getGlobalVariablesUsing - Return all of the GlobalVariables that use the
/// named GlobalVariable.
std::vector<GlobalVariable*>
MachineDebugInfo::getGlobalVariablesUsing(Module &M,
const std::string &RootName) {
return ::getGlobalVariablesUsing(M, RootName);