Slightly generalize the code that handles shuffles of consecutive loads
on x86 to handle more cases. Fix a bug in said code that would cause it to read past the end of an object. Rewrite the code in SelectionDAGLegalize::ExpandBUILD_VECTOR to be a bit more general. Remove PerformBuildVectorCombine, which is no longer necessary with these changes. In addition to simplifying the code, with this change, we can now catch a few more cases of consecutive loads. llvm-svn: 73012
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