Increasing the inline limit from (overly conservative) 200 to 300. Given each...
Increasing the inline limit from (overly conservative) 200 to 300. Given each BB costs 20 and each instruction costs 5, 200 means a 4 BB function + 24 instructions (actually less because caller's size also contributes to it). Furthermore, double the limit when more than 10% of the callee instructions are vector instructions. Multimedia kernels tend to love inlining. llvm-svn: 48725
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