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Commit 4694ed0a authored by Tom Stellard's avatar Tom Stellard
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AMDPGU/SI: Use correct resource descriptors for VI on HSA

Summary: We need to set MTYPE = 2 for VI shaders when targeting the HSA runtime.

Reviewers: arsenm

Differential Revision: http://reviews.llvm.org/D10777

llvm-svn: 240841
parent 1a07e191
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