Sped up the shutdown time on MacOSX by quite a bit by making sure any
threads that we spawn let us know when they are going away and that we don't timeout waiting for a message from threads that have gone away. We also now don't expect the "k" packet (kill) to send a response. This greatly speeds up debugger shutdown performance. The test suite now runs quite a bit faster. Added a fix to the variable display code that fixes the display of base classes. We were assuming the virtual or normal base class offsets were being given in bit sizes, but they were being given as character sizes, so we needed to multiply the offset by 8. This wasn't affecting the expression parser, but it was affecting the correct display of C++ class base classes and all of their children. llvm-svn: 124024
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