Make sure ImmutableSet never inserts Tombstone/Entry into DenseMap.
ImmutAVLTree uses random unsigned values as keys into a DenseMap, which could possibly happen to be the same value as the Tombstone or Entry keys in the DenseMap. Test case is hard to come up with. We randomly get failures on the internal static analyzer bot, which most likely hits this issue (hard to be 100% sure without the full stack). llvm-svn: 153148
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