Use MachineInstrBuilder in InstrEmitter.
This is supposed to be a mechanical change with no functional effects. InstrEmitter can generate all types of MachineOperands which revealed that MachineInstrBuilder was missing a few methods, added by this patch. Besides providing a context pointer to MI::addOperand(), MachineInstrBuilder seems like a better fit for this code. llvm-svn: 170712
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