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Commit d88db6d7 authored by Matt Arsenault's avatar Matt Arsenault
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AMDGPU: Always use s33 for global scratch wave offset

Every called function could possibly need this to calculate the
absolute address of stack objectst, and this avoids inserting a copy
around every call site in the kernel. It's also somewhat cleaner to
keep this in a callee saved SGPR.

llvm-svn: 363990
parent 25f08a17
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