- Fix comment so that it describes how the code really works:
// fold (or (shl x, (*ext y)), (srl x, (*ext (sub 32, y)))) -> // (rotl x, y) // fold (or (shl x, (*ext y)), (srl x, (*ext (sub 32, y)))) -> // (rotr x, (sub 32, y)) Example: (x == 0xDEADBEEF and y == 4) (x << 4) | (x >> 28) => 0xEADBEEF0 | 0x0000000D => 0xEADBEEFD (rotl x, 4) => 0xEADBEEFD (rotr x, 28) => 0xEADBEEFD - Fix comment and code for second version. It wasn't using the rot* propertly. // fold (or (shl x, (*ext (sub 32, y))), (srl x, (*ext r))) -> // (rotr x, y) // fold (or (shl x, (*ext (sub 32, y))), (srl x, (*ext r))) -> // (rotl x, (sub 32, y)) (x << 28) | (x >> 4) => 0xD0000000 | 0x0DEADBEE => 0xDDEADBEE (rotl x, 4) => 0xEADBEEFD (rotr x, 28) => (0xEADBEEFD) llvm-svn: 55575
Loading
Please register or sign in to comment